Happy Birthday id Software

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On behalf of everyone here at Bethesda, I’d like to wish a very happy birthday to id Software. Here’s to another 19 years of frags.

My first memory of an id game was watching my neighborhood friend play DOOM, peeking over his shoulder for a quick glimpse at the future of gaming. I wouldn’t actually get to play an id shooter until much later, when I finally put together my first PC — a Voodoo 2-equipped, triangle-crunching monster. I vividly remember playing through those opening minutes of Quake 2, and the intense headache that followed my first taste of real-time 3D graphics. Avatar had nothing on that experience.

So let’s get this party started. Feel free to share your first, or favorite, id-related memories in the comments below.

Reader Comments

  1. My first memory from id Software was also Doom. The big red hovering things gave me nightmares, but I persevered and completed it, and Doom 2. Looking forward to id’s next venture with great anticipation. Happy birthday!

  2. My friend made a floppy disk copy of the Doom shareware for me to play on my 486. I remember the episode’s name, “Knee Deep in the Dead,” really freaked me out at the time.

  3. Just one piece of advice: Don’t play Doom late at night in a dark office with headphones on, or the first time you come across the invisible beasties, you’ll be sorry. (Ah, memories…)

  4. Actually, Doom wasn’t even my first id memory. Still remember late nights trying to beat Commander Keen and Monuments of Mars. Those were my first shareware purchases ever.

  5. Wolfenstein 3D was my very first ID game.

    Ah memories. Time is really passing by fast. Happy Birthday to id Software. It goes straight from the heart. So many awesome game titles, so many breaktroughs, so many pushes that set innovation hard and software design and also the success of OpenGl. I hope the id Software legend will never die !
    Party hard now !

  6. My first ID game was Commander Keen! It was also one of the first video games I ever played. My babysitter had it on her ancient computer on the old floppy disks and me and others would play Episode 1 and Episode 4 ALL the time! About 10 years later my friend found they were selling a disk with all 6 episodes and Keen Dreams and we both paid for half and got it. I still play it every once in a while! A classic!

  7. In my oldest memory of id Software we played Doom II deathmatch at school after hours, I was about thirteen I guess. Later Quake stole all my spare time. Those two games formed my life and career path: Today I am a gameplay programmer at Starbreeze studios. Thank you id for rocking my world! :)

  8. The Client, n1njr & Deviant Route all first experienced the greatness of id Software the day they loaded Quake shareware on their computer. Life has never been the same since. All of us here at GamersRevenge wish id a Happy Birthday and look forward to playing what the next 19 years bring us!

  9. Going over to my buddy’s to play on his beastly 486. We took turns – he playing Baldur’s Gate, me playing Doom2 and both playing Full Thtottle. 5th grade, a lifetime ago.

  10. HAPPY BIRTHDAY id! May you have countless centuries of creating horrifying games in virtual worlds to thrill and jolt us out of normality with stylish entertainment that feels like it could happen and we could survive it :D

    My first memory of an id game was playing the free demo of DOOM i picked up at J+R Computer World in New York City about a year before DOOM 2 came out since i could never find the full version til years later.

    I couldnt believe what i was seeing in front of me the way the architecture was built, the shadow and lighting effects, the fake 3d which was really 2d 1/2 giving a eerie sense of motion and depth making me feel like i was actually there. The music was stunning and fit right in never distracting and gave a mood of being in one of those old 1960s Italian doomsday sci-fi movies which was even more so in DOOM 2 which was one of the best sequels to any game i played. I used to sit for hours every afternoon in my room with the lights off playing DOOM 1+2 trying to survive for as long as possible. Eventually i picked up FINAL DOOM by the Casali Brothers and TeamTNT which captured the gameplay and mood of the original DOOM 1+2 perfectly as if i was exploring areas i had missed. The music was also very nice here and i especially liked the softer loading level music with the DOOM Marine gazing into the distant sunset.

    It was a dream come true to see RAVEN SOFTWARE make the jump from their first Rpg BLACK CRYPT on the Commodore Amiga 500 to the Pc and of all the 3d engines to use it was ids! They definitely showed off their artistic mastery with HERECTIC and HEXEN on the DOOM engine.

    Thanks for all the good times and memories :D

  11. I got my two shareware Doom floppies in a software store. I was 13 and had absolutely no idea what I just bought. But it was cheap and it was a game, so why not.
    My stepfather was a rather strict person who was very anti-weapons and anti-violence (except for his own behaviour). I installed the game on the PC in the office and ran the executable just as my stepfather walked across the room behind my back. The intro screen looked pretty cool… and suddenly the demo started and shotgun-blasting, demon slaying hell broke loose. I panicked and repeatedly hit the escape button, only to have the menu blend in and out with the “thunk-thonk” sound.
    Yeah, that was fun.

    After that, I only ran the game when my stepfather was at work.

  12. My first memory of Id software , and I didn’t even know it at the time was commander keen, which i absolutely loved and played on my dads new laptop at the time.

    Shortly afterwards i started playing wolfenstein 3D which was incredible, and then finally DooM and was just really involved with all the Mods that were coming out for it, which was absolutely unlike anything at that time.

    Hearing “looks like we’re too late, small ops fire” in the first part of the Aliens mod, to making my own WORMS mod, just incredible.

