Head to Twitch.TV/PAX now to watch BattleCry Studios present their PAX Australia Panel, “Welcome to the WarZone”!
From everyone at Bethesda, we wish you a happy and safe Halloween weekend. While