What we’re playing

plantsvszombiesscreenshot-399x300.jpg

The weekend is here and it’s time to play games. So what’s the hot new game to play at the office? I’ve heard a few guys raving about Plants vs. Zombies, a garden-fresh take on the “tower defense” genre, made by the team at Pop Cap (Peggle). If you’re interested in giving it a shot, try the demo here.

Have a great weekend.

Jesse Tucker, Level Design: Plants vs. Zombies, TF2. Puzzle Quest has relinquished its stranglehold.

Emil Pagliarulo: Wolverine for 360, Velvet Assassin for 360, and Lord of the Rings Online.

Steve Meister: Werewolf: The Apocalypse, Banjo-Tooie Xbox Live Arcade, and iPhone Scrabble.

Cory Dornbusch: The Charlie Kelly of QA: Fallout 3 Broken Steel.

Brent Krische, QA: Wallace & Gromit’s Grand Adventures, LittleBigPlanet, and hopefully some Fallout 3 over the weekend.

Continue reading full article ›

Planet Elder Scrolls Hall of Fame

tent.jpg

At Planet Elder Scrolls they’ve announced their April Hall of Fame mods for Oblivion and Morrowind. Here’s a look:

For Morrowind:

For Oblivion:

  • Silverware Weapons by Jellie _beenz: This mod replaces all stock Oblivion and Shivering Isles forks, knives, rakes, and hoes with usable versions. It also replaces all hand scythes, shovels, small brooms, farm brooms, pickaxes, dirty pickaxes, large bones(ones that look like thigh bones), calipers, and shears in leveled lists. No word if there will be sporks in an update.
  • Chingari and Ismelda Demon Race _ EC – UFF -Bab support by Chingari and Ismelda: Adds a demon race and 5 new eye sets to the game. Get all the details here.
  • RealSwords – Orc by waalx: The Orc module features an assortment of sabers, cleavers and swords that can be wielded by any races — with special incentives for Orcs.

Congrats to these modders on their hard work.

Xbox All-Nighter tomorrow night

fallout3_x360_cover-hires111.jpg

With the release Broken Steel this week, Microsoft is having an Xbox All-Nighter tomorrow night for Fallout 3. I’m told in the lead up to the event, Xbox’s Major Nelson and Trixie will be giving out Broken Steel codes — you might want to keep an eye on their Twitter pages.

If you participate on Saturday, the Xbox guys and gals want you to share your All-Nighter experiences. Send them your your pictures and stories to to xlmail@microsoft.com with the subject, “Xbox All-Nighter.” Don’t forget to send them your Gamertag too. You might be rewarded!

Broken Steel Review Roundup

brokensteelscreen_08B.jpg

I’ve been combing the internet for reviews on Broken Steel and thought I’d share a few of them.

At GameFocus, Brian Edey had this to say in his review:

“Bottom Line is that there is much to explore, must to experience and much to disintegrate in the game and this is why the final score is so high for the expansion. It’s the best DLC we have seen in a long time for any content on any platform for any game.”

Additional reviews and impressions can be found at these sites:

As more reviews come in, we’ll update the blog and our review page on the Fallout 3 Official Site.

Around the Web: Interviews edition

toddlaunchparty.jpg

To celebrate GamePro’s 20th Anniversary (congrats guys!), they’re putting together a list of their top 20  most influential people in gaming from 1989 to 2009. Making the list at #18 was our very own Todd Howard. For the occasion, GamePro has a video chat with him where he talks about what made him get into the industry, his favorite games, and more.

Planet Fallout has a new interview with Broken Steel’s Lead Designer Alan Nanes. Here’s a snippet:

Was it difficult to make the decision to completely change the game’s original ending? And why did you choose that path?

Alan: This was the decision that we spent the longest time pondering when we all sat down to work out the details. We had to decide how much we were going to alter the ending and at the same time, make sure we didn’t invalidate the decisions that the player had made previously. It was a challenge to present everything to the player in a seamless manner, so the new content wouldn’t feel simply tacked on.

Over at NowGamer, there’s a five-page retrospective on Fallout 3 featuring Emil and Todd, and a comparison to Dark Side of the Moon.

Finally, there’s a new interview with yours truly up at Gamasutra. Thinking back now… I’m pretty sure Todd said I was one of the guys holding a shield in Counter Strike — not a “meat shield.” It’s been abbreviated to Meat Shield since — easier to say. :)

Broken Steel update

brokensteelscreen_099B.jpg

Many of you have already noticed that Microsoft has re-hosted Broken Steel on Games for Windows LIVE. For more details on downloading and using Games for Windows LIVE, head here.

To access the DLC (Games for Windows and Xbox 360), make sure you have the Fallout 3′s latest title update, version 1.5. When connecting to LIVE, you’ll be prompted for the update. Alternatively, PC players can download it from our site.

Unlike the previous DLCs, The Pitt and Operation: Anchorage, Broken Steel’s questline requires the player to have completed the main quest before venturing on. If you haven’t reached the game’s end, you’ll still notice the game’s new achievements, level cap, perks, enemies, weapons, etc.

In other news, on Xbox 360, Microsoft has resolved issues users were reporting with new achievements not being reflected in their Gamerscores. Any achievements that you receive at this point should show up in your Gamerscore as well. If you’re still experiencing issues, you may need to recover your Gamertag. If you have further questions, contact Xbox customer support.

We thank you guys for being patient, and we hope you enjoy Broken Steel. To discuss the latest DLC, head to our official game forums.

Around the web

RogueWarrior02B.jpg

Here’s a few interesting links from around the web.

Voting for the Golden Joystick Awards 2009 has begun. Fallout 3 is nominated in five categories: Ultimate Game of the Year, PC Game of the Year, PlayStation Game of the Year, Xbox Game of the Year, and Soundtrack of the Year. Additionally, Bethesda is nominated for Publisher of the Year, and Rogue Warrior is nominated in the The One to Watch category.

Speaking of Rogue Warrior, Inc Gamers has a video interview with Senior Producer Sean Griffiths. Elsewhere, Ron Burke at Gaming Trend has new previews up for both Rogue Warrior and WET.

In WET news, a new interview with Patrick Fortier is up at Team Xbox

At SPOnG, there’s a new interview with Pete. Here’s an excerpt of Pete discussing Fallout 3′s new level cap — hitting tomorrow with Broken Steel:

SPOnG: Will there be enough quest experience to be had in Broken Steel for players to level up to 30 without having to grind on pre-DLC quests/enemies?

Pete Hines: No, probably not, and that wasn’t the intention. The intention was to remove the level cap so that if you have Broken Steel, regardless of whether you want to play that quest or not, or you want to start a new game from scratch, you can continue playing beyond level 20. Again, fans wanted to be able to take their characters to higher levels, so we included it. But it is not specific to the length of Broken Steel, at all. It is a very long climb to get from 20 to 30 and you’ll need to do a LOT to get there.

Finally, Pittsburgh City Paper talked about The Pitt with Emil. Read it here.

New faces on Facebook

With news on Rogue Warrior and WET hitting this week, we’ve got new Facebook pages up for both. We’ll update both pages with screenshots, previews and more. You can find them below.

Rogue Warrior Facebook Page

WET Facebook Page

If you haven’t checked it out already, we’ve already got a Fallout 3 Facebook Page, too. And here on the blog, we’ve added Facebook links in the top-right corner to make accessing them easier. Additionally, you’ll notice our new “Share” feature with each post — so you can link to Facebook, Digg, Twitter, etc.