Skyrim Mash-Up comes to Minecraft: Xbox 360 Edition

One of the defining principles of Skyrim is that it allows you to be who you want and do whatever you want. That ideal takes on new meaning following today’s that a Skyrim mash-up is coming soon to Minecraft: Xbox 360 Edition.

Developed by our friends at 4J Studios, the mash-up features an exclusive Skyrim-themed texture set, 40 character skins, themed menus and user interface, craftable items, and more than 20 iconic selections from the original Skyrim soundtrack. On top of these features, the pre-set world recreates memorable areas including Whiterun, Riverwood, and Bleak Falls Barrow. Check out the screenshots above for a first look.

As fans of Minecraft, we’re very excited to be working with Mojang, Microsoft, 4J, and Notch to make this happen. If you happen to be at Minecon this weekend in Orlando, you can try the Skyrim mash-up at the show. For more information, read the content breakdown and FAQ after the break.

Continue reading full article ›

Around the Web – Hallow’s Eve edition

With two days until Halloween, we put together some haunting links to check out as you finalize your costume and ready your candy bag.

Starting at Gamespot, there’s a special edition of Skyrim Mods featuring these spooktacular mods:

The scares don’t end with Skyrim. Recently, The Evil Within was featured in Yahoo’s 10 terrifying new horror games list, as well as Technology Tell’s own top 5 horror list.

Related, here’s a final reminder for Wikia’s ‘Thinking Outside of the Boxman’ Halloween Sweepstakes. By sharing your Evil Within-themed fan art or costume, you’ll have a chance to win an NVIDIA GeForce GTX 760 graphics card and a Shinji Mikami-signed poster. To participate, share your submission in the comments section here through 10/31 (read full sweepstakes rules).

Already entered, check out Chinduism’s spot-on Boxman costume below.

 Much better than my effort.

Happy 5th Birthday, Fallout 3

Five years ago today, Fallout 3 released in North America. To celebrate the occasion, share your favorite #Fallout3Memories with our official Twitter account for Bethesda Game Studios – @BGS_Devs.

Related, Eurogamer recently put up a new feature highlighting the game as one of the best games of this generation. Elsewhere, GamesTM ranked the game #1 in their list of 50 Defining Games of This Console Generation, and Todd Howard commented on the honor here.

It’s October 23rd

If you’re up on your Fallout lore, you know that October 23, 2077  is the date the Great War began… and ended. Commemorating the date , err, anticipating (?) the date, we’re having a 23% off sale on purchases of $50 or more on store.bethsoft.com.

Additionally, fans can order the special edition tee shown above. Click here to order.

Terrifying new images for The Evil Within

As we near Halloween, we thought we’d share new screens and concept art from The Evil Within. We have a new concept piece and screenshot of the butcher shown in our recent gameplay video, as well as the first in-game screenshot Boxman.

For more Boxman, check out our 3D model we released as part of our “Thinking Outside of the Boxman” Halloween Sweepstakes with Wikia. If you missed the models, check them out after the break.

Continue reading full article ›

ESO ‘Ask Us Anything’ – Variety Pack 9

Read answers to ESO questions sent in from TESO Junkies and Tamriel Foundry at elderscrollsonline.com. Here’s a snippet of this week’s feature:

How do you intend to make each Alliance War campaign feel persistent? Will campaigns last forever, or will they change from time to time, and will the enemies rotate?

Campaigns last for three months at a time, so you’ll find yourself running into familiar faces during them. Also note that you won’t get rotated out or switched to other campaigns unless you choose to; you’ll be able to stay in the same campaign for the entire time your character exists if you want! When a campaign ends, the only things that reset are its leaderboards and the score. Keeps, Scroll ownership, emperor status, and where you are in the world don’t get reset. It gives a great sense of persistence when only the scoring mechanics “reset.”