ESO Q&A on PlayStation Blog

Today on PlayStation Blog, ESO Game Director Matt Firor answers some burning questions from PS4 players. Matt tackles questions about PlayStation Plus, the DualShock 4, and more. Here’s a sampling…

@maheirem Will PvE instances, like dungeons, offer a single player mode?

The Elder Scrolls Online is an MMO that was designed to give the gamer freedom to play with others, or alone. That said, there are instances and areas that are specifically designed and tuned to be taken on with friends.

Want more answers? Jump to the PS Blog here.

Bundles of Love – Dishonored/Borderlands 2 & Skyrim/BioShock Infinite

It looks like Borderlands’ Claptrap has a crush on us. Intrigued by the idea of receiving dub step-based love songs and receiving an invite to his very exclusive birthday/pizza party, we accept his proposal to package Dishonored & Borderlands 2 together. And for good fun, let’s do a Skyrim & BioShock Infinite bundle, too!

Both bundles will be available in North America for $29.99 on Tuesday, February 11th on Xbox 360 & PlayStation 3.

A new way to QUAKE

We’re excited to announce that the QUAKE LIVE experience is evolving — benefiting from now having its own standalone client. With the new client, the QUAKE LIVE team can dedicate more time to updating in-game features without the worry of how ever-evolving web browsers will affect gameplay and performance. If you ever experienced any browser compatibility issues, or troubles installing the QUAKE LIVE plug-in, we highly recommend you give the new standalone client a try.

QUAKE LIVE remains free to play and offers extended access and features to members with Premium and Pro accounts. And to celebrate the New Year, Pro subscribers may now host matches for standard users on all seven Premium game modes, including Freeze Tag and Domination!

If you have questions about how this affects your existing QUAKE LIVE account, we recommend reading the FAQ. Additionally, you can learn about the latest content updates on the QUAKE LIVE news page.

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ESO – New round of beta invites!

The Elder Scrolls Online team is kicking off the new year with a new round of beta invites. Check your registered email address to find out if you received one, and don’t forget to look in your spam folder just in case. Remember, if you use Gmail, our invites will be automatically filtered to the “promotions” tab.

Visit elderscrollsonline.com for the latest information details, including their support page featuring answers to many of your beta-related questions.

See you in beta!

Getting ready for 2014!

Happy New Year! As we break out our new calendars, many sites are already waiting to get their hands on our 2014 games — The Elder Scrolls Online, The Evil Within, and Wolfenstein: The New Order.

We kick off with ESO, which was recently highlighted as one of the 10 most anticipated video games from CNN.

Hype continues to build on numerous other sites, including:

If you’re holding out for survival horror and old-school gunplay, there’s plenty of excitement for The Evil Within and Wolfenstein, too. More after the break…

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Morrowind Modding Interview — Stuporstar

Our newest TES Modding interview features Sarah, a.k.a. Stuporstar from the Official Bethesda Forums.

Hailing from Canada, Sarah is a trained jeweler, illustrator, graphic designer, editor, and writer who currently works as a freelance fiction editor and book cover designer. Some of her most popular Morrowind mods include Uvirith’s Legacy, Books of Vvardenfell, and recently The Tea Mod and Uvirith’s Legacy (released after the time of this interview) for Morrowind.

How did you get involved with modding?

My brother gave me a copy of Morrowind in 2006, and I later bought both expansions for it. At the time, I’d been making minor mods and maps for Civilization IV, but never got heavily into it. I played Morrowind for a week or two before delving into modding. I was disappointed with the first stronghold I got in the game, Rethan Manor, so it didn’t take long for me to jump into the Construction Set to try to improve it. My first mod was a mess, and so was the next–unpublishable–but while learning I discovered the modding community. I remember distinctly how Fliggerty made me the most welcome and helped answer my most complicated scripting questions. I’ve tried to pay it forward ever since.

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