Point Lookout Roundup

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With Tuesday’s release of Point Lookout, there’s quite a few reviews now online. Here’s a rundown:

GameSpy called picking up Fallout 3’s 4th DLC a “no brainer.” Here’s a snippet from the review:

“The quest lines and exploration gameplay feel very Fallout, and you’ll want to walk through every inch of the map to make sure you don’t miss out on the many different landmarks tucked away in its farthest reaches. The battles can be quite challenging, and there’s plenty of creative, genuinely funny stuff here that’ll have as much of an impact as the greatest bits from the original game.”

More Point Lookout reviews can be found below….

If you’ve already picked up Point Lookout and need some help along the way, you can also check out IGN’s Point Lookout Walkthrough.

Welcome id!

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If you didn’t see it, today our parent company, Zenimax Media, put out a press release announcing the acquisition of id Software. Creators of world-renowned games such as DOOM, QUAKE, Wolfenstein, and its upcoming title, Rage, we’re very excited to have them join our family. Here’s a snippet from the release:

Robert Altman, the founder, Chairman & CEO of ZeniMax Media stated, “We, along with many others, consider id Software to be among the finest game studios in the world, with extraordinary design, artistic and technical capabilities. They have demonstrated, repeatedly, that rare ability to create franchise properties that are critical and commercial successes. Our intention is to make sure id Software will continue to do what they do best – make AAA games. Our role will be to provide publisher support through Bethesda Softworks and give id Software the resources it needs to grow and expand.”

To read the full press release, head here. You can also read interview with id’s founder, John Carmack, at USA Today and at Kotaku (stories here and here).

Point Lookout now available

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Point Lookout is now available to download for Xbox 360 and Games for Windows. You can buy both versions online through the Xbox LIVE Marketplace and Games for Windows LIVE Marketplace (be sure to download the GFWL Client if you haven’t already) . Also be sure to check out the latest screenshots, the Point Lookout trailer, and the team diary on the creation of Point Lookout.

For the Games for Windows version of Point Lookout, make sure you have the latest game update (v 1.6). Get it here.

Update: Wanna see more on Point Lookout. Check out videos at G4TV and MSNBC Tech Watch.

Inside the Vault: Nathan Purkeypile

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Today’s Inside the Vault explores the exploding mind (see what we did there?) of Artist Nathan Purkeypile. This pic is from Purkey’s desk, where he’s got a huge poster of a bomb test.

What’s your job at Bethesda?
I am a world artist. On Fallout 3, I was tasked with doing passes on most of the major locations in the game to make sure that they were all as polished as possible. I also created some of the cities, such as Little Lamplight and Tenpenny Tower. Besides that, I also created some of the kits for dungeons, such as the cave kit and the neoclassical kit. I also lit about half of the interior cells in the game. After we shipped Fallout 3, I was heavily involved in a lot of the DLC, especially Point Lookout. I was the Lead Artist and Co-Designer on that project, it was a ton of fun to work on and you can blame all of the crazy ideas on Joel Burgess and me.

Continue reading full article ›

Point Lookout Diary, Screens (Updated)

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Hello from London. Just wanted to let you know on the Fallout 3 Official Site, we’ve got a new Team Diary for Point Lookout. The diary was written by Joel Burgess and Nate Purkeypile, Lead Designer and Lead Artist for Point Lookout, respectively. In the diary, they discuss how DLC #4 came to be, and even share early images from the project’s development.

In addition to the diary, we’ve uploaded six new screenshots — including the image above. Head here to see the rest.

Point Lookout will be available for download on Xbox LIVE and Games for Windows LIVE this coming Tuesday, June 23.

Update: In related news, The Hachiko interviewed Joel Burgess and Jeff Gardiner to discuss Point Lookout and Mothership Zeta. Read the interview here. Jeff was also interviewed for Platform Nation.

Around the web… (Updated)

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Welcome back to another web update…shall we get started?

