If you’re looking for new Fallout 3 previews and interviews, there’s plenty to check out.
First, the above is the cover for the August issue of Peelaja-magazine (Finland) which just recently made its way to newsstands. If you’re over in Finland, be sure to check it out.
There’s quite a few new interviews with Pete stemming from his busy trip to Europe last week. Crispy Gamer has a five-page interview conducted by Paul Semel. Here’s a sample:
Crispy Gamer: Over time, your guns in the game will wear out and ultimately become less accurate. First off, how quickly will that happen? Am I going to have to buy a new gun after every battle?
Hines: All weapons in the game degrade over time. Many are beat up when you first find them. You either have to repair them yourself using your Repair skill, or find people who can repair it for you. It’s not an immediate thing, but as you use a weapon you can see it start to degrade at what feels like the right level. So you have to find more of that weapon to repair it yourself, or pay someone to do it. If you have to do it after every battle, you’re probably wasting a lot of ammo and are a terrible shot. It doesn’t happen that fast.
Additional interviews with Pete can be found at the following sites:
There’s several new hands-on previews as well. Hit the jump to check them out.
Big Download has a feature on their site titled, “Five Reasons to Love Fallout 3.” You can discover those reasons by heading here. Meanwhile, at VideoGamer.com, Wesley Yin-Poole has high expectations for Fallout 3. Here’s a snippet of his discussion of VATS:
“It’s incredibly satisfying, and, crucially, fun. Pausing the action and cueing up attacks is classic Fallout, and is sure to please RPG fans the world over. It’s miles better than simply playing the game like a straight-up action game, which doesn’t feel as tight as other shooters. But because of the way the Action Point system works, in that they slowly replenish over time, you won’t be able to constantly use VATS. We found that we used it, then had to use the normal real-time FPS mode while we impatiently waited for our Action Points to increase. In a way, VATS feels so good it shows the normal shooting up, and we suspect we’ll end up wishing for more Action Points than we’ll get.”
For additional hands-on impressions of the game, check out these links as well:
That’s it for now. Stay tuned for more coverage updates.