    After that, when Quake came out, spending literally 12 hours on compuserve trying to download the thing, just to be disconnected by my sister for having the audacity to try and use the phone…….and then finding out my cyrix 486-100 processor couldn’t play it on anything above a 320×200 , awesome times :)

  13. My best memories are how the mod scene came to life because of ID’s amazing games. Alien TC? The first greatest mod in my opinion. Things have never been the same since.

    When Quake came out the mod scene exploded. Anyone remember the introduction “machinima video” that came with the first Team Fortress? How about AirQuake? CTF mod? Or the grappling hook mod? QuakeRally? The reaper bot mod by Steven Polge, who went on to work for Epic Megagames?

    Of course went 3dfx cards came out it blew everyone’s mind. Kids today just don’t know how good they have it with their multicore processors.

    Can’t wait to see the new technology. It’s going to kick everyone’s trash.

  14. My first memory was in Junior KinderGarden. I used to watch my dad play Wolfenstein 3d On his Power PC (mac).

    I remember once, a municipal Police Officer came to our class for a show and tell gig and I told him that my dad goes around with a chain gun and shoots guys. Everything after that is blank.

    I recieved my first copy of DOOM for my SNES when I was 7. It was a bright red cartridge. I still have it to this day!

    Happy Birthday, id.

  15. My first id memory:

    Around when I was about 11, the point when I first saw Doom after having been exposed to Wolfenstein 3D. I’d become so immersed in the atmosphere and tension that Wolf3D brought to gaming that something new (Doom) made me nervous to try anything else. Doom was originally experienced in LOW detail on an Amiga 3000 Bridgeboard setup, and it was exceedingly slow. Playing through the 2nd level at about 7fps had my brother and I in awe, with the lighting and everything (there wan’t sound emulation, just MIDI music).

    Now as an adult (27), my entire gaming tastes are still affected by what shaped them early on from playing almost exclusively id games. Going from the side-scrolling hell known as the bulk of NES games to suddenly jumping into first-person was eye-opening and has thus been my favorite genre ever since. First person perspective games, like Doom (and Doom 2), held you accountable for your actions. It wasn’t like a side scroller where you die and you get a crazy jingle-like musical cue. No, if you die, you’re dead. Simple as that. You’re given the privilege of health, some guns, and an end goal (the famed EXIT button), and thrust into nightmare after nightmare charged with just staying alive. I think id took risks that other game developers were either too afraid or inept to do.

    A final quick note: id and Bethesda being now under the same figurative roof is a dream come true. Two of my favorite developers now hopefully able to collaborate, I hope that in 10 years from now, we’re celebrating id and Bethesda’s union and the games they create together. I mean, who wouldn’t want a Daggerfall-meets-Oblivion-with-swordplay-akin-to-Doom-pacing??

    Happy 10 years, id! :-)

    -Nathan

  16. I remember playing commander keen, then wolf3d, then doom, then graduated to doom2 – and started playing individual 1on1 matches via modem through people I met on BBS’s… scores were often in the range of 100 to -11, I could play the levels in my head and have never been beaten to this day. Definately one of my gaming career high points.

    I had even designed a level that looked like my high school…. and a mod for quake1 that turned you into one of those leaping beasts… was awesome doing that in a deathmatch. Too bad I lost that mod.

    Happy birthday id, and thanks for the good games.

  17. My first memory of an iD game is seeing Doom 1 on a friend’s PC. I was in total awe. I thought “How can this even be… it’s like real!”. The small resolution didn’t matter, for me it just looked “real” and I knew I had to have this game. Eventually a few days later I acquired a copy of shareware Doom 1 and after that I don’t remember much until the point where we used to have deathmatch evenings in my boarding school on a makeshift 10-BaseT Network half a year later.

  18. Ah… id Software! My religious moment that turned me from a person more than interested in games into a hardcore gamers, was the transition of Wolf to Doom. Man… flying skulls, those purplish blobs, the Barons from Hell, the atmosphere and architecture… I didn’t even think it was possible, yet there they flew across my specially booted 468DXII66 with only 4 mb of RAM.

    Then, later, DOOM 2, Quake 1, 2 and 3, (also Quake 1 first time 3d accelerated by my two Voodoo 2 cards SLI)… those were the days! Met the guys during their DOOM 3 press tour, was quite cool.

    Happy birthday, id Software!

  19. “Knee Deep In The Dead
    - Ultra Violence”

    Immortal sentences once read on a CRT monitor many, many years ago.

    I was only a little snot-nosed lad when I heard one of my friends talking about this awesome game his big brother had just got his hands on.

    I was nagging for days to come along home to my friends house after school, just so I could take a peek and maybe, just maybe, get to play this game he was constantly talking about.

    The day arrived, we entered the big brother’s (un)holy shrine, we sat down, booted up the “rig”, and my friend Norton Commandeered his way into DOOM. Sandwiches present, next to the keyboard, all ready for consumption.

    There it was the scary looking map, the awesome graphics and the most awesome MIDI sound ever…

    We start playing, we get anxious and we suddenly jump! We get yelled at(!); by a certain big brother coming into his room seeing to wee lads EATING over HIS keyboard whilst yelling and screaming to HIS monitor.

    We get kicked out, and banned from his room forever…

    Oh, the first memories of an id Software game and it’s ultimate franchise DOOM.

    Happy Birthday, id Software!