ESO Update: Daggerfall Covenant Questions answered

Quick update on the latest for Elder Scrolls Online…

Part 1 of the team’s Ask Us Anything for the Daggerfall Convenant alliance is up at ElderScrollsOnline.com. Here’s an excerpt:

At the time the game takes place, how long have the Redguards been in Tamriel? Are they regarded as something of a newcomer race?  – By Emmy Mariner

The Ra Gada that brought the Yokudans to Tamriel began around 1E 800, approximately 2,700 years before ESO – so only the Elves are likely to still regard the Redguards as newcomers.

Visit the official site for more, and be sure to answer this week’s Developer Question of the Week – presented by QA compatibility tester, Renard Tennessee.

Finally, a reminder that later today we’ll be recording an Elder Scrolls Online edition of The Bethesda Podcast. If you have questions on the game, be sure to tweet them and include#AskESO.

Reader Comments

    • Just remember that early 2013 can go all the way to March if i’m not mistaken. Of course i hope no one has to wait that long.

  1. Pete Hines said on twitter there’s something about the dlc’s “on the horizon”.
    The thing about the horizon being, the more you walk toward it the horizon remains exactly the same distance away from you…
    Make of that what you will.

    • We don’t have a date yet to share, but it’s still be worked on and will be worked on until we get it released.

      I don’t yet have a date to share, so I won’t speculate one now. That being said, we’ll share a date as soon as we possibly can.

      • Still being worked on = not tested = not sent to sony/steam for approval = very long wait still.
        considering you said back in early december you were close to giving us more content on ps3/pc, it doesn’t look like it now.
        Are the sony devs still working with your team to sort this monumental screw up of all time?

        • PC Version has been in ready to ship mode for over a month. We have to wait for PS3 version to be finished for a asinine dual release or them to give up on the ps3 version like they did the other dlc.

          • So where did you see this bethesda official source tthat states that pc version has been ready for over a month?
            They didn’t bother to wait on last dlc so why would they now? Apparently Gstaff says they will go back and work on other two dlc again once dragonborn is done. So again i ask where did you see official statement from bethesda that they have given up on any of ps3 dlc’s?

          • That information is inaccurate. As we’ve said since last month, there’s a lot of work that goes into making each platform ready for release.

            We’re making good progress on both platforms and will provide definitive release information as soon as we can.

          • “As we’ve stated from beginning of last year were making good progress on both platforms and will have release info as soon as we can.* It’s all about trust.”

            * Xbox only

  2. Personally, I won’t be getting TESO, but I will say one thing.

    It is refreshing to see the programmers actually communicate with their customers.

    Maybe the rest of the staff at Bethesda could learn something.

  3. So NOT interested in TESO and Dishonored thank you very much, i want Dragonborn for PC no later then 31 of January if they have to Delay it for Reasons beyond, but do NOT make us wait for the PS3 4 Months while the PC Version get Dusty on your Shelf.

  4. @Gstaff, In regards to TESO, will there be a monthly charge? Also, my gaming laptop is nothing spectacular but im able to run WoW semi decently but not on the highest settings, will TESO require a much higher performing computer? Also, back to skyrim… new race possibly? maybe? (Daedra wink wink)…

    • We haven’t announced our business model for the game yet.

      ESO does not require a high end PC to run. It sounds like your gaming laptop will likely be able to run it.

  5. Enough with the TESO and Dishonored updates. Talk about the big ticket item.. Dragonborn! Stop making us wait for crying out loud. Every time i come here and see one of those Dishonored/TESO updates as opposed to a Draongborn update i die a little inside. Just send DB to Sony/Steam so we can download it already. So many PS3 players are still willing to pay for Dragonborn and yet you continue to make us wait. It really makes no sense that you guys have any PS3 fans and yet here we are :/

      • Will there be a HiRes texture pack for DLC? There are some textures (like the Oven in Hearthfire for instance) which don’t blend well into the game if you’re using the HiRes texture pack for Skyrim (and any texture mod for that matter, although the authors of those same mods have made no attempt to make textures for dlc so far.)

