LARA of Honor to Todd Howard

We’re very excited and proud to share news that at this year’s LARA (also known as The German Games Award), Bethesda Game Studios’ Todd Howard will receive the ‘LARA of Honor’ award.

Widely considred the highlight of the annual award show, the LARA of Honor has been given out since 2007. Previous winners include Ralph H Baer (2007), Allan Alcorn (2007), Jürgen Goeldner (2008), Alexej Pajitnov (2009), Nolan Bushnell (2010), Yves Guillemot (2011), Will Wright (2012) and Richard Garriott (2013).

Everyone at Bethesda is very excited for Todd to receive this award. It’s a testament to the hard work he and the BGS team has done, and to the great games they have produced over the last 20 years.

For more details, read the full press release after the break… Continue reading full article ›

Weekend Wolfenstein Update

Wolfenstein: The New Order’s release date is creeping up — less than 10 days until it hits worldwide on May 20th!

So what’s the latest on the game, you ask? Friday’s Reddit AmA featuring creative director Jens Matthies answered a number of questions about the game and series, including:

Reddit: Both RTCW, ET and Wolfenstein (2009) all had traditional Allies vs. Axis style multiplayer with Wolfenstein twists (amulet powers, venom gattling gun, etc). If Wolfenstein: The New Order is a success, which I hope it is, and Bethesda greenlights a sequel, which I hope they do, is a multiplayer component or stand-alone like Enemy Territory possible? What would you do differently to make it MachineGames own unique experience?

Jens: Can’t really speculate about how the future will play out. I’d love to do a sequel. I think it would be a lot of fun to make an Enemy Territory style multiplayer game. But MachineGames will never make both at the same time. We find that the best possible results come from having the whole team focused on a singular experience for the duration of the project.

Reddit: How much concern is there over how you approach the Nazi enemies? In terms of brutality you administer towards them, or just being historically sensitive. Does it make making an FPS easier?

Jens: Well, above all we wanted to make the best Wolfenstein game possible. The game is of course completely fictionalized and over the top, but we wanted the sense of oppressive Nazi horror feel authentic.

You can read more of the AmA here. Elsewhere in the world of Wolfenstein, check out these links…

ESO on Consoles – Update

We’ve been grateful to our fans for the wonderful response to our recent launch of The Elder Scrolls Online for PC/Mac, but we know many of you are eagerly waiting to play the game on the PlayStation 4 and Xbox One.

We continue to work on the console versions of ESO, and game development has been progressing steadily, but we are still working to solve a series of unique problems specific to those platforms. Integrating our systems with each console manufacturer’s networks — which are both different from the PC/Mac system as well as different from each other—has been a challenging process. It has become clear that our planned June release of the console versions isn’t going to be possible.  Though we have made great progress, we have concluded that we’ll need about six months to ensure we deliver the experience our fans expect and deserve.

We know that the news of an ESO console delay is as disappointing to many of you as it is to us. We want to do what we can to make it up to our fans who want to start playing now, so we have worked out the following arrangement with Sony and Microsoft:

Via a special offer, anyone who purchases and plays the PC/Mac version of The Elder Scrolls Online by the end of June will have the opportunity to transfer their character(s) to either console version when they are released. The offer will allow you to begin playing immediately on the PC/Mac, and then add the PS4 or Xbox One version and transfer the character(s) you have created and developed. And, you don’t have to pay full price for the game twice. For $20, eligible PC and Mac players will have the option to add a full, digital version of ESO on either the PS4 or the Xbox One with your character transfer(s), and another 30 days of included game time.

Whether you decide to take advantage of this offer or not, we promise to do everything we can to get the game released on both consoles as quickly as we can. We will keep everyone updated with additional details regarding character transfers, specific offer dates, when you can expect console beta to start, and of course, when ESO on consoles will launch.

Thank you for your patience and loyal support.

Jens wants to answer your Wolfenstein questions (and more) tomorrow on Reddit (Updated)

Update: Jens’ AmA has begun. Ask your questions here!

Wolfenstein: The New Order’s Jens Matthies will be participating in a Reddit AmA this Friday, May 9th beginning at 9:30 am est. As the game’s creative director and one of the founders of our Uppsala, Sweden-based studio, MachineGames, he can answer plenty of your Wolfenstein and game developments questions.

He’s also got a pretty amazing collection of movies and TV series, so feel to test his movie knowledge. Or ask him about Swedish cuisine or jet skis. Or… um… ask him about anything else!

Look for Jens_MachineGames tomorrow morning in /r/IAmA!

Seeking 24-hour streamers for Operation Supply Drop

We’re teaming up with Operation Supply Drop to support our game-playing troops deployed around the globe… and need your help!

