YouGamers has an article up about cross-platform gaming and the process of bringing a game to more than one platform, porting…the whole bit.
They talk about a number of games and what did, or didn’t work well, as far as taking them from one platform to another. They talk quite a bit about Oblivion as it’s related to the PC vs. Xbox 360 vs. PS3 versions. Here’s a snippit:
The reason we include Oblivion in this article is the fact that it was ported and released one year after initial launch – for the PlayStation 3. With a cross-platform framework already in place, the porting should have been easy – let’s find what the result is like, look at the differences and value proposition between the different versions, and see where this might lead cross-platform development.
There are some points made in the argument that I don’t necessarily agree with, but thought I’d pass it along just the same. Head over to YouGamers to read the full piece.