      • Well if you can’t give us specifics on the release, least let us know if this is the last DLC that has exclusivity with xbox?

        Will future DLC be PC released and PS3 released at the same time?

        • Since they will be working on Dawnguard and Hearthfire (in theory) after Dragonborn something tells me that everything they have (if anything) for the PS3 will be ridiculously delayed. Bethesda, unlike other companies, has not figured out how that system works yet.

          To answer your question, no.
          If I had to guess, I would say the mistreatment of the PS3 console and it’s users by Bethesda will continue.

          • I was more looking for their stance on exclusivity after Hearthfire, Dawnguard and Dragonborn would be for the next DLCs or whether they’d be released together with PC

            I only added ps3 in the question to be fair, honestly I don’t care if it never comes out on PS3 but I wanted to be nice.

        • The exclusivity is over. The agreement was for two DLCs for one month. Dragoborn has the internal label of DLC2, so they have no reason to favour the Xbox any more.

          • Demand Bethesda release the skyrim/mircosoft contract into the public, this will prove there was no shady deals involved to backtrack sony and that they truly do have a ounce of integrity left!

            Btw no one really knows if the contract was only for 2 dlcs, just the word of Beth to go by, and we all know the current value that has.

          • … Honestly, do you believe MS would stoop THAT low?
            Granted the y have to money to make people do stupid things, but that woud be another attempt to corner the market, which is something they’re sstill lawfully blocked against doing, if I’m not mistaken.

  6. Announce No More Support for PS3 already, clearly Bethesda cant handle it, Xbox and PC are the Top Sellers, so why Waste time/Money//Energy on a Third Port that seems to Fail Miserably.

    • @ pete
      It only “fails” because of the lack of support Beth has shown
      probably because of the Micro$oft money bags they recieve (both over and under the table)

      • Blaming Microsoft is not useful. They have Halo 4 and a lot of new games, with less glitches and exclusives, i have a PS3, and a new God of War is this kind of “money bag” for the Xbox users, so this argument is useless. The point here is an huge delay, a year of bugs and a lot of BS.

        Is time to point the guns in one target.

          • I will not blame my PS3, even Microsoft, is not a Microsoft game. And the Xbox 360 version and PC have bugs, mods included. Bethesda is the target, with a long history of producing an ad, and delivering a completely different product. Is about promisses from the main guys behind the franchise, and this chunked technology and an systemic game of repetition.

    • Where do you get your info that ps3 dlc is holding up pc version ? I haven’t seen anything official on here and didn’t stop earlier dlc’s being released did it.
      As for your comment to stop support for ps3 shows you have no business sense or long term overview. Just remember next gen xbox and ps4 expected out this year. Depending on their spec you may find your so wonderful pc lacking when games come out for them.
      Pete Hinds said back last august it’s not ps3 issue and it’s down to bethesda to put right. So please use facts as what you said could be taken wrong way by ps3 players.

  7. Thanks for the ELDER SCROLLS ONLINE wallpapers and artwork :D Amazing artwork alive with retro rpg goodness. Definitely captures the many shades of the Daggerfall of old with its ancient almost timeless quality.

    Best wishes on this being a complete overwhelming more then expected success :)

    • Yeah =(

      A game with so much potential, that instead is going with tired mechanics like third person perspective and forced factions, because if it works for WoW it clearly MUST work for every other IP, even if it doesn’t fit in with the lore and established gameplay.

      Ah well. It’s their own $200-300 million they’re throwing away. Maybe the industry will learn after yet another MMO that doesn’t dare to think outside the box flops.

