Plenty to share on Dishonored, beginning with a trident of coverage at Gamespot:
Masquerade Murder - Watch a new interview with lead designer Ricardo Bare as he discusses the Lady Boyle mission.
New Preview from Peter Brown - “Side missions within the main quest are equally capable of affecting Corvo’s future. Upon approaching the entrance to the party, you’re presented with the option to hand a note from one of the corrupt Pendleton twins to an attendee of the ball.”
Five Things We Learned About Dishonored (Gamescom 2012) - Gamespot’s crew for GC2012 recaps what they learned from playing the Boyle mission.
After the break, we’ve got new coverage for Dishonored, plus new coverage for DOOM 3 BFG Edition.
Want more Dishonored dish? Visit these sites:
New York Post – Interview with Raf and Harvey
Videogamer.com – “For all its sinister fantasy, the world of Dishonored is remarkably believable. And on the strength of this showing, Arkane Studios and Bethesda have an instant classic on their hands.”Guardian UK - “Bethesda’s steampunk adventure recalls the glory days of complex open-world game design, wrapped in scintiliating modern visuals.”
CVG – “The level is also full of ways to infiltrate the party itself. Our method was picking up an invitation that a guest dropped, but we could have possessed a fish in the river and swam up a drainpipe, or entered through the sewers. The sheer amount of freedom, and ways to complete your objectives, is dizzying.
Moving to DOOM 3 BFG Edition, check out these recent highlights:
Battle Club Gaming - New interview with BFG producer, Eric Webb
The Koalition - ”While this isn’t Doom 4, I walked away from that demo very impressed. The game ran great on the PS3 version I tested, and I look forward to seeing more of it leading up to and after release.”
IGN – “The BFG Edition will also include Doom 1 and 2, so if this is a series that you’ve somehow completely missed out on so far, the BFG Edition seems like the best way to catch up. It’ll be available on October 16.”G4TV – “We played the game on the Xbox 360, and the 3D output was gorgeous.”
RipTen (preview of The Lost Mission) - “There’s a reason why so many developers have modeled horror games after DOOM 3. Its ability to build suspense and atmosphere is absolutely unparalleled.”