Reader Comments

    • TES VI had better have something on par with the return of the Dwemer and Mehrunes Dagon personally thundering across the lands, or it’s likely to have not beaten ESO’s cosmic stakes.

        • ESO is a MMO, why people dont accept the difference? i played the beta in first person, very good.

          For TESVI one thing i hope, destroy the Thalmor, facist group of false demigods. I never hated a virtual enemy inside a game so much, bunch of racists and assassins, scourge of Daedra.

        • ESO is a MMO, why people dont accept the difference? i played the beta in first person, very good.

          For TESVI one thing i hope, destroy the Thalmor, facist group of false demigods. I never hated a virtual enemy inside a game so much, bunch of racists and assassins, scourge of Daedra.

    • The Dark Anchors are just an updated variant on the Oblivion Gates. If TES VI rehashes them, I think a lot of people would be disappointed.

      Having said that, I find it highly unlikely we’ll see a TES game in the near future anyway. With ESO taking the TES spotlight, it is more likely we’ll hear about a Fallout game or similar first (unfortunately).

  1. After making Discussions on TESVI and what Land we must Visit next, i Insisted on Summerset Ilse being the Next TES Game because of the War in Skyrim, so i read upon Valenwood and it blew my mind as to how Cool that Region is. So now i want Valenwood to be TESVI :P

    • My money is on Hammerfell. It still fits the Thalmor story started in Skyrim, but isn’t going to cripple performance like Valenwood would (even on next gen systems – so many trees). Summerset Isles would also require some really powerful technology to do justice to Altmer architecture, otherwise it’ll end up being like ESO’s version: Rivendell 2.0. The definition of derivative. I’d rather they wait until they have the technology to nail it (though who knows, maybe next gen systems are up to it with a little magic).

  2. Question to the ESO Team and possibly TESVI aka Bethesda

    How does the Perk System work this time, is it like Skyrim still.

    I also wondering if we could Automatically get Perk Points be set onto the Skill, instead of us getting a Point and worrying about where to put it.

    The reason i say this, is because i finished Skyrim so many times over, yet i have about 2 Skill Trees Full of Perk Points (Enchanting and Smithing) yet All my other Skill Trees are Empty witch makes Re-playability Very Boring and Frustrating to see that Perk Points is kind of Useless.

    So Please let Perk Points be part of Skill Points, so Skill Upgrades shouldent happen nomore.