      • If they are using about 200 – 300 million i would rather see it used in the nest TES game. I’m not going to say it’s going to be a bad game. Because i haven’t played it. I must think TESO as a MMO and not a TES single player experience.
        It’s hard take there story seriously. Because when Alduin the World Eater returned. His return meant to be the fall of Nirn. In other words the end of the world. There where not lots of heroes to stand up to the challenge and stop Alduin. Just one dared to face him. And that was the Dragonborn. But in the TESO story. Tones of heroes raise to save there world form being destroyed from Molag Bal. Why doesn’t the same thing happen in Skyrim i mean there world is ending to. Plus it’s not like anyone can choose to be a great hero from night to day.

        • With Skyrim there was only one prophesied hero, and only one Dragonborn (you). So really, you’re the only hope Tamriel has. That doesn’t stop guards and mercenaries trying to kill the dragons too – it just means you’re the only one who stands a decent chance of succeeding.

          As for TESO’s story, I’m fine with the concept of Molag Bal stealing souls. What I’m not fine with is forced factions based on race, in a world clearly established as multi-cultural. That’s as lore-breaking as it gets (no matter how they try and spin it) and some pretty dumb writing to boot. All because they believe players aren’t smart enough to forge their own alliances and create their own political wars – so they dumb it down to forced factions, where you fight for a group because you’re told to do so, kill other players simply because they have red names above their heads, and if you’re victorious it’s the player with the highest K/D ratio who ends up as Emperor of Tamriel instead of a player with genuine leadership capabilities who amassed and led an army.

          TES is one of the most intellectually stimulating IPs the gaming industry has, and apparently they didn’t see fit to carry that over into the MMO. What a great way to propagate the dumb gamer myth.

          • Look at Skyrim, fell in the narrative, with a short history and less details about the events over the world. Is an action game, focusing more in blasts and visual effects. They are following a profitable formula, a lot of action and a “living world” to collect food, flowers and some weak daedric artifacts, in some uninspired quests.. seriously, almost everything in this game becomes turistic area, with nothing to do.

            The MMO has to be a repetition system, because of the flood of players, but this repetition become the single player (first) in the last two TES, with only the exploration and first person camera as a trade mark. The history structure now is a short and simple “get a courier letter, hey an ancient artifact.” put in the wall, kids! a daedric weapon, is not cool? is not fun?? walking for the same places, the freedom now is a result of total nonsense.

          • So true caio, so true. The last two installments of the TES franchise suffered the loss of depth in its story, lore and gaming experience compared to Daggerfall or Morrowind. Especially while playing Morrowind I remember this “alive-world-feeling”. Cultural and political differences between all those factions, like the great houses and the other “guilds” and so forth.
            Nearly everthing had so much lore to discover. The gameworld had such a substancial history. It was’t like: “hey you are the hero, now go and kill the evil guy!” – like it has been since Oblivion.
            Back then you acually experienced the background of who you are, why you are in that place and why you are doing what you are doing. Eg: The whole story and lore of the link between the Nerevarine, Nerevar and Dagoth Ur and the incidents at Red Mountain long ago. The story and lore elements were indeed connected with each other in a reasonable way. There were so many possibilities for your character to evolve along different paths.
            NPCs actually had more than 5 topics to talk about. Every damn unique item found in a cave or tomb or ruin had an own background story and there were dozens of them.

            Now there are those awesome graphics and visual effects…, which could help making even more “alive”-feeling games and push the gaming experience further. Does that happen – no! you are just some random stroller without a past who stumbles into a quest without real depth or backround and nearly no lore.
            Some years ago everthing in games was about to tell a rich and authentic story. Pretty sad when you think about ist.

          • I prefer less walking around trees and rocks, to see a quest open more details and locations of a city. Now is always something inside a chest, close to a random ruin.. the npc talks a short history, some notes and thank you. Now go to the store, just sell the artifact and buy a new horse! no reason, no response.. Just sell the ancient artifact, make a deal for a nice wooden dagger, your kids love!

