Last week IGN counted down their top 25 Xbox 360 games of all time. The top 5 were announced on Friday, with The Elder Scrolls IV: Oblivion making the list at #4, and Fallout 3 coming right after it at #3.
Check out the entire list here.
Within our forums and in emails, we’ve seen numerous requests that we create Fallout 3 items to Xbox LIVE’s Avatar Marketplace. On Thursday, November 26th, we’ll be releasing the items shown above:
As noted above, all items can be purchased for male and female avatars, with the exception of the Vault Boy Suite (male only). Click the links to purchase them via Xbox.com.
*Updated: As it turns out, we goofed on the price of the Vault Boy Head. This avatar item runs for 160 MS points (we previously posted that it would go for 80 MS Points). Sorry for the confusion.
With Thanksgiving next week, folks at the office are going to have some extra time to catch up on games. Me, I’ll be doing the same as every year, playing Wii games with my parents (Hi Mom!). Hopefully, I’ll be able to spark some interest in New Super Mario Bros. Wii — since I’m already playing through it.
Let us know what games you’re playing, and if you have a fond memory of playing games of Thanksgiving with family, feel free to share it.
Brent Krische: Console DOOM mod for DOOM II, Dead Space: Extraction, Time Killers, and one of the following three: New Super Mario Bros. Wii, Little Big Planet (PS3), or Super Mario Galaxy. You decide.
Daryl Brigner: New Super Mario Bros. Wii, Dragon Age (PC), and Assassin’s Creed 2 (360). I have a feeling AC2 will take over though.
Shane Liesegang: Assassin’s Creed II. If I can tear myself away from it, maybe some Dragon Age.
Dane Olds, Artist: Demon’s Souls (just started my new game), Modern Warfare 2 multiplayer, New Super Mario Bros. Wii, Torchlight, and Ravensword.
Orin Tresnjak: An embarrassment of riches. Forza 3, Assassin’s Creed 2, Gyromancer, LittleBigPlanet PSP, New Super Mario Bros. Wii, and surely others I’m forgetting. I may be able to pencil in a nap for some time in January…
Before heading out for vacation, I thought I’d squeeze in another “around the web.”
We’ll begin with news on Brink. Splash Damage Senior Game Designer Ed Stern recently discussed Brink in a new interview at Rock, Paper, Shotgun. Here’s a snippet…
RPS: The game is quite bright and exaggerated, however. Colourful, even. It’s going against a trend for photorealism, isn’t it?
Stern: I think we’ll see more of this stuff. Look at TF2 or Borderlands, they have unrealistic characters too. And look at all three next to each other, take a screenshot from each of them and none of them look alike.
Brink is also included in a new list of the Top 10 original video games of 2010. You’ll also find that RAGE made the list at #4. For more on RAGE, check PC Zone’s preview that’s currently up at GamesRadar.
In Fallout news, there’s new DLC reviews up. Here’s a snippet from a new review for Point Lookout at GamingBolt…
“With Point Lookout, Bethesda has given a near-perfect reminder of why we love Fallout 3 so much. This game is simply a joy to play. A dirty, morally questionable joy â€“ but a joy nonetheless. If you’re looking for a chance to jump back into the world of Fallout 3, Point Lookout is a great place to start.”
More after the jump…
Today Spike TV announced the nominees for the Video Game Awards 2009 (better known as the VGAs). Among this year’s nominees, Fallout 3 received two nominations in the Best DLC category — for both Point Lookout and Broken Steel. Additionally, Eliza Dushku was nominated in the Best Performance by a Female Lead category for her role as Rubi Malone in WET.
Be sure to check out all of this year’s nominees and vote for your favorites on Spike’s website.
On Tuesday, November 24th, The Infernal City: An Elder Scrolls Novel will be released at bookstores and for digital download. Before the book’s release, Pete sent over questions to the author — New York Times’ bestselling author Greg Keyes.
Check out the interview below…
For those that aren’t familiar with you, can you give us a brief intro on yourself and some of your previous works?
I studied anthropology at Mississippi State and the University of Georgia. I started writing at a young age, but it wasn’t until 1995 that I sold my first novel, The Waterborn. It and its sequel were fantasies that drew on Native American and Central Asian mythologies for inspiration. I next wrote an alternate history fantasy called The Age of Unreason. Set in the eighteenth century, it wondered what the world might have been like if Isaac Newton’s work in alchemy had paid off the way — at one point — he thought it had. My latest series, The Kingdoms of Thorn and Bone, is an epic fantasy in a somewhat more traditional vein. I’ve also worked on other shared universes; I wrote three books for the television show Babylon Five, and three Star Wars novels.
This week it’s pretty predictable — you’ll notice that many of us (myself included) are making their way through Modern Warfare 2’s storyline, as well as playing its robust multiplayer modes. Honestly, I can’t remember the last time I saw so many people online playing one game.
It’s not the only game we’re playing — you’ll see that titles like Dragon Age Origins, Borderlands, and Torchlight are also consuming our free time.
Let us know what you’re playing…have a great weekend!
Tim Lamb: Modern Warfare 2.
Dane Olds, Artist: Modern Warfare 2, Demon’s Souls, and Torchlight.
Mark Teare: Modern Warfare 2, Modern Warfare 2, Modern Warfare 2, and convincing my wife to let me play more Modern Warfare 2.
Jay Woodward: Halo 3: ODST, Brutal Legend, Grand Theft Auto: The Ballad of Gay Tony, Dominion: Seaside & other board games.
Jeff Gardiner: Dragon Age and Modern Warfare 2.
Sean Palomino: Call of Duty Modern Warfare 2 (you must play this game), Forza 3, Halo Waypoint, and Rock Band 2.
This week we have a new modding interview with Sulteric Drums from our forums.
How did you first get involved with modding for Oblivion?
It all started when I was looking for companion mods. The available companions were good but they weren’t exactly what I was looking for. There was no real interaction with the female companions other than just commands. I missed the glory days of Baldur’s Gate II — Shadows of Amn, when I could romance an NPC and even flirt with them. After reading the tutorials on the Wiki site, I thought it would be easy. I had no idea what I was in for! I started planning a “Flirt” mod but I soon realized how difficult it would be to hook it into existing companions. I poked around, got permission to use an existing companion (thanks to Jumonji and The Priest) as my base and I took it from there. Three companions later and here we are.
Time for another web update…
This week 1Up has a new roundtable discussion near and dear to Bethesda Game Studios — it’s a discussion on The Future of Single-Player RPGs. The roundtable includes Bill Roper (Cryptic Studios), Alan Miranda (Ossian Studios), Marcin Iwinski (CD Projeckt) and Feargus Urquhart, the CEO of Obsidian Entertainment (the guys working on Fallout: New Vegas). The feature has several references to Fallout 3 and can be read here.
More news after the break…