February Hall of Fame Mods at Planet Elder Scrolls

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The latest Elder Scrolls mods to make the Hall of Fame at Planet Elder Scrolls have been announced. Here’s the mods from Morrowind and Oblivion that were honored in February.

From Oblivion:

  • Wayshrines in the University by Rauko Ohtar: This mod adds nine Wayshrines to Arcane University’s garden.
  • FCOM: Convergence by dev_akm and TeamFCOM: One of the more popular mods out there, this mod allows you to run Oscuro’s Oblivion Overhaul, Martigen’s Monster Mod, Oblivion WarCry, and Francesco’s Leveled Creatures-Items together.
  • Custom Race Fix by KyneTarse: According to the author, this mod adds “catch-all” dialogue to the prisoner at the beginning of the game. This dialogue will trigger the beginning of the game for any non-default race.

From Morrowind:

Congrats to the modders honored in February. Elsewhere, congrats to Nehrim, who was recently nominated for Best Upcoming Mod at ModDB for his project, Nehrim: At Fate’s Edge.

New Splash Damage Developer Profile

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This week there’s a new developer profile over on Splash Damage’s site. This week we get a chance to meet Rav ‘ioli” Channa — who serves as their HR Manager. Rav has had a pretty busy year — bringing on new talent for the team currently working on a title we can’t talk about yet. You can read about some of their hires here, here, and here too.

Be sure to check her interview out. In the meantime here’s a snippet:

What are the best and worst parts of your job?
I like challenges and my role is full of those so probably that’s the best part of my job. It’s about how I can make a positive impact on the company whilst still retaining the culture. I’ve also had the chance to get to know some seriously talented and interesting people so I’ve really enjoyed my time here so far!

The worst part of my job is dealing with tricky and often sensitive situations that arise in the workplace. It’s not an easy job but someone’s got to do it!

That’s it for now. We’ll continue to keep you posted on developments at Splash Damage.

The Pitt hits March 24th

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Today we announced that Fallout 3′s second DLC, The Pitt, will be released on Xbox LIVE and Games for Windows LIVE on Tuesday, March 24th and cost 800 Microsoft Points.

Along with the announcement, we’ve got three brand new screenshots up on our official site — including the one above that introduces you to the Trogs. For more details on The Pitt, check out new hands-on impressions at OXM (UK) and Eurogamer.

That’s all for now…we’ll keep you posted on new details on The Pitt.

Preparation for the Future

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In preparing for the launch of Fallout 3, there were a lot of things we wanted to do, including having our faces melted by the Foo Fighters (check), creating an armada of Brotherhood of Steel statues (check), and creating a fun website to…well…prepare everyone for the future.

For the latter, we knew all along we wanted a site that captured the vibe of Fallout 3 — something that fans could visit and waste way minutes, if not hours, in preparation for the game’s release. For the site, we turned to the talented folks at AKQA, and the result was Prepare for the Future.

This week you can learn a little bit more about what went into making the site. Gasket Studios, who worked with AKQA and our team to make the memorable videos on the site, have a new behind-the-scenes feature on how they made the videos…check it out.

Meet the Moderators: Summer

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For awhile now, I’ve been interviewing folks from our Fallout/Elder Scrolls mod community. After talking with some guys at the office, we decided it might be fun to interview a different kind of mod — our forum moderators.

We kick of “Meet the Moderators” this week with Rebecca Mueller, otherwise known in the forums as Summer. Summer is a Retired CCRN BSN MS (that’s fancy for being a nurse) and lives in the great state of Alaska.

On to the interview…

Continue reading full article ›

Around the web

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It’s been over a week since we last gave an update from around the web, so there’s plenty to catch up on.

We’ll begin with IGN, who are currently counting down The Top 100 Game Creators of All Time. We’re excited to see that Todd made the list at #70. Here’s a snippet of what they had to say about him:

“Where most designers tend to think in terms of simplicity and economy, Howard’s games have been defined by a staggering sense of scale and immersion that few others can match.”

The list is still ongoing, but there’s some of names worth mentioning. Morrowind/Oblivion composer Jeremy Soule cracked the list at #86. Meanwhile, Fallout fans might recognize a few other names on the list, including Feargus Urquhart (#89), Tim Cain (#85), and Chris Avellone (#80).

Sticking with developer news, if you haven’t seen it already, Todd answered questions for G4 while at this year’s D.I.C.E. Summit. In the ten minute interview, he discusses The Pitt, answers reader questions, and more.

Emil is in the news in a few places, too. At Edge, he was honored in their Hot 100 Games Developers list (#17). Meanwhile, a new feature on storytelling in games features him as well. You can read that here.

More news after the break…

Continue reading full article ›

Project Safehouse contest at Planet Fallout

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Those of you out there modding Fallout 3 with the G.E.C.K., I thought you should know about a new modding contest over at Planet Fallout called Project Safehouse.

For the contest, they’ll be looking for the best user-created Vault in three categories:

  • Personal Vault
  • Corporate Vault
  • Government Vault

For each of the three categories, contest sponsor NVIDIA will be giving away a GeForce 9800 GTX Graphic Card. The Project Safehouse Contest is for US citizens who are at least 18 years of age and runs until April 2, 2009. For more details and contest rules, head to Planet Fallout.

Fallout 3 Update v 1.4

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This morning a new update (v 1.4) was made available on Games for Windows LIVE and Xbox LIVE. This update is specific to The Pitt only — which deploys later this month.

The update is available here for PC users here on the Fallout 3 Official Site. Here’s what v. 1.4 covers:

  • New achievements for The Pitt
  • Support for multiple downloadable content

When we’ve got more details to share on The Pitt, we’ll let you know.