            Inside an MMO, bullshit is plausible to help to sell and buy bullshit. But for a “RPG” in single player, the real necessity is a rich experience, a city with more history, not bring 20 flowers to marry some random npc. Need more repetition? let´s kill bandits, for help traders to sell more things between Whiterun and Riften, changing the values and products! after all, a live world is populated by people, events, responses, not only rocks, rivers, flowers, ruins, trees and random respawns. Give the player a reason to repeat, because the game now have more MMO elements to compensate the lack of ideas for the space, or lack of good tech to use all the space. So help us to repeat with some health, and not act like an npc as well.

          • I agree that Morrowind had a greater cultural feel, and that Oblivion failed on that hurdle, but Skyrim certainly got close to Morrowind’s bar. You can see the history, visually, in the cities. Especially at Windhelm. The internal warring and disagreement amongst the Jarls is also a sign that Bethesda are considering politics more like they did with Morrowind’s Houses. Not as well, but certainly close. NPCs having relatively few lines is a restriction of our times though, not of the dev’s imaginations. Sound files take up insane amounts of disc space, so with Xbox 360 still relying on DVDs there’s not much they can do there. NPC dialogue and AI improvements are top of my wish list for the next generation of consoles!

            As for the player not having history anymore… what? You’ve never had a history, in any of the TES games. That’s the point – it’s your character, so your history is up to you, not something you uncover. Daggerfall and Morrowind were just as empty there as Oblivion and Skyrim were. The Nerevarine had lore buried in history, but so to does the Dragonborn – through Talos and the Greybeards. That’s not something they made up for Skyrim, it’s always been in TES lore.

            Finally, regarding lore, it’s still the same world. The lore is still there. And Skyrim did a fantastic job of keeping the old lore alive (The Arcturian Heresy got a fantastic nod at an inn in the Reach), and with newer history like the Great War, and the Red Year, they’ve built on that prestige wonderfully. If you think otherwise, I’d really have to bring your lore knowledge into question.

          • @ Darkstorne

            Daggerfall: One of Tharns prisoners who was set free by the emperor Uriel Septim VII, who has a “special” relationship with the emperor and sent on a Mission concerning King Lysandus death.

            Morrowind: Agent of the Blades, sent by Uriel Septim VII camouflaged as a prisoner with an assignement – I won’t go into further detail on this matter.
            Your argument was proved invalid.

            “You can see the history, visually, in the cities.”
            -Every second that passes is history – noone’s talked about the scientific definition.

            “The internal warring and disagreement amongst the Jarls is also a sign that Bethesda are considering politics more like they did with Morrowind’s Houses.”

            -Maybe in your imagination – which doesn’t count as a gamplay feature. Every Jarl has an opinion about the war – obviously – but not much linked events between the yarls is going on in skyrim. With Redoran, Hlaalu and so on there was.

            “Sound files take up insane amounts of disc space, so with Xbox 360 still relying on DVDs there’s not much they can do there. NPC dialogue and AI improvements are top of my wish list for the next generation of consoles!”

            - So thats the reason, an out-dated console, the xbox360 in particulaer (PS3 is capeable of using bluray discs), are affecting my PC gameplay experience? Really? Never thought about that!*sarcasm*

            “…and with newer history like the Great War, and the Red Year, they’ve built on that prestige wonderfully.”

            - Ah yeah the Great War, I can definately feel the aftermath everytime I kill those 2 Thalmor groups who seem to raise from the dead every few days along with their prisoner. The Red Year? Awesome it was mentioned somewhere! And 20 Dunmer fled to Skyrim, 2 of them talk about it. :D DDDD

            “If you think otherwise, I’d really have to bring your lore knowledge into question.”

            -I’m getting tired of this. You may have a different opinion than me, but don’t have the right to question my integrity.
            And I am definately not going to participate in a “who-knowes-more-about-TES-lore”-battle here on bethblog.
            Discussion terminated.

          • Great analysis Joe!
            The lore is just an new clothing now, sometimes someone says “you using the new nike” but is not a fundamental presence. But we have big dragons and better effects, the kids like.

