This week, our friends at Splash Damage have a new developer Q&A with Luis ‘Leftie’ Alvarado. A fan of painting and composing in his free time, here’s a look at his job at Splash Damage:
What do you do at Splash Damage?
I’m a Graphics Programmer at Splash Damage and, basically, my main task is keeping things up and running on console. This usually involves refactoring or implementing new specific code to get graphics features from the PC version working, multi-threading stuff to avoid nasty fights between the renderer and the rest of the world (and the game itself, even) and is generally loads of fun. From time to time I also get to write some shaders to break things up a bit.
We’ll continue to keep you guys updated on what’s happening at Splash Damage, and when the time comes, we’ll share details on what we’re working on with them.
