Brinking the news to you…

Keeping with Brink news, we’ve got more previews and interviews to share from this year’s Eurogamer Expo.

Above, Game Director Paul Wedgwood gives a Container City walkthrough to the fine folks at Destructoid. If you haven’t seen them already, we have HD-quality videos up on Brink’s official site.

After sharing reactions from Eurogamer Expo attendees, Rock, Paper, Shotgun’s Quintin Smith brings us his hand-on impressions — discussing why the winning in Brink is cool…

“Some of it’s down to the SMART system, which in Splash Damage language means “Smooth Movement Across Random Terrain” and in English means “A sprint button that also causes your character to go hurtling up and over things automatically”. You’ll jump small gaps, vault fences, and go mantling up onto high ledges. Most importantly, tapping crouch while sprinting like this drops your character into a long slide, which is actually both evasive and aggressive. You can shoot during it (with much-reduced accuracy), and sliding into another player knocks them over.”

For more on Brink, check out the following links…

Previews

And in case you missed it, you can read more Eurogamer Expo coverage for Brink in a post we did last week.

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