Fallout 3 First Looks

Happy Sunday everyone. Since more of these will probably continue to pop-up I’m just going to add new ones to the bottom of the list as they come in.

Rainier over at Worthplaying dropped me a note to let me know their preview of Fallout 3 is up, which includes five screens and some thoughts on their first look at Fallout 3.

Joystiq also has up their first look, as well as additional details in handy bullet point form, suitable for framing.

Gamespot has a hefty two-page preview up over on their site.

Wenn Sie Deutschen lesen können, hat buffed.de ihre Vorbetrachtung des radioaktiven Niederschlags 3 oben. PC Action will have a cover story on Fallout 3 in their next issue, which is out July 20. Wundervoll!

Kris Graft over at Next-Gen.biz has a lengthy preview up that talks about the game, my alleged sprinkler dance, and a shot of the Bloody Mess cake I had made (I’ll put a separate entry together about that tomorrow).

Hit the jump to see the rest of today’s coverage.

[slightly off topic] If you blindfolded someone and gave them a bowl of Grape Nuts and a bowl of gravel, I’m convinced they wouldn’t be able to tell which is which. You gotta work nights and weekends to make a cereal hurt your jaw this much. I admire that kind of commitment, I just wish they’d have applied it in a different direction. Like, I dunno, taste? [/slightly off topic]

Eurogamer has posted their own rather lengthy and nicely in-depth preview on Fallout 3. Glad to see John is sighing with relief over what he saw. Trust me, we’re very aware of the “Prove It” vibe that is out there.

We have friends over at Destructoid. Oh yeah, we like those guys, just ask ‘em, they’ll tell you…it’s no secret. Anyway, Nick has posted his insights on Fallout 3. I liked the opening, particularly this bit:

But taking on the pressure of crafting a next-generation Fallout? My cardiologist has advised me to sit that one out.

Nick’s cardiologist is wise. I used to work for the American College of Cardiology, so I know my cardiologists. So head on over and read the full preview and see what Nick thought, and what you think of his thoughts. And while you’re there, stay a while and check out Destructoid. They’re good people. Tell ‘em Pete sent ya. In an update, Nick also posted a little piece about the cake as well.

Life is a contact sport. It is dangerous. Arming yourself with the right facts could save you a world of hurt, and Robert Howarth at VE has a smattering of just those sorts of facts on Fallout 3. There is also a poll to ask whether you’re down with said facts, and others you may gleen from the various previews above, and below. Update: Robert has added a second piece that discusses features of the game, plus cake.

Steve Butts has his preview of Fallout 3 up on IGN, which is very long and pretty comprehensive, and IGN also has up a video interview he did with Todd.

Gametrailers has an interview up with Gavin (he of the Fallout 3 car in Forza 2, as well as that Fallout 3 thing he’s working on). You can expect others to follow at some point, as they interviewed a couple other folks as well.

Joe Rybicki has posted his Fallout 3 preview at 1Up.

Chris Buffa over at GameDaily has posted his preview of Fallout 3 in both one-minute and extended varieties.

Gstaff: Just to add to Pete’s post, here’s some additional content I’ve found this afternoon:

Kotaku writer Michael Fahey has a feature on his first solo trip (he’s all growns up) to our offices to cover the game. Coverage includes pics from the Q&A, as well impressions of his Austin Poweres-esque hotel room. He’s also added short pieces on the lunchbox and the cake, if you’re interested.

Critical Hits features not one, but two posts from Bartoneus covering the Q&A we had with the press during our media event. General impressions are given as well.

Here’s an update on the last few hours. Had to run out to see Live Free or Die, which was excellent. The trailers for Hitman and The Kingdom looked really good. Added some links to additional stories above on Kotaku and Destructoid, plus Shack’s preview below.

Shacknews has their Fallout preview up with Chris’ thoughts on the game over four hefty pages.

Reader Comments

  1. Yay pete! Nice horse’s you’ve get yourselves there. As if Oblivion wasn’t enough, you keep raping franchises huh? Nice touch. Not only you completely switch a series spirit from a pen and paper feel tactical role-playing game to an action oriented FPS/RPG hybrid, but you also keep smashing against logical things to put in a game.

    On the other hand, I congratulate you and your partners for the outstanding job you do in the PR department. It’s very impressive that such a game gets so much attention from the mainstream market, although the stupidity of the average gamer really ads to that… Great job anyway.

    Huh, I’ve been thinking for quite some time, why don’t you bethesda use your awesome PR skills in a decent game for a change? I mean, decent… huh… like… niche game, specialized game, hardcore game, that kind of thing, y’know?

