This week in QUAKE

Here’s a trio of cool Quake stories from around the web…

Kotaku recently posted a story discussing “The Carmack Prize” — a $10,000 prize John will award to an amateur rocketeer that can launch a home-made rocket 100,000 feet into space while getting a GPS serial log of the flight.

Late last month, a rocket appropriately named Qu8k, nearly landed Derek Deville the prize. In the video above, watch the rocket jump 122,000 feet into space.It’s a pretty amazing video, but unfortunately Derek wasn’t able to get a GPS log.

In more game-related QUAKE news, be sure to check out 1Up’s recent feature Why Quake Changed Games Forever – in which author Ryan Winterhalter argues the many reasons it could be considered the most influential game of all time. Here’s an excerpt:

Quake changed everything with the creation of the server/client architecture still used by games today. Players would login to a host computer that was preferably dedicated solely to that task alone. It was a revolutionary idea at the time, according to level designer Tim Willits, “In 1996 there wasn’t much of an internet. Doom was a peer-to peer-system, and a pain in the ass. Quake was the first true PC server/client architecture system. People told us we were crazy. They said, why would anyone run a Quake server on their machine to allow people they don’t know to play a game?”

Finally, fans can check out Game Front’s look at the hidden QUAKE room found in RAGE. Consider it a spoiler if you haven’t made it all the way through the game. Watch it after the break…

Reader Comments

  1. Rage fail … Doom 3 came to stink in the comments again..
    WHAT we do? QUAKE! ok! QUAKE!
    Is very influential. Changed the world! QUAKE is our real legacy. we were 12 or 200 at id… Quake 5 will be amazing! fantastic and 100x the size of Doom 4!
    We are thinking of Harry Potter writer for a film script for Quake V game, the Death Frags.