As many of you know, Cormac McCarthy’s award-winning novel, The Road, was a major influence for our development team while working on Fallout 3. Originally slated for release last Fall, the movie is now releasing this year on October 16th.
A new trailer for the film is up — check it out here. I smell a movie night for the office.
Splash Damage’s community guy, Steve ‘Badman’ Hessel, gave me a head’s up on three new developer profiles up on the Splash Damage site. In their latest “Things You Were Too Afraid to Ask Feature,” we get to learn more about Online Services Programmer Ed ‘MrEd’ Reid, Programmer Diogo ‘fozi’ Teixeira, and Technical Environment Artist Radek ‘ElDonaldo’ Szczepanczyk.
We continue to work with Splash Damage on a new project, and we’ll be sharing more details on the game soon.
This morning Todd passed along this YouTube video from GrimReaper019. Using console commands, you get to see a mess of Garys go off like fireworks, courtesy of the Fat Man.
No Garys were harmed in the making of this video.
With more than a dozen new reviews for Broken Steel, I thought I’d share some of the latest links. At Gamer 2.0, Joshua Schwartzmann wrote the following:
With a solid new campaign, an improved level cap, dozens of new perks and tons of powerful weapons at your disposal, Broken Steel is hands down some of the best content Fallout 3 has to offer. With two previous add-ons already giving fans plenty to explore, Broken Steel really pushes the boundaries of what you can come to expect from future downloadable additions. This is the most complete and well-rounded addition to Fallout 3 yet, and anyone can expect to spend hours relishing in what it has to offer.
Additional reviews can be found at the following sites:
To read more reviews, head to our reviews page on the Fallout 3 Official Site.
In other news, there’s a new Fallout 3 interview with Pete Hines at OXM (UK). Here’s a snippet where Pete discusses the upcoming novels for The Elder Scrolls:
Bethesda is also doing Oblivion books. Will this be a continuation of the Oblivion story, or will it lead into another game or product?
Pete: It’s not a continuation of Oblivion but it does fit into… so it’s not like “well, Martin sacrificed himself and Tamriel was saved and next day what happened…” It takes place years or some period of time after that.
As we’ve got more news to share, we’ll let you know.
Today I was alerted about some pretty cool maps created by the community over at UESP. They’ve got Google Map versions of Cyrodiil, The Shivering Isles and Morrowind.
For more on these and other maps, check out these links (Morrowind, Oblivion).
In my last post for Community Scrapbook update, we asked you guys to grab screenshots of the homes you’ve created (or at least touched up). I received plenty of great submissions, and I thought I’d share some of our favorites. Above is Burger Boy by eldiabs.
Great work by everyone. If you’ve got ideas for what the next Community Scrapbook should be, post in the comments section, or hit us up at firstname.lastname@example.org
Hit the jump below to see more submissions.
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Recently we uploaded new Fan Art here on the blog — be sure to check it out. Above is one of the latest submissions we received from FG.
If you’ve got Fan Art to share, send to us at email@example.com.
Here’s some news that’s popped up since the weekend.
To begin, Develop 100 has ranked the Top 100 developers in the game industry and placed Bethesda Softworks #10 on their list. Check out the full list here. Elsewhere in the world of rankings, VG Chartz has begun their countdown of the Top 100 Best Games of All Time. The list isn’t complete, but they’ve ranked Morrowind #92. Here’s a snippet:
“The third entry in the Elder Scrolls saga has established itself firmly as the preeminent open world sandbox role-playing game, wherein you may go anywhere and do anything. It’s true that there is a primary quest to be undertaken, and the beginning and end for many adventurers will ring alike, but the entire point of this game is in how you can establish the path by which you traverse the world.”
Broken Steel reviews continue to make their way online. Check out the latest reviews at Kotaku, Gaming Nexus, Gamespy, VG-Reloaded, and Evolved Gaming. Haven’t played the DLC yet? Head to the AVault forums for a chance to win a DLC code.
If you’re looking for something to listen to before the weekend hits, here’s two new podcasts to check out.
First, OXM Podcast #163 features Todd Howard, who unofficially has had the most guest appearances ever on the podcast. If you want to skip ahead to the parts with Todd, jump to the 22-minute mark.
Meanwhile Pete spent last night discussing Fallout 3 at length on Through the Aftermath.
The weekend is here and it’s time to play games. So what’s the hot new game to play at the office? I’ve heard a few guys raving about Plants vs. Zombies, a garden-fresh take on the “tower defense” genre, made by the team at Pop Cap (Peggle). If you’re interested in giving it a shot, try the demo here.
Have a great weekend.
Jesse Tucker, Level Design: Plants vs. Zombies, TF2. Puzzle Quest has relinquished its stranglehold.
Emil Pagliarulo: Wolverine for 360, Velvet Assassin for 360, and Lord of the Rings Online.
Steve Meister: Werewolf: The Apocalypse, Banjo-Tooie Xbox Live Arcade, and iPhone Scrabble.
Cory Dornbusch: The Charlie Kelly of QA: Fallout 3 Broken Steel.
Brent Krische, QA: Wallace & Gromit’s Grand Adventures, LittleBigPlanet, and hopefully some Fallout 3 over the weekend.
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