We’re seeking Bethesda community members interested in participating in this year’s 24-hour gaming marathon on Saturday, May 17th! If you’ve got the time to support Operation Supply Drop with a gaming marathon stream of your favorite games — be it The Elder Scrolls Online, Dishonored, or Fallout 3 —  we’ll be sure to hook up with Bethesda swag to giveaway during the event.

As it’s our first year helping Operation Supply Drop, we’re starting our goal at $2,500. Show your support by making a donation!

Interested in being one of our marathon streamers? Contact us at bethblog@bethsoft.com and include the subject line “Operation Supply Drop”.

ESO Update: ‘One Month Anniversary’ Edition

Time flies. It’s been a month since Tamriel opened its doors for early access players, and the support from our the community has been amazing. In a new “Road Ahead” letter from Game Director Matt Firor, learn about the exciting future for ESO — including all the new features, balance tweaks, and bug fixes — plus news on what we’re doing to thank everyone for their support! 

Every ESO player who set up an active account prior to 8pm EST Thursday May 1st (today) and who are currently enjoying their 30 days of included game time, will receive an additional five days of included game time. If you’re eligible to receive the five additional days, a confirmation will be sent to your account’s registered email address. For further details, please visit help.elderscrollsonline.com. This is a small gesture to show our thanks for being part of the ESO community while we work to make this extraordinary game and service even better.

Highlighting Matt’s post is the changelog for ESO Update 1. Current changes in Update 1 include:

  • Craglorn, the first Adventure Zone, specifically created for groups of Veteran Rank 1 and above characters
  • Trials, which are 12-player “raid”-type instances for Veteran Rank characters, featuring completion time leaderboards
  • Death recap: you can now see who killed you and what ability they were using. This is invaluable information in dungeons, PvP, and Craglorn
  • Underdog bonuses in Cyrodiil—you’ll get more Alliance Points and XP while fighting for an alliance with a lower population in your campaign
  • Animation tweaks and polish
  • Combat ability balance changes and fixes
  • Class ability tweaks and updates
  • Content bug fixes, especially edge cases where quests could become de-synced
  • And much, much more—check out the final patch notes when they are posted in the forums.

Learn what else is on the horizon in Matt’s post here. For more on ESO, check out what’s worth reading below.

  • On Reddit today at 3 PM EST, join Matt Firor and other members of the development team as they answer questions on the game — including your questions for the game’s first Adventure Zone, Craglorn!
  • The ESO team wants to see your character build! Learn about “The Shadow Knight”, created by Kraive Moar, here.
  • The latest Tamriel Chronicle features several inspiring contributions from deviantART.

And finally, check out the very first Guild Spotlight on the The Noore — a group known to horse around now and then.

Weekend Update: Wolfenstein Evolved

Happy Saturday, everyone! Here’s some fun links worth reading while you relax.

Let’s start with GamesRadar, who this weekend are taking a look at the visual evolution of Wolfenstein. In addition to showing how B.J. Blazkowicz cleans up after more than 20 years, they showcase changes to other key character from series — including both Caroline Becker and General Deathshead. Take the visual journey here.

Elsewhere, read a new PAX East hands-on preview from The Koalition. Here’s an excerpt…

“It is also worth noting that the difficulty level elevates over time to emphasize the dominance of the enemies. This feature was handled with finesse and is therefore a lot more balanced and refined than most of your typical first-person shooters out today.”

Other stories worth checking? Hit up these links…

GamesRadar — Game Director Jens Matthies and Narrative Designer Tommy Tordsson discuss making the newest Wolfenstein game in an all-new feature.
Ars Technica — Dennis Scimeca calls the game “a blend of the satisfying old and the terrifying new”.
2nd Opinion Productions — Learn why this non-FPS fan found something to love in the PAX East demo of Wolfenstein.
Fast Company — Get an inside look on how the Neumond Recordings label was created for Wolfenstein.

Lastly, Rooster Teeth have returned a new gameplay video — this time focusing on some of the game’s achievements. Watch it below.

Twitch.TV today: It’s Wolfentime! (Updated)

Update: Watch a highlight of our stream above.

Tune into Twitch.TV/Bethesda today at 2 pm est to catch our second livestream for Wolfenstein: The New Order. Missed last week’s stream? You can watch the 30-minute playthrough as a Twitch highlight or on the  Bethesda YouTube channel.

And if you’re looking for something to tide you over until tomorrow, be sure to watch Rooster Teeth’s “Five Facts” for Wolfenstein below, as well as their look at alternate history timelines caused by microwaves.