First Look: Creation Kit and Skyrim Workshop (Updated)

Update:

The Creation Kit is on track for release on Tuesday!

The Creation Kit and Skyrim Workshop (mods.elderscrolls.com) are nearly here! To get PC players ready for its release, watch our preview video and check out a new diary from Production Director Ashley Cheng.

Here’s Ash…

With each game we release — Morrowind, Oblivion, Fallout 3, and now Skyrim — modders continue to use our worlds as a canvas to build the most incredibly creative and fun mods in gaming. The fact that Morrowind’s modding community is still going strong 10 years after its release is a testament to how essential our community is to the success of our games.

We’re big believers that if we go the extra mile and make our games as moddable as possible, the game will only be better for it. So the gameplay of “do whatever you want” extends to “make the game do whatever you want.” As we were building Skyrim and its tools, we made it a goal to try and keep the transition from our previous titles to Skyrim as smooth as possible for modders. More importantly, we want to make it easier for more people to enjoy mods. So we teamed up with Valve and created the Skyrim Workshop. We couldn’t be more pleased with how it’s turning out. Mods are a big part of what makes our games special, so we urge everyone to try it out. We’re going to keep looking for ways to get mods to more people, and hopefully one day to our console audience.

With Skyrim Workshop, you can browse and search for the latest or highest rated mods, subscribe to any that interest you, rate your favorites and post feedback. Once you’ve subscribed to some mods, start the Skyrim launcher and you’ll see your subscribed mods automatically download. The launcher will even check if a mod has been updated and grab the latest version.

If you want to try making mods (and we think everybody should), the Creation Kit will be a free download via Steam under Tools. The Creation Kit has lots of new features, including the ability to build archives. Plus you’ll want to check out the Creation Kit Wiki, our online documentation and help file, for more details.

Of course, you’ll still be able to use popular fan-hosted mod sites like Skyrim Nexus to find great mods to play. We did not change any functionality to exclude the way mods worked previously. We even added a few features to help out — for instance, custom INI files can now be packaged into mods so you don’t need to backup your INI files anymore.

And we’re not done. Neither is Valve. Give us your feedback on the Creation Kit and Skyrim Workshop in our forums. We both have updates in the works, so give us your thoughts.

Big thanks to programmers Ken Cockerham, Mike Lipari, and Shannon Bailey for getting the Skyrim Workshop up and running with Skyrim. And special kudos to Joel Burgess (who originally brought up the idea of using Steam Workshop) for shepherding this process along the way.

We’d also like to give big shout outs to Valve. We are all big Valve fan boys. Thanks to David Sawyer, Josh Weier, Pieter Wycoff, Kurtis Chinn, Tom Bui, Alden Kroll and Jason Holtman.

Finally, we’d like to thank all the modders who volunteered to beta test the Creation Kit and Skyrim Workshop. Your feedback has been invaluable.

We can’t wait to see your work!


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  • TERAB1T

    5 years ago

    So no Creation Kit this week? Very sad… 🙁

  • gstaff

    5 years ago

    Not this week. Everything goes as planned, we expect to release it next week.

  • culdin

    5 years ago

    is it possible to upload/download texture mods through steam?

  • tyaa

    5 years ago

    Nobody wanted steam workshop integration. I really don’t know why you couldn’t just release the CK without it.

  • Sorth

    5 years ago

    So you guys should keep working on getting mods to us console players 😀

  • alex

    5 years ago

    No. If you want modding get a PC.

  • That guy.

    5 years ago

    No they were already working on it.

  • Hellbishop

    5 years ago

    Oh me! Oh my! Its gonna be a wonderful rainbow colored happy! happy! tuesday! Even Kindoms of Amalur is coming out 🙂 Yay for fun!

  • CK modder

    5 years ago

    today its tuesday

  • Sinthetic

    5 years ago

    Look at the time.

  • gstaff

    5 years ago

    kit will go live this afternoon

  • Sinthetic

    5 years ago

    Yay!
    Also, I’m sorry.

  • Sinthetic

    5 years ago

    Whenwhenwhenwhenwhen???

  • alex

    5 years ago

    It is Tuesday, as it says on this entry update. Where is the CK?

  • Marius Malmstrøm

    5 years ago

    Can’t wait for CK! 😀

    I’m gonna mod the frack outta Skyrim tonight! 😉

  • Anti-Steam

    5 years ago

    When will the creation kit without the spyware called steam?

    For a free world.

  • Jason Alexander

    5 years ago

    It’s no wonder they had so much issue getting the game released on time, or that it didn’t support Large Address Awareness… Have you seen the bugs in the creation kit they’ve been using?? It takes an act of Zeus to get the thing to recognize a new item with a % in the id, the thing crashes trying to save stuff.. I’d have been pulling my hair out as a designer with this thing…. Good thing they took the time to add steam-ing pile of crap support for it.

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