          • Don’t get me wrong, Skyrim is a good game for todays standards, but as epic and awesome it could be as much potential is just wasted. If the first 3 games(lore, reputation of the TES trademark) had never existed, vanilla Skyrim would just be some buggy Action-Adventure with RPG-Elements.

            Unused potential like: Followers can’t ride or more personaliseable clothing(like in Morrowind) in vanilla skyrim is a part of the tip of the iceberg. The thing with the ingame/sandbox/story depth is part of the rest of this metaphorical iceberg, which floats below the water surface.

            In an MMO there is not that much need for ingame and story/lore depth, because most MMOs are primary about the “many-guys-play-together”-experience.

            But I want my Singeplayer-RPG experience as rich as it was over a decade ago, with todays graphics. Is that too much to ask for?

          • You are right. TES for me is a twisted version of the old days, with better graphics. The today standards is plausible in the debate, sell equal or more then Call of Duty, is the big deal. A new era of lazy games begun.

          • Unfortunately you are right about that. There’s not much left to add. The era of lazy games has begun and no Nerevarine-like hero will come to save us.XD

            But fortunately I have my childhood and teenage memories, like the Daggerfall video, where Uriel Septim talked with me in half light, or the Morrowind intro.

            When the first words appeared on the screen: “Each event is predicted by Prophecy. But without the hero, there is no event.” Zurin Arctus the Underking, and suddenly Azura began to speak in that dreamvision which ended with “Many fall, but one remains.” and Jiub began to talk. That was the most epic thing ever, along with the whole game and of course the ending sequence of the main story. Just legendary. Even today after all these years it still makes me shiver and gives me goosebumps.

            Cmon Beth make a TES game witch brings back that emotion of epicness for me again!

          • “Morrowind: Agent of the Blades, sent by Uriel Septim VII camouflaged as a prisoner with an assignement – I won’t go into further detail on this matter.

            That’s just wrong =P

            In Morrowind, you are a prisoner with no given history. Not disguised as a prisoner, you ARE a prisoner. You are sent to Morrowind, essentially being pardoned for whatever reason you decide in your own mind (maybe you’ve served your sentence and are now free. Perhaps you were mistakenly imprisoned and are now being released) and are given directions to Caius Cossades. There you have the option of joining the Blades, putting the Emperor’s plans (in which you are merely a pawn) into motion.

            Your character has no history. At all. Beyond being a recent prisoner.

            “I won’t go into further detail on this matter.”

            I doubt you could if you wanted to. You clearly make it up as you go along.

          • Come on Darkstorne! i am the Dragonborn! The next dlc need an Farm Shout, because I am a great farmer in the game, i have a house now. With this new shout, is just put a lot of grains in the mouth and “fusrodah” to prepare a field with grains, in just seconds! Hey BGS we need more farm powers ok? i am the Dova Daddy, i have two kids to feed!

          • Its called summary. Oh you have an assignement from the emperor, which guides you directly to Caius, who is ordered by the emperor himself to train and to “proclaim” you official as a blades member – thats so f**king different.
            The option… The open-world-do-whatever-you-want gameplaysystem(gameplayfeature) of TES is not the same as the story(line), or main quest. Are you some kind of a 15 year old immature who always has to have the last word? Never mind I answer my question myself.

          • Darkstorne, you are very wrong. Let’s put in few words, Joe done a better job already. An open world very free with mods and no real history = Minecraft. Try deal with this.

          • “Oh you have an assignement from the emperor, which guides you directly to Caius, who is ordered by the emperor himself to train and to “proclaim” you official as a blades member – thats so f**king different.”

            Yeah, it’s different. Because there’s no backstory. You said in previous TES games the characters had backstory. I’m just pointing out they don’t – fact.

            Daggerfall certainly had more than the others, but only in that you were an agent of the Blades for the Emperor, sent on an important mission. That’s it. No character building at all. In Morrowind you’re a prisoner sent to Vvadernfell. In Oblivion you’re a prisoner in the Imperial City Prison. In Skyrim, you’re arrested on the border during the confusion of an Imperial/Stormcloak conflict.

