With hourly presentations from game director Jens Matthies and more than a dozen hands-on kiosks within our booth, there’s still plenty of E3 buzz for Wolfenstein: The New Order making its way online. Let’s have a look, shall we?
Also at Polygon, Jenna Pitcher discusses the satisfying feeling of wielding guns after playing the hand-on demo:
“It felt great, and a little naughty, dual-wielding machine guns, especially since they felt like they had at least three times the heft and punch of other games’ machine guns. Other weapons encountered included a metal cutting tool called the Lazerkraftwerk, a detachable gatling gun and more.”
For more on Wolfenstein, keep reading…
VentureBeat — Guns aside, Dan Hsu discusses cinematic moments from our Wolfenstein presentation that could his attention in an article titled The demo for Wolfenstein: The New Order was amazing — where’s why.
Time — “For what it’s worth, the game itself is a blast. While it looks like a Call of Duty-style shooter on the surface, it’s more over-the-top when you’re actually playing it. There’s so much ammo and health scattered around that Wolfenstein seems to encourage a guns-blazing approach to combat, especially when Blazkowicz is holding an assault rifle in each hand. I already have fond memories of sprinting down a narrow hallway, shotgunning mechanized Nazis without even breaking stride.”
games.on.net — “It feels good. It feels more than good – it feels powerful. Stealthy melee kills are all well and good, but when the action gets going, you’ll be happy to have dual-wielded weapons on your side.”
Total PlayStation — “It’s nice to see a return to a game with old-school design philosophy and action.”
Gamespot — Andreas Öjerfors presents the game during a live interview from Gamespot’s E3 HQ.
OnlySP — “Wolfenstein is back, baby. Thanks to cleverly integrated old-school mechanics, frantic gunplay, an imaginative and confident sci-fi world, and excellently varied pacing, The New Order has caught me by surprise. It’s easily the most impressive shooter I saw at E3, and in an expo featuring the likes ofDestiny and TitanFall, that’s saying something.”
Metro UK — “It’s all far more frantic and tense than any other shooter we’ve played for some time”
NVIDIA — Developer interview with Andreas.
That’s everything for this week… have a great weekend!