Fallout 3 mods to check out

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It’s been a while since we featured some Fallout 3 PC mods. Visiting Planet Fallout, Fallout 3 Nexus, and our own modding boards, I’ve come across some pretty cool stuff.

I’ll begin with our forums, where pirate_phil has released his Vault Dwellers Survival Perk Pack. The mod features 10 new perks, complete with new Vault Boy imagery (like Old Father Time Perk shown above). To download it, head over to Fallout 3 Nexus.

Also worth checking out at Nexus is Martigen’s Mutant Mod that makes creatures and NPCs more unique throughout the wasteland. Check out some of the features below:

  • Every creature and NPC is unique with its own stats, size, confidence, health, damage and even skin (texture)
  • Creatures and NPCs suffer improved wounding effects such as visible bleedng and statistic penalties
  • Creatures and NPCs can loot the corpses of fallen enemies, after which you can find this loot if you kill them
  • Creatures and NPCs have improved behavioural AI based on class — in any given group some may be aggressive towards you, some may be ambivalent, and others may avoid you outright.
  • Configurable increased spawns allow you tailor how many creatures and NPCs spawn in the game at any given spawn point
  • Improved faction system to better reflect inter-faction relations and ensure the player isn’t the center of the universe
  • New creatures and NPCs to add variety to the wasteland — all hand-crafted with their own stats, abilities, loot, weapons, textures and in some cases scripted AI behaviour.

Martigen’s Mutant Mod is currently in beta and can be discussed here in our forums. While you’re at it, you might also want to check out his Increased Spawns mod to add a little more challenge to your game.

For more mods, hit the jump below…

Looking for some new weapons for the game. MadCatt221 at Planet Fallout might have what you’re looking for with YK40 Pulse Pistol. Intended as a substitue for the Combat Shotgun, this ballistic pistol offers more resilience against usage, and can be replinished easily by grabbing battery cells found in the wasteland.

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If you’re looking for a weapon that’s going to do A LOT more damage, try downloading doc_colossusSponge’s Fat Man Ultra. This mod adds four new versions of the portable nuke launcher, including the Fat Man Ultra, which has more power and covers a bigger blast radius (on display below).

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That’s all for now. Give these a try if you’re playing on PC.

Reader Comments

  1. I’ll be checking out most of these.

    Right now, I’m using the slower leveling mod (Remove the level cap!), and the HD Texture packs.

    Modding adds so much replayability to Oblivion, and I’m certain it will prove the same with Fallout 3.

    Looking forward to the DLC this month.

    Cheers!

  2. I really hope you guys at Bethesda pick out some of the best mods and addon’s that modders create and turn them into to DLC for the Consoles if so that would make this one of the most epic things ever cause I’ve already seen a few mods that I would love to be able to play.

  3. Why didn’t you show the Vault Boy Grognak one? That woulda REALLY showed off a new icon. The one up there looks like a copy of the Small Guns icon.

    PS: Take it up with Microsoft, Gogeta.

  4. You should mention the ‘Better Arsenal’ and ‘Classic Fallout Weapons’ mods as well.

    Oh, and ‘GNR Extended’. I now have 60 old songs in my GNR playlist. :D