After a week out of the office, here’s a catch up Fallout 3 coverage.
Shacknews’ Nick Breckton made his way to PAX on Friday, where he interviewed Pete and Istvan, and also went hands-on with the game, in which he admits his “rabid anticpation” for the game. Here’s a snippet:
“The thing about the VATS system–the slow motion approximation of Fallout’s tactical limb targeting system–is that, while it at first seems to function more like a bullet time system, it fundamentally works on the same level of Fallout’s original system. There’s that same decision between a sure shot or a low-percentage attempt, and that same glorious anticipation before a 99%, skull-exploding, point-blank blast to the eye.”
For more coverage from PAX and beyond, hit the jump.
IGN’s Jason Ocampo spent about an hour playing the game at PAX. Among other things, he shared his impressions of picking locks in the game:
“My wanderings around the tunnels also let me encounter the lock picking minigame for the very first time. This is sort of like lock picking in a Splinter Cell game, where you jam a bobby pin and a screwdriver into the lock. You must use the left stick to rotate the bobby pin and the right stick to apply force to the screwdriver. The trick is to carefully apply pressure with the screwdriver while maneuvering the bobby pin to pick the lock. If you apply too much force, the bobby pin can snap, and since you have a limited number of bobby pins, that’s a bad thing.”
New PAX impressions can also be found at the following sites:
Elsewhere, Game Informer put up new E3 impressions from three of their staff members that each spent their time trying different things within the game. You can read it here.