Meet the Brink team: Jose ‘mojo’ Esteve

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Tools Programmer Jose ‘mojo’ Esteve is the latest Brink developer to be profiled on Splash Damage’s website. Since I get many emails each week asking about how to get a job in the game industry, I thought I’d share his answer…

Do you have any tips for people wanting to break in?

I strongly believe that you have to be passionate and love what you do, because in the end that shows and helps you to keep focused — and be stubborn — enough to achieve what you want.

Instead of relying on predefined “musts” for your career, talent and skills are probably the most valuable features you need to develop. A good education is crucial to get solid grounds, but I think that in the end rather than being queried about your titles during an interview you’ll likely be asked about “What can you do?” – and in that case it’s better to let your work speak for you. It doesn’t need to be professional work: spend time on personal projects, which will serve to honestly prove your skills. And if you don’t have enough time for them (hey, sleeping is overrated :) ) you can try focusing your education towards something you can use in a portfolio.

Thanks for the answer, Jose! To learn more about him and his role at Splash Damage, head here.

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