    Because Fallout 3 looks just like Oblivion. Unrealistically scaled world, minigames, action oriented, same dialog system, similar character development system, graphics hype. I hope you at least improve on the detail (Morrowind did an awesome job in that…). Not graphical detail, of course, that’s for kids.

  2. Sorry you feel like Oblivion wasn’t a good game. It appears that lots of folks disagree with you on that point, including me. Whether or not you’re right on Fallout 3 remains to be seen, but people that have actually seen the game in action seem to like it, and think it has the makings a good RPG, and I don’t think any of them would consider themselves an “average gamer”, or “stupid” for that matter.

  3. I feel like psychonauts is an awesome games, and still, it sold worse than Jaws unleashed did… -_- I feel like Nickleback has (very) poor composition quality, and a lot of folks disagree with me… Numbers say NOTHING pete. Arguments do. I didn’t argument (here) against Oblivion in any meaningful way, so you using numbers as an argument feels strange to me.

    As for seeing what FO3 turns out to be, rest assure, you and all the team, I will give it its chance. I’m already giving it a chance, and I’m sure many people are not. I’ll probably give it more of a chance I gave Oblivion. But that won’t change the game, that won’t make a difference about the actual quality of Fallout 3. As a game, its quality surely remains to be seen. As a Fallout game, on the other hand, a LOT of things are already transpiring.

    About the “journalists”, I don’t know. I’m not a journalist myself, but I do have a site (kind of a blog, actually). And some time ago I posted something about the “journalism” “we” have…

    http://megascore.biz/?p=18

    Maybe it’s not a very interesting read, but it shows what I think about “that” particular piece of journalism… Should you ask me, I’d surely answer it’s a very bad thing that the “average line” of gaming journalism is set so low as GameSpy, IGN and GameSpot. I know some journalists myself, not only from the gaming industry, and they feel like me. “Average” and “stupid” are two words that are commonly found on the same sentence, but, despite it being relatively accurate, it surely is a bad thing and reflects how bad we are in terms of journalism, in this case.

    On a side note, I feel I’m not telling you anything you haven’t heard before. Each and every single argument, opinion or fact I say has probably already reached your hears or eyes through other’s mouths or keyboards. I mean, it’s your job to know those arguments, and it’s your job to be prepared to answer them with the “right” answers. So, because of that, I’d like you to know that I don’t feel you’re telling me anything new, because, just like you, I too already hear similar arguments, and I actually gave them their chance and tried to see their point.

    In what concerns Fallout 3, I do believe, I wholeheartedly believe it’s being taken in the wrong direction (if you want me to say that in less “controversial” words). The whole RPG genre is being taken in the wrong direction. However, unlike what you may believe at first thought, I don’t think Oblivion-type games shouldn’t exist. They have to exist, because there certainly are people that like them (well, there certainly are people that like Scary Movie and stuff like that…), of only their creators… What I feel is wrong, is that there are not hardcore “true” RPG’s being developed in the mainstream industry. I feel that’s sad, and it may probably lead to instability and weakness from the industry’s side. You, Bethesda, are only contributing to that. The game is not the problem, the problem is the lies…

    Lies. It may be a somewhat harsh word, but you know what your job is, Pete. It’s certainly isn’t lying about things. It is talking about things in a predefined way, whether it is true or not. And those same lies that made me pay full retail price for Oblivion thinking it was a game like Morrowind, those same lies are being repeated to Fallout 3, saying it stays true to Fallout spirit. It DOESN’T stay, and you know that, as well as I do.

    Fallout’s spirit is to recreate the pen and paper RPG feel on a post-nuclear retro futuristic world. The realism in it is not graphical realism, it is the realism in its content, given a specific set of rules unlike real world’s rules. So, for that, I find Fallout (1) the most realist game I’ve ever played. The same reason eating food doesn’t heal you, or drinking watter, the same reason your intelligence affects the description you get for game objects, that’s the reason why Fallout is realistic. And Fallout 3 is not. I mean, super powers? Bobbleheads that give you strength and agility? Drinking out of toilets? Nuclear cars? (They where electrical, remember?)… No, it’s not Fallout. Fallout was a completely different game. And I’m not talking about game design anymore, I’m talking about it’s content…

    Huh… Thanks for your time for reading this… :P

  4. Thanks Pete :) The preview pics at Gamespot etc are incredible. They really capture the post nuclear holocaust world of FALLOUT perfectly. That Brotherhood Of Steel guy or what looks like one is flesh trembling terrifying. Just like the originals i would not want to mess with them in any shape or form unless i had a instant kill weapon :) Its like seeing other areas not shown in the previous games. The character generation and stat screens have the flavor of the franchise to a tea. This could be the Deus ex and Daggerfall of the FALLOUT series.