At The Escapist, we’ve got two things for you to check out. First, Emil shared a cool gaming anecdote with the site for a series called First-Person Gaming. To find out who pwn’d him in Call of Duty 4, click here. Also on the site, part-time mycologist Zach Miller has a column this week titled, “The Shrooms of Oblivion.” Here, he discusses the realism of Oblivion and how real-world plants (err mushrooms) add to the player immersion. Here’s a snippet of the column, where he talked with one of our artists, Noah Berry:

Noah Berry, an artist at Bethesda, said that using real-world plants was entirely in keeping with the Elder Scrolls series. “Personally, I’ve always found that some of the most vivid and absorbing fantasy worlds – in fiction, film or in games – have familiar elements operating as touchstones for the participant. Even if they only register on a subconscious level, the more realistic trappings can provide contextual grounding for the player.”

We’ll move along (since I hate mushrooms) to Bitmob, who have 21 Random Questions with Todd Howard. Learn about Todd’s favorite book and 20 other random things.

In other news, gaming site Pwn or Die has a feature on 11 of the Worst Virtual Jobs in Video Games. Check it out to see what Fallout 3 job was included (as well as two careers from Fallout 2).

There’s new coverage for WET and Brink too. Gamespot has a new interview with Ed Stern, Senior Lead Designer at Splash Damage. Elsewhere, a new preview for WET is up at Gamervision.

Gamervision also got a chance to see Brink at E3. Check out that preview here. For more on Brink head to Gaming Angels, Maximum PC, and finally Kotaku (AU) — who feature the game as one of The Top 10 Best Original Games of E3.

Update: MTV Multiplayer has an interview with Jeff Gardiner from E3 in which he gives a few details on Fallout 3’s final DLC, Mothership Zeta.

Bioshock/Oblivion Double Feature

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Today in a joint release with 2K Games, we announced a bundle that will feature 2006 Game of the Year Winner The Elder Scrolls IV: Oblivion along with 2007 Game of the Year Winner BioShock into one complete package. Beginning July 7, the BioShock & The Elder Scrolls IV: Oblivion Bundle will be available in retailers across North America for Xbox 360 ($39.99) and Windows-based PCs ($29.99).

For more details, check out 2K’s press release here.

Morrowind, Oblivion and Call of Cthulhu now available on Steam

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We’re happy to announce that The Elder Scrolls III: Morrowind Game of the Year, The Elder Scrolls IV: Oblivion Game of the Year plus all the downloadable content, and Call of Cthulhu are now available on Steam.

The Elder Scrolls III: Morrowind Game of the Year includes Morrowind and its expansions, Tribunal and Bloodmoon (available in English, French, German, Spanish and Italian).

For Oblivion, you’ll have two different options to choose from. You can get The Elder Scrolls IV: Oblivion Game of the Year — which includes Oblivion plus expansions, Knights of the Nine and Shivering Isles (available in English, French, German, Spanish and Italian).

Or get the “never available before in one package” called The Elder Scrolls IV: Oblivion Game of the Year Edition Deluxe, which features Oblivion, Knights of the Nine, Shivering Isles and all the downloadable content, which includes the following (available only in English):

  • Horse Armor Pack
  • Wizard’s Tower
  • The Orrery
  • Thieves Den
  • Spell Tomes
  • Vile Lair
  • Mehrunes’ Razor
  • Fighter’s Stronghold

Want both Morrowind GOTY and Oblivion GOTY? You can save even more by purchasing The Elder Scrolls Game of the Year Pack (or Game of the Year Pack Deluxe).

Meanwhile, if you’re a fan of the works of H.P. Lovecraft, you really owe it to yourself to play Call of Cthulhu (available in English, French and German). When he heard it was going up on Steam, Emil Pagliarulo sent me this about Call of Cthulhu – “That game has some seriously terrifying sequences. Headfirst really did a great job of capturing the Cthulhu vibe. Actually getting to experience parts of Lovecraft’s short stories – like ‘The Shadow over Innsmouth’ –  is awesome.”

Some caveats: Steam is like Sandals. It’s all inclusive. So if you already own Oblivion but want to get the expansions or downloadable content, you need to own the Steam version of Oblivion. Which isn’t all that bad since it lets you toss that disk.

Happy downloading!