            TES has always been about the open world gameplay, and has never appended detailed back story to your character. To have a character with a fleshed out history would be counter-productive to the freedom players expect to have.

          • I dont know how you passes your time in this turistic game. In the begin you are Dragonborn, easily receives a rebel invite, imperial or any crap ahead, there is no freedom, you have a invite to be something all the time. There is no option “of absolutely born in the jungle alone” you have an story, the main quest and the forever intant quests, all the time, no choice, without start any dialog. Minecraft is a good analogy for this supposed freedom without consequences, because you are a prisioner first, but a blade, dragonborn, or a squirrel in second. There is no free path, only free choice to start a path.. stupid radiant system, there is no surprise, just the fear of a bug.
            If you pass your time walking in the forest, becareful with the woman searching for revenge against bandits, some courier, in the middle of the ocean! and so on.

            We are all losers here.. this stupid debate dont prevent another wave of radiant boringness.

          • I dont know how you passes your time in this turistic game. In the begin you are Dragonborn, easily receives a rebel invite, imperial or any crap ahead, there is no freedom, you have a invite to be something all the time. There is no option “of absolutely born in the jungle alone” you have an story, the main quest and the forever intant quests, all the time, no choice, without start any dialog. Minecraft is a good analogy for this supposed freedom without consequences, because you are a prisioner first, but a blade, dragonborn, or a squirrel in second. There is no free path, only free choice to start a path.. stupid radiant system, there is no surprise, just the fear of a bug.
            If you pass your time walking in the forest, becareful with the woman searching for revenge against bandits, some courier, in the middle of the ocean! and so on.

            We are all losers here.. this stupid debate dont prevent another wave of radiant boringness.

        • With all your compliments to present ideas and texts, is a game based on repetition and lots of space unused. An MMO is basically this, you are an hero, isolating the case, and some quests are one round, the rest is just lore and repetition. The lore now is an allegory, less effective to keep me playing. The empty slave is more an npc, with no reason to keep playing after the main quest, your points reforce my opinion.

          Games need to evolve in argument and ideas, not just repeat and repeat.

  8. My old skyrim guide book is in ruins to this day, i know there’s a updated version with DG & HF info already out.

    Dragonborn will be the first dlc my ps3 can play someday so will there be a new version of the guide book updated with DB coming out soon? Hopefully with all other dlc info included.

  9. The way Skyrim is currently is this:
    Don’t do anything or go anywhere unless you’re told to, because you might break the game otherwise.

    • Since that happend to me a few times, I have become afraid of exploring caves, ruins etc. I have startet to avoid such undiscovered places and walk a huge circle around them. Crazy and ridicolous, isn’t it? Using the creation kit all the time to solve those issues, is not fun at all. Beth should definately a big bugfix patch.

      • MOD excuse: engage. For TES, mods are not only a way to play, is finish the job for free. The idea is keep free the PC side of complains, put all rage in the Workshop or Nexus. But the plan backfired.. the PC version have issues using mods to correct issues, causing more issues, the creation kit has issues. Im not blaming the mod community of course, they try the best without cash in return, and using something in build for five years! after a decade or more to gain experience.

  10. LOL. You had best get that DLC out as no one will pay any attention to anything else till you do.

    These M$ deal suck mightily and although I’m sure there is money in it for you there is also a lot of bad feeling generated. You might want to weigh that next time.

  11. CEO: “PS3 players are angry, but don’t worry, Bethesda is working their hardest to get “Redguard” out for xbox as soon as possible.”

    CEO: “mmm ps3 is still angry? Quickly! Produce more xbox dlc!”

    Programmer: “I’m giving it all I got captain… but they’re getting more piss off!”

    CEO: “What’s wrong with these people?”

