Around the web

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In addition the the Brink coverage, I thought I’d share some updates on WET, Fallout 3, and even Oblivion.

At Entertainment Weekly, there’s a new feature on 11 Videogames Spawned by Summer Movies, which includes WET as the game draws inspiration from Grindhouse flicks and the works of Quentin Taratino and Robert Rodriguez. Those seeking for information on WET should check out G4TV’s video interview with Lead Designer Ash Ismail. Additionally, new previews are up at Binge Gamer, NowGamer, and Ready Up!

For more news, hit the jump below…

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E3 Roundup: More Brink Coverage

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We hope you all had a great weekend. Here’s a catch up on some of the new coverage out for Brink.

We begin with Team Xbox, who announced their Best of E3 2009 Awards — naming Brink the Most Innovative title at the show. Below is a snippet from the feature:

“The innovation that really hit us where we live was the mission design of Brink, the shooter from Splash Damage that ever so subtly is blurring the lines between multiplayer and single player gameplay.”

Below are some more accolades the game received following E3…

  • Best New IP — 411 Mania
  • Most Likely to Succeed — Examiner
  • Post E3 Games to Watch — MSN UK Tech
  • Best Games of E3 (Selection) — Inc Gamers
  • E3 Hidden Gems — Guardian
  • Best Shooter (Runner Up) — Gamespot
  • Shooter of the Show (Runner Up), Multiplatform Game of Show (Runner Up), Best New IP (Runner Up) and Best Multiplayer Game (Runner Up) — GameSpy

There’s a few developer interviews from the show worth checking too. Inc Gamers has a new video interview with Richard Ham and Ed Stern — watch it here. Seems like Richard was pretty busy with interviews — you can hear more from him at Joystiq, Machinima (via YouTube), and Blast Magazine.

In preview coverage, Xbox 360 Achievements has their E3 preview up. Here’s an excerpt:

“However, with the beautiful world you’re thrown into, who’d want to drive when you can walk everywhere and soak in the almost cel-shaded scenery – it’s a truly great art style. Everything visually about the game screams class; from the sparse virtual texturing, the detailed characters with high polygon count, to the large and vivid environments. Simply put, BRINK is a bloody beautiful sight to feast your eyes upon.”

Additional previews are up at HipHopGamerShow, Eurogamer, Worth Playing, CrispyGamer, and N-Philes.

What we’re playing: Mars Multiplayer Edition

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This week for what we’re playing, rather than picking one game to highlight based on my own observations, I asked the team which game they’d like to see featured. By a narrow margin, Red Faction: Guerilla edged out inFamous and The Sims 3. Perhaps the incentive of getting an ostrich hammer put it over the edge.

Now that you know what we’re playing, let us know the games you’re currently enjoying.

Chris Esko: Heading to Mars in Red Faction: Guerilla and finishing up Plants Vs. Zombies.

Matt Grandstaff: inFamous, Punch-Out!!, and maybe some Fable 2 or RE5.

Evan Miller: Resident Evil 5.

Jon DeVriendt, QA: Red Faction: Guerrilla, Killzone 2, Dawn of War 2, and Zeno Clash.

Mike Scharf: Mass Effect and Resident Evil 5.

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Golden Joystick voting continues

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In early May, we reported that the first round of voting had commenced for the Golden Joystick Awards 2009. Recently the voting narrowed down to a shorter list, with Fallout 3 still in the running in five categories:

  • PC Game of the Year
  • PlayStation Game of the Year
  • Soundtrack of the Year
  • Xbox Game of the Year
  • The Ultimate Game of the Year

Additionally, Bethesda is up for Publisher of the Year. To vote for this year’s Golden Joysticks, head here.

E3 Roundup: Point Lookout previews

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We conclude our E3 Roundups for the week with a look at previews for Fallout 3′s latest DLC, Point Lookout.

We’ll begin at Planet Fallout, who sent one of their members, Ixon, to E3. Here’s an excerpt from his preview:

“The locale was also visually stunning. I would relate it to a darker version of Coney Island after lapsing into disuse for about eighty years. As you pull up, you get an overlook of the dock area of the main landing for Point Lookout and can easily see the mansion in the distance. The rustic look permeates everything about it and though I didn’t get a chance to see it, the swamp areas are supposedly to be incredibly creepy.”

Ixon also has an interview with DLC Producer Jeff Gardiner. Read it here.

Speaking of interviews, Revision3 chatted with Todd Howard at E3. The clip starts around the 19-minute mark.

More previews for Point Lookout can be found at the following sites:

Point Lookout comes to Xbox LIVE and Games for Windows LIVE on June 23rd, and later this year on PlayStation Network. If you haven’t checked out the trailer yet, you can view it on the Fallout 3 Official Site.

E3 Roundup: Brink

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Behind closed doors at our E3 booth, Splash Damage’s Paul Wedgwood demoed the recently announced Brink. There’s been plenty of coverage on the game — here’s the rundown…

We begin at GameStooge, where after seeing the demonstration, it was declared their Best Game of Show. Here’s an excerpt from their preview:

“Finally, the look of the game is amazing, even in its pre-alpha state, using a proprietary engine Splash Damage dubbed “Virtual Texturing”. The Xbox 360 version featured detailed character models that looked like something Pixar or Dreamworks would release these days; CGI modelling with detailed features such as wrinkles and hairs, but stylistic and smooth.”

Several more accolades have already been announced for the game following E3.  Like WET, Brink was named as one of the Top 15 Original IPs to Debut at the Show by Crave Online. Additionally, PC Pro declared Brink one of the 10 Biggest PC Stories from E3 2009, Xbox 360 Achievements named it their Surprise of the Show, and NowGamer included the game in their Best of E3 list.

