Game Informer reveals Dishonored

Since announcing the acquisition of Arkane Studios at QuakeCon last year, we’ve been on pins and needles waiting to announce their latest project. At long last, the wait is over! Game Informer has revealed that Dishonored will be the featured as the cover story for their August issue.

In addition to the magazine preview, this month you can expect updates aplenty on GameInformer.com — similar to the hub that was created for Skyrim. As they go live, we’ll keep you updated.

For now, check out our press release for the game, and check out the cover spread at Game Informer’s site.

BETHESDA SOFTWORKS ANNOUNCES DISHONORED

Arkane Studios Reveals New First-Person Action Game

July 7, 2011 (Rockville, MD) — Bethesda Softworks®, a ZeniMax® Media company, today confirmed that it will publish Dishonored™, an all-new first-person action game under development at Arkane® Studios. Dishonored will be the first project for the studio since being acquired by ZeniMax in 2010.

Under the direction of co-creative directors, Raphael Colantonio, lead designer on Arx Fatalis®, and Harvey Smith, lead designer on Deus Ex®, Dishonored is set for release on the Xbox 360®video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, and Games for Windows® in 2012.

Details on Dishonored will be revealed in the exclusive cover story in Game Informer®’s August issue, which ships to subscribers in early July 2011 and hits newsstands on July 15th. Coverage of the game will also continue on the magazine’s website, www.gameinformer.com/dishonored, throughout the month of August.

“At Arkane we have a passion for creating deep, immersive game experiences,” said Colantonio. “To be able to finally share details of our project is both extremely exciting and satisfying.”

The game will also be featured in magazine cover stories around the world throughout the month of August. Check the official site for updated details: www.dishonored.com.

Reader Comments

  1. Now you guys just need to publish all of Obsidian’s games (Alpha Protocol 2, make it happen) and you will officially have the best catalog of games around.

    This game is going to be sick, and I don’t even know anything about it yet!

  2. Bethesda is on a roll. First they pleasantly surprise by giving Obsidian Fallout New Vegas to make (I just with Beth would buy Obsidian and give them Fallout license to work on completely), then there is incredible looking Prey 2, and now most interesting new IP of last several years. Really good stuff. I am glad my hopes for interesting Deus Exy Harvey Smith-made game were justified.

  3. I’m hoping to hear good things about this. Warren Spectre hasn’t made a good game since Deus Ex, so hopefully Harvey Smith still has the magic. The cover art makes me think steam punk. Bethesda has been building up a really decent line of games the last few years.

    @Gyshall & Paul

    Bethesda has been making the right moves lately. Buying Obsidian would be a move in the wrong direction. Fallout New Vegas is the best game Obsidian has ever made and it was still terribly flawed. To me Obsidian is the company that makes b game sequels to other companies A games.

    Kotor 1 (good), Kotor 2 (bad)
    NeverwinterNights 1 (good), NWN 2 (bad)
    Dungeon Siege 1 (good), Dungeon Siege 3 (bad)

    And I’ve played Alpha Protocol, and it was a flop. The story and character interaction was good but playing the game itself was boring. Instead or fixing it they released the game anyways and then later agreed it was flawed.

    Their like the Treyarch to everyone’s Infinity Ward.

  4. I’m no marketing whiz, but it seems to me that if you’re gonna announce a game, it wouldn’t hurt to tell us what it’s about.
    Why would I want to buy a copy of game informer when I don’t even know if I’ll give a damn about the game?

  5. @Treusch: the only reason New Vegas was flawed (and Fallout 3 had the same flaws), is because it uses Gamebryo.

    A Fallout game on the Creation Engine by Obsidian would be the best thing since sliced bread.

  6. [Jeff wrote on July 7th, 2011

    That mask looks like the artist ripped off a bionicle part! ]

    It reminded me of the movie THE MASK. No not the one with Jim Carrey..the other one……

    http://www.youtube.com/watch?v=-oFzwWTr9UY

    Nice GAME INFORMER cover alive with mysterious potential. Great info in the latest issue on SKYRIM aswell with some great shots of what the npc faces look like.

  7. Treusch – see, and to me Obsidian is better studio than Bethesda and Bioware combined (not that they are bad). KOTOR2 had much more interesting story and writing than KOTOR 1 and managed it even without OMG HUGE TWIST MG!!, NWN2 Mask of the Betrayer had most interesting story since Torment, Alpha Protocol has some of the most interesting choice and consequence mechanics of any game, and New Vegas was simply lot superior to Fallout 3 thanks to its much stronger writing and quest design.

    I never had any technical issues with Obsidian games (played them all on PC) so I only see the positives, which are plentiful.

    Also Dungeon Siege 3 is first game made by Obsidian’s own Onyx engine, and guess what? There are no technical problems with it, it is polished and bug-free.

  8. From the same studio that made Dark Messiah of Might and Magic? Somehow, I’m a little skeptical…

  9. @Paul

    We’re going to have to agree to disagree.

    However, Overall i do believe that the better, financial, option for Bethesda is to license games to Obsidian then integrate them as a whole. That way they continue making profit (like FNV) and avoid losses (Alpha Protocol, only 200,000 sales).

  10. The car on the background layer of the image looks very similar of Nazis Germany version of “Volkswagen car” – sketch of which was drawn by Hitler personally. You can find that famous picture somewhere on the net.

  11. I mean that ugly car – not the current Beetle which we know today – like on the picture was sketched by hitler in 1933, but never was really produced.

  12. Al alexon. Hitler did not draw the Volkswagen of the third Reich. He made som suggestions for modification of Ferdinand Porsche’s original design nothing more.

  13. DanishMIKI – NO, NO, NO.
    You’re very very WRONG.
    Not that sketch.
    I don’t want to search it, but you can see it yourself in popular TV series of BBC – The Genius of Design – “Blueprints of War”.
    The sketch of such “people’s car” signed by Hitler personally.

  14. the scetch I linked to is from the Hitler museum.

    the fact is the Hitler did not design the Volkswagen Beetle. Ferdinand Porsche did. Hitler made suggestions and came up with the idea for a peoples car (that’s why personal sketches from him is found of the “the volkswagen”).