QuakeCon roundup: Brink, RAGE, Xbox LIVE titles and more

With QuakeCon 2009 in the rearview mirror, there’s plenty of coverage to catch up on. Starting with Brink, G4TV has an interview with Brink Game Director Paul Wedgwood. Watch it above.

Switching gears to RAGE, G4TV also interviewed John Carmack — who discusses id Tech 5, future projects, and of course, RAGE itself. Watch this one below.

For more RAGE/id Software news, check out the links after the break…

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New Brink screens and coverage

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Between QuakeCon last week and GamesCom this week, there’s new screenshots and coverage up for Brink to check out on Brink.

With GamesCom going on in Cologne this week, we’ve put up three new screens on the official site for Brink (including the one above). As new coverage pops up from the event, we’ll keep you posted.

Out of QuakeCon, Kotaku has a few posts from Stephen Totilo about the game. He chatted with Game Director Paul Wedgwood about the game’s SMART system, as well as the buzz that players get from great teamplay. He also wrote a new preview of the game. Here’s an excerpt:

“Wedgwood explained that the game would keep generating contextual missions that suited the classes of the three controlled characters. They assisted each other until reaching a narrative choke point that cued an in-engine cut-scene and a cliffhanger — the three troopers discovering something surprising that we couldn’t see.”

For more QuakeCon coverage, be sure to check out BlueGamer, Big Download, David Ellis of 1Up’s Twitter, and Paul Wedgwood’s shortest-ever interview at ScrewAttack.

Now Available: A Double Dose of Wolfenstein

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It’s time to party like it’s 1992 — id Software‘s Wolfenstein franchise returns with two new titles.

The latest Wolfenstein title, developed by Raven Software, is available today on PlayStation 3, Xbox 360, and PC. For more on the game, check out USA Today’s feature on the game.

Also available is Wolfenstein RPG on iPhone, which released last week during QuakeCon. Learn more by reading IGN’s review.

We’ll have more updates on our friends at id Software soon — including coverage from last week’s QuakeCon.

Get WET documentary video

Our first documentary video for WET, appropriately titled ‘Get WET,’ debuted on IGN last night (it’s also available on our YouTube page. The video features several developers from A2M’s team, as well as the voice of Rubi Malone — Eliza Dushku.  Check it out to get the lowdown on the game and learn more about Rubi.

Keep an eye out for the next video — premiering Monday on IGN.

Brink Developer Diary #1 – Paul Wedgwood

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In a few hours, Paul Wedgwood, the CEO of Splash Damage and Game Director on Brink, will be taking the Main Stage at QuakeC0n 2009 to deliver the first public demonstration of the game. With that happening, we thought now was a good time to release our first dev diary for Brink.

Take it away Paul….

Back in June I was on a flight to London returning home from E3 2009. We had just completed three days of non-stop, behind-closed-doors demos of Brink, to standing-room-only crowds of journalists and industry veterans. The response at the show was phenomenal and very humbling; at one point I had to ask someone not to sit between my legs while I was presenting! What really struck me more than anything was simple: “People get it, they want to play this way too, and we’re not completely mad!” Since the show, the interest in the game has continued to grow. All these ideas we’ve brought together into one game are resonating with audiences.

It’s been a fun road to get to this point.

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