Like what you’ve heard about Brink? You can vote for it in the Best Shooter category in Voodoo Extreme’s E3 2009 Reader’s Choice Awards.

If you’d like to learn more about the game straight from the developers, Senior Game Designer Ed “BongoBoy” Stern has interviews up at both Gaming Nexus and the HipHopGamerShow.

Elsewhere, there’s plenty of new preview coverage from our theater presentations. At 1uP, Eric Neigher wrote:

“Brink looks like the next logical evolution of Splash Damage’s Quake Wars, with a bit of Mirror’s Edge thrown in. While the version we saw was pre-alpha, if the final version stays the course with its aesthetic and gameplay elements, Brink looks to be an innovative and exciting addition to the multiplayer combat-game genre.”

Additional previews links are listed after the break.

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E3 Roundup: Rogue Warrior

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While I didn’t get a chance to attend E3 this year, folks at the office were abuzz about Mickey Rourke’s visit to the booth to promote Rogue Warrior. If you missed it, Rourke stars as the voice of the game’s lead character, Richard “Demo Dick” Marcinko.

In addition to Rourke, the real Demo Dick was at our booth. Check out G4TV’s interview with him (which also includes Todd discussing Point Lookout).

At Game Trailers, there’s a new video interview with Project Lead Aeron Guy. Additionally, Digital Trends has a podcast interview with Producer Charles Harribey.

Preview coverage from E3 is making its way online too. Check out impressions of the game at Big Download, Neoseeker, Gaming Angels, and IGN.

Rogue Warrior ships on PC, Xbox 360, and PlayStation 3 this fall. Head to the game’s Official Site for more details.

Update: In Blast Magazine’s Best of E3 2009, Rogue Warrior was named Best Multiplatform game. You can also read their preview here.

E3 Roundup: WET

At E3, we showed several titles (including Fallout 3′s latest DLC, Point Lookout). Rather than lumping all the coverage into one blog post, I’ll make it easier on you guys and separate them out by title.

Up first, here’s a look back at E3 coverage for WET.

Crave Online has a new on the Top 15 Original IPs to Debut at E3.” WET kicks off their list. Here’s an excerpt:

“This may be one of the coolest, most stylish games I have ever seen. But then, I am a huge fan of grindhouse cinema, so I’m biased. Written by the head writer of the first season of 24 and modeled after vintage 70s action flicks, Wet looks and plays like a video game version of Kill Bill.”

At Gamingvice.net, this sentiment was echoed by Gary Francis who stated, “… I think we’ve got a great game on our hands.”

At Gamespot’s E3 Booth, Patrick Fortier (Creative Director) and Ash Ismail (Lead Game Designer) participated in a live demo of the game — showing off gameplay and revealing new details on the game. Check out the video above. For more video footage, check out this video at G4TV — featuring Eliza Dushku — the voice behind Rubi Malone. Oh, umm, Patrick’s in this video too.

During her time at our E3 booth, Eliza answered some questions for Blast Magazine. Here’s a snippet:

Do you see yourself doing more video game roles now that you’ve got this one done?

Eliza Dushku: I was sort of holding off after the first two and then this one came to me. I like the idea of seeing this one sort of go farther and go deeper. I definitely feel a real identification with [the character].

With E3, there’s plenty of new hands-on coverage for the game. Check out the following…

WET is coming to Xbox 360 and PlayStation 3 this fall. As more details on the game emerge, we’ll keep you posted here and on the game’s website.

Around the web: Catching up edition

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It’s been a while since the last blog post — Pete and Ash were off at E3 while I was getting hitched and enjoying Costa Rica. With E3 in the rear view mirror, there’s plenty to catch up on. Shall we get started?

Last week on Late Night with Jimmy Fallon, SNL vet Jason Sudeikis reported on the events taking place at E3. The clip is pretty hilarious, and actually includes Eliza Dushku and Mickey Rourke, who were on hand signing posters and meeting fans for WET and Rogue Warrior, respectively. There’s even outtakes for both Eliza and Mickey.

Want more video coverage of E3? Revision 3′s Matt Chandronait discusses Brink and chats with Todd Howard about Fallout 3 DLC in one of their E3 specials.  Brink discussion starts at the 17:10 mark and is followed by Todd’s interview.

Elsewhere, Todd appeared on 1Up’s ListenUp podcast on the final day of E3 — joining a roundtable discussion about the show. Todd literally walks onto the podcast around the 24:10 mark — head there to get his thoughts on the show. In non-E3 news, a few weeks back Todd shared one of his laws of Gaming AI at Kotaku.

In other news, at the start of E3, Pete wrote a blog post for Edge discussing our plans for the show. Here’s a snippet:

“I guess key to that message is the reveal of a title we have been working on with the folks at Splash Damage for some time now, called Brink. We felt it was the right time to announce this game and start talking about some of the new and different things this game is bringing to the shooter space. I think folks will be impressed with what Paul Wedgewood and his team have come up with.”

Speaking of Pete, yesterday he sent me this fan video on YouTube, titled Oblivion in real life. Props to Wiggler for a hilarious video. If you enjoyed this video, you may also want to check out these posts: The Real World: Oblivion and Getting Dressed with Oblivion.

Finally, my Google Alerts brought me to some great a fan art — a papercraft version of the Fallout 3 Alien Blaster. I wonder if they’ve got plenty of papercraft ammo to share. :)