For the past few weeks, we’ve shared Game Trailers’ Bonus Round series entitled “Music in Gaming,” which features Fallout 3 composer Inon Zur. Yesterday, the final segment went live on Game Trailers. This time around, Inon discusses some of the music projects he’d like to see in future games, and how various genres of music are being revived by music — including classical music. If you missed any of the episodes, you can check them out here.
In other music-related news, in the October issue of PC Zone (UK), there’s a short interview with Pete where he discusses the music in Fallout 3, and how we went about getting the rights to the music.
Pete’s also did an interview with EuroGamer, which went up on their site today. Here’s a snippet:
Eurogamer: Talking of balance, with a game as wide as this, how do you balance the main narrative and the side-quests?
Pete Hines: It’s just always been our approach to make big, open, go-where-you-want games. This is just another version of that. We like to try to do big epic scope, big world stuff. But I think with Fallout it’s adjusted differently to how it was with Oblivion, because Oblivion had so much extra content.
Finally, if you’re in Australia, be on the lookout for the Fallout 3 cover story in the most recent issue of Xbox 360 (issue #32). For a look at the cover, click on this link.
That’s all for now. Pete will be in Leipzig this week, so we’ll keep you updated on new coverage from the event.