DOOM Level Demakes BioShock’s Arcadia

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BioShock and BioShock 2 developer J.P. LeBreton is a big DOOM fan. So big, in fact, that he celebrated the recent release of BioShock 2 by remaking BioShock’s lush “Arcadia” level in DOOM II. Says he:

Typically when you ship a big game you get some time off to relax, take a step back and enjoy life. Of course, I had to do something very silly with some of this time. So I did a remake of a BioShock level for… wait for it… Doom 2.

You can read more about the interesting level, and download it, on LeBreton’s blog. Also worth reading is LeBreton’s enlightening post on some of DOOM’s less obvious qualities.

Reader Comments

  1. @Scott I’m pretty sure he does, but remaking Arcadia on Wolfenstein 3D wouldn’t be too awesome if you’ve ever seen the level editor for W3d. No height differences, you can only place blocks on a grid, 90 degree turns etc. It’d hardly even resemble the original.