  12. @Darkstorne Yes i know they are guards and some mercenaries that are helping with the dragon threat. But my problem in TESO story is that a lot of people lose there souls. But a lot of them were not even solders. A lot of them were people that never wielded a sword. So to me it looks something like this.
    ”Oh look Molag Bal stole my soul what should i do? Oh well might as well turn into a powerful warrior or a magical wizard and defeat him right. Time to leave my farm and go out to get my soul back ”
    And i agree with you on how someone should become the Emperor. It should be in who is the best leader and not who kills more people.

  13. Bethesda Updates:

    1. Hines need a new football helmet or any helmet for that.
    2. Oops! dropped ps3 dlc in the toilet, sorry delayed again.
    3. Dishonored, not boring if we keep saying it’s not.
    4. How can we keep charging for a buggy product? ESO 2013!
    5. Todd Howard is still rich.

    see you in 2014 with the next set of updates!

  14. DLC started to be released back in June of last year, you know how many Adam Sandler movies could’ve been written, filmed, and failed within that time?

  15. Skyrim is lazy man, just get a perk, prepare your magic gun and go to Masser and Secunda, to kill some draughts! but there is no multiplayer.

    • Kill some draughts?
      You can kill the wind?

      … Magic Gun. You seem to enjoy playing a Red Mage, my friend.

      And there will never be an official multiplayer addon for Skyrim, as the game doesn’t need it.
      You know what looks like Skyrim and has multiplayer? That’s right, ESO.

      • dude.. try stop protect this rich outdated hypes. is a simple joke, take this medieval shooter, and put some zombies in Secunda, add some lore to create this empty modern sense of “intelectual IP” and we have.. Call of Dragon?

        anyways..

        • I was commenting on your post. I’m not protecting anyone or anything. I’m just telling you that a multiplayer Skyrim will resemble ESO to such a degree that will not be welcomed by the majority of players.

          A simple joke (though it seemed to be in an ironic tone) is difficult to get, in all honestly. It’s difficult to tell sarcasm and irony when it’s not spoken.

          There’s already a Zombie Infestation mod for Skyrim.

          Also, somebody clear up the term “IP” for me.

  16. Okay gonna be completely honest about Skyrim….. 6/10,compared to the other Elder Scrolls games, in my knowledge of Morrowind and Oblivion, Skyrim wasnt good to me at all, when i first played the game it was amazing, graphic wise and new fighting system, magic set up and look, but as i played for a while i notice horrible changes in the skills of every character, a whole new Attribute system taking away everything and just adding HEALTH MAGIC STAMINA, seemed really lazy move if you ask me, its like bethesda dumbed the game down for new members to better understand, not to mention the game is completely to Easy even on master difficulty, but the biggest downfall to the game was no matter what character you choose, THEY ARE ALL THE SAME. (EXAMPLE)i could choose a a ORC on MORROWIND OR OBLIVION and lets say i wanted him to be a mage, it is possible but the time you would have to put in it would take 100′s of loyal hours to work on because Orc’s are completely warrior Race suck at magic bad.. so bad that you shoot 2 maybe 3 fireballs and your out of mana, thus making you wary of who you choose to go down that route, but on SKYRIM, EVERY Character started off with 100 health magic and Stamina to the point where if you pick an Orc on Skyrim you are well and able enough to be a Full Fledge MAge at Level 1, and so on as a Nord, Redguard, Argonian, Khajit, Wood Elf doesnt matter, at the end of the day Skyrim had no uniqueness to its character which made people start over 1000 times because you felt no drive to be that character all the other Elder Scrolls did, so im begging you, Elder Scroll Creators i have the greatest respect for you and love your games and have always been a fan please MAke Elder Scroll Characters Unique dont make it like Skyrim or it will fail… Elder Scrolls Online will be the best MMO Ever Created i know it will and just to say this i predicted years ago that there would be a Elder scrolls online where you would Merge All of Tamrial together Complete Genious move lol loving the sound of it and the game looks Amazing cant wait to play it, and if anyone reads this post my PSN is SpeCiFic_ look me up and lets talk Elder Scrolls, over N out