We’ll keep you posted on Mothership Zeta news between now and its release on August 3rd.
Last week plenty of folks were turning back the clock with Battlefield 1943, and this week it’s all about Lucasarts’ re-imagination of the adventure classic, The Secret of Monkey Island. For some, it’s a look back on a classic. For me, it’s a chance to play something I always wanted to play.
Aside from Monkey Island, other popular titles include Trine, NCAA Football 10 and Fight Night Round 4.
Let us know the games you’re playing…
Brent Krische: Final Fantasy IV: The After Years, Secret of Monkey Island: Special Edition, and Overlord: Dark Legends.
Louis Riley: Prototype, Secret of Monkey Island SE, and Fight Night Round 4.
Jon DeVriendt: The Secret of Monkey Island, Battlefield 1943, Fight Night Round 4, World of Warcraft, and Starcraft.
Dane Olds, Artist: Super Metroid. Stretching the ol’ Metroidvania muscles in preparation for Shadow Complex.
This weekend Gamespot put up a new hands-on preview of WET. Check it out for new impressions, footage and screenshots. The preview is written by Alex Sassoon Coby, who also narrates the video preview.So if you’re too lazy to read on this Saturday afternoon, just hit play.
Speaking of WET, it’s included in a new feature at GameDaily about 14 games confirmed for release in 2009.
For those not familiar with QUAKE LIVE, it’s a browser-based (and totally free) version of Quake III Arena. As announced in a press release today, QUAKE LIVE will have a huge presence at QuakeCon 2009 — with tournaments for amateurs and pros alike with a total of $50,000 in prize money.
To read all the details about the touraments, check out the press release. For on the official rules, requirements, prize money distribution, pool of arenas and additional information, please go to www.quakecon.org.
This week we check in with Bob Chisholm (aka Yasgur)– one of our BGS forum moderators. Bob is retired (a former employee of Xerox) and lives in New Windsor, NY. Each day when he preps to moderate the forums, he puts on this suit and tie (sorry, banhammer not pictured).
How did first make your way to the Bethesda Game Studios forums?
I can’t really recall, but I’d bet it was asking about that damnable puzzle box.
AI Programmer Jonas ‘suctionlord’ Nelson is the latest Splash Damage developer to be profiled on their site. Prior to joining their team, Jonas worked for Avalanche Studios (makers of Just Cause). Below is an excerpt from his interview:
What do you do at Splash Damage?
I work as an AI Programmer, which means I get to write the code driving the computer-controlled characters in BRINK. I spend most of my time making them better and more fun to play with, be as an opponent in combat or as an ally helping you out.
Check out the rest of the interview at Splash Damage‘s site. As more details emerage on Brink, we’ll keep you posted.
Here’s a quick look at what’s going on around the web.
Following our news on Mothership Zeta’s release date, GamePro has a new interview with DLC Producer Jeff Gardiner. Here’s a snippet:
Will there be different types of aliens, such as Face Huggers and full-grown entities?
Jeff Gardiner: Yes there are different versions of the standard alien, an alien robot and another creature I can’t spoil just yet.
More after the break….
Here’s another look inside the offices of A2m. This week we meet Levon Louis.
What’s your job at A2M?
Team Lead Sound Designer and the Audio Director for WET.
Today we’re pleased to release the first four screenshots for Mothership Zeta, our fifth and final DLC for Fallout 3. Head to the Fallout 3 Official Site to see them in all their glory.
As the subject line already states, we’re bringing Mothership Zeta to Games for Windows LIVE and Xbox LIVE on MONDAY, August 3rd for 800 MS Points. The DLC will be released at a later date on PlayStation 3.
Stay tuned between now and August 3rd for more details on Mothership Zeta.