AI Programmer Jonas ‘suctionlord’ Nelson is the latest Splash Damage developer to be profiled on their site. Prior to joining their team, Jonas worked for Avalanche Studios (makers of Just Cause). Below is an excerpt from his interview:
What do you do at Splash Damage?
I work as an AI Programmer, which means I get to write the code driving the computer-controlled characters in BRINK. I spend most of my time making them better and more fun to play with, be as an opponent in combat or as an ally helping you out.
Check out the rest of the interview at Splash Damage‘s site. As more details emerage on Brink, we’ll keep you posted.