A couple weeks back, we held an event to highlight our 2013 E3 lineup: The Evil Within, The Elder Scrolls Online, and Wolfenstein: The New Order. Beginning today, you can start reading previews and interviews for all three games.
We begin with The Evil Within — our survival-horror game in development from our Japanese team, Tango Gameworks. In Kotaku’s preview for the game, Stephen Totilo writes:
“The Evil Within seems creepier, more dangerous, more old-school. It might as well be the Resident Evil 5 we didn’t get.”
For more on the game, check out impressions on these sites…
LA Times — “The imagery and atmospherics easily recall earlier installments in the “Resident Evil” series, as well as that other survival horror tentpole “Silent Hill” — the abandoned hospital location, the dismembered bodies, the blood-spattered walls hidden in shadow. Here, too, classical music emanates from a gramophone, while the sound of bug zappers and water dripping up the sense of timeless dislocation and foreboding mood.”
Game Revolution — “What translates most about The Evil Within is that it’s by far the best shot we have to seeing the (wonderfully evil) revival of the survival horror genre.”
Games.com — “… Evil Within approaches a more traditional survival horror design.”
Neoseeker — “I sat on the edge of my seat, I watched attentively, and yes, at times I was legitimately scared. The Evil Within is an experience to behold, that much is clear to me.”
Destructoid — “The sense of helplessness as you flee the chainsaw monster was thrilling, and oh so very creepy.”
AusGamers — “The game looks gorgeous. It has that Japanese horror feel we love with Western sensibilities built in. There’s a maturity to Mikami’s movement and horror design that beings his style into the new and, potentially, beyond. But most important of all is the greater sense of mystery.”
Polygon — “Tango Gameswork’s producer Masato Kimura said the game instills in the player a sense of uncertainty, and it is this ‘subtle, anxious, shapeless, unknowable sort of fear” that the game developers want to invoke.”
Game Informer — “While the base gameplay functions familiarly, the gore, mind games, and oppressive atmosphere have been ratcheted up.”
Eurogamer — “It’s certainly as pure as survival horror gets, with an emphasis on keeping the player vulnerable and outmatched, plus the obligatory side order of confusing mind games and grisly gross stuff.”
CVG — “The Evil Within is a welcome return to survival horror.”
GameZone — New interview with Masato Kimura.
OXM Online — “Though we hope Tango’s maiden voyage into survival-horror waters will pack more surprises than just the overly familiar peek-a-boo homages to scary games past, we jumped out of our seat more than once during the demo like frightened school kids.”
Gamer Horizon — “The graphics are fantastic, the atmosphere is tense and foreboding, and the moments in the asylum were genuinely tense and suspenseful. Coupled with the last moments of the demo, clearly Tango Gameworks is on the right track for making a truly horrific, and scary horror game.”
GameZone — “If you dig the horror genre or consider yourself a fan of Mikami’s work, this upcoming project is one worth keeping an eye on.”
NowGamer — New interview with Pete Hines and Jason Bergman.
Canadian Online Gamers — “Shut off the lights and pick yourself up a bulk sized package of Depends to prevent any unwanted messes and prepare for a terror fest.”