  5. See what I’m talking about? When it comes to actual arguments, some “sides” of the discussion usually lack them… So, Hellbishop, would you care to explain why you think the pics capture Fallout’s feel?

  6. I guess i lack argument because it all just seems so right. I guess i lack argument because i respect peoples work. I guess i lack argument because i understand the nature of advertising where money is the greatest thank you of them all.

  7. I guess i lack argument because it all just seems so right.

    Very sensible of you not to be able to explain the good things about something and why you like it, huh?

    I guess i lack argument because i respect peoples work.

    Respectful to the point you can’t show the things you like about their work so they may focus on the out of your respectfulness? That’s not respect, that’s faith.

    I guess i lack argument because i understand the nature of advertising where money is the greatest thank you of them all.

    What a greedy, impersonal world we live in where people are accommodated to the point where their critical sense doesn’t let them begin to explain what they like about something… It’s no wonder I normally go into enraged comments about what *my* critical sense lets me see…

  8. Morbus, there are plenty of forums you already post on where you can vent your spleen and post 10-paragraph-long pieces to your heart’s content. Keep your comments here to comments please or post them somewhere else.

  9. [Very sensible of you not to be able to explain the good things about something and why you like it, huh?]

    Ok Morbus :) I thought i explained why i liked what i saw by the descriptions i gave of how they effected me emotionally. Statements about the Brotherhood Of Steel character with its fearsome appearance. The interface how it reminds me of the first FALLOUT with the stats.

    If you want more here it is. The detail on the characters are very detailed and realistic looking for something that has never existed. Graphically they look fantastic. With proper proportions and excellent use of colors to portray a destroyed world and the scavenger society which exist on it. Character wise they portray what they are perfectly like the picture of the guy carrying a shotgun or rifle over the shoulder.Looking as if he has traveled many a weary endless road which shall not come to an end in his life time.

    The world with all the things laying about seems very touchable and manipulative. I feel as if i could reach out and mess with anything on the screen from the crushed soda cans to stripping a bleach white skeleton of its clothing eventhough i would probably get a disease or some skin infection from wearing the clothes.

    Love the monitor interface which has a futuristic appearance yet feels obsolete at the same time due to its worn look along with the proper mix of neon light colors. Kind of 1950s sci-fi retro.

    [Respectful to the point you can’t show the things you like about their work so they may focus on the out of your respectfulness? That’s not respect, that’s faith.]

    Yea i guess it is faith. They usually go hand in hand but i think i know what you mean. Too much faith to the point of being blind to wrong decisions is not good.

    [What a greedy, impersonal world we live in where people are accommodated to the point where their critical sense doesn’t let them begin to explain what they like about something… It’s no wonder I normally go into enraged comments about what *my* critical sense lets me see…]

    Hope i changed your mind :) Thanks for the reply.

    Thanks Pete for keeping us in..check.

  10. Love the monitor interface which has a futuristic appearance yet feels obsolete at the same time due to its worn look along with the proper mix of neon light colors. Kind of 1950s sci-fi retro.

    Ehem… It’s not monitor, Hellbishop, it’s PIPboy. And I like it very much too, although that certainly is a matter of taste.

    Hope i changed your mind :)

    Changed my mind? About what? About this greedy world or about Fallout 3?

    Anyway, I’ve seen a few things I like. Among them are the excellent concept for character creation (I thought of something like this some years ago) and the choice to only get experience from quests and not from kills (like in Bloodlines). Talking about things I did like, I should also refer the way weapons deplete and their modding (like Afterfall!) and the survival aspect of the game (although I fear it won’t be highly developed as to make the player have to sleep). The problem is, there are SO many things I find awful, it just don’t feel right to even begin to be happy with the good ones…

    Joke weapons, immortal NPC’s, real time with pause, no description panel (like in Fallout), no groin aiming, “uncharacterization” of S.P.E.C.I.A.L., some nitpicking errors I see repeated over and over (e.g. Stimpack), the absence of comic style super mutants (they do look like uruk-hai), the changes in BoS’s nature and aim (if not only its existence in the east coast), forced “black” humor (often way too violent), extreme choices (nuclear bombing a town right in the beginning of the game?), full voice acting, nuclear cars, mini-games (not to mention twitch combat, as if it wasn’t bad already), dialog that is similar to Oblivion’s, collectible joke items that actually give you bonuses, super powers, little to no retro feeling (no art deco, and generic feel of the landscape)… and probably the mainquest. 20 hours? You could finish FO1 main quest in 10 minutes or less. I’m not asking for than in Fallout 3. I’m asking that the main quest is dynamic, like in FO1.

    Oh, by the way, I’m somewhat glad to see fast travel back. I didn’t like it in Oblivion, but it makes sense in Fallout. Or at least it WOULD make sense if well implemented.

  11. You put me in a difficult position. By making a game called Fallout 3 but not actually making the game Fallout 3 you’re forcing me to boycott your game. It doesn’t matter how great your game may or may not be, but since you’ve chosen to abandon the game just use the marketing power of the franchise you’ve lost me as a customer on this game. The Fallout series was not just the story, setting, and art style, it was also the game play and you guys have completely missed the point.

  12. Pingback: New Fallout 3 Info « The Amazing World of Don Dueck

  13. It’s clear to me now that Bethsoft DID NOT PLAY FO I & II (or even tactics.) I will probably end up pirating the game in a couple years, but thats all. Bethsoft – You have failed, and are about to seriously piss-off your key demographic (maybe you should have listened to them in the 1st place). At this stage I know it’s far too late for you to go back and do it right, so I will say goodbye to Fallout since it ended (on a high!) years ago.

  14. Well, looking at mademan’s and frozen_yakman’s comments, I’m forced to say I believe this kind of comments will probably increase over the time, as Bethesda reveals more things about the game…

    Do you remember how Black Isle’s Fallout 3 was canceled because Fallout Brotherhood of Steel would supposedly sell better? 25000 copies sold… And Fallout 3 was canceled. No wonder the fans are enraged.

  15. Sorry you feel like Oblivion wasn’t a good game. It appears that lots of folks disagree with you on that point, including me. Whether or not you’re right on Fallout 3 remains to be seen, but people that have actually seen the game in action seem to like it, and think it has the makings a good RPG, and I don’t think any of them would consider themselves an “average gamer”, or “stupid” for that matter.

    Morbus, there are plenty of forums you already post on where you can vent your spleen and post 10-paragraph-long pieces to your heart’s content. Keep your comments here to comments please or post them somewhere else.

    You sound a little bitter. Not everyone is going to like every game, including Oblivion and Fallout 3. I’m a fan of Morrowind myself, and it sold 4 million copies as opposed to 3 million for Oblivion, despite Oblivion’s better reviews.

    http://www.bethsoft.com/bgsforums/index.php?showtopic=717773

    Check this thread out. There are TES fans that don’t like Oblivion, so there are bound to be other gamers that don’t like Oblivion. Morrowind had it’s own distinctive feel to it, where Oblivion felt like generic fantasy, and Fallout 3 seems very generic post-apocalyptic so far. Even if you do a great job on a game and make it very well-polished, some gamers still won’t like it. It’s a fact.

  16. @ burnstuff: I was already said to be disliked by Pete (here) because of his reaction. Anyway, I never said Oblivion was a bad game, I only said it didn’t fit the series, just like Fallout. The link I gave features my opinion as to how Fallout 3 fits the franchise, and how I see it.

  17. Calm down, Morbus, and repeat after me:

    It’s just. a. game.

    Perhaps it won’t be enough like the games you love that came out nigh 10 years ago and you won’t be transported to some fantasy world in which you don’t live in your mother’s basement and can manage normal human interaction, but it is a continuation of the series, and Bethesda is well-equipped to take the franchise one step farther. Who would you have preferred purchase the license? The original developers couldn’t amass the proper capital and I doubt that any other company could do the game justice.

    Calm down, before you end up with (another) coronary.

  18. Bethesda made me cry. … on the inside…in some kind of masculin nongirly way..
    I didnt have eny high expectations to begin with ,but I would never have guessed it wasnt going to be turnbased… Thats evil.
    But wattaheck i´ll buy the game enyways, I´ll just change the name on the box to “Falloutish 1″
    You cant expect a sequel to a 10 year old masterpiece to be anything like its predecessor.
    Hope theres a guy with a plant on his head…or else;U

  19. in my 26 years of existence i have never seen anyone argue the points so validly as Morbus. i think when it comes to the gaming world at large he’s hit the nail on the head and fallout 3 seems to be just another victom of flash over content i hope no pray that the final product is not what i think it will be but will but it if for no other reason other than to support Bethesda’s attempt at a sequel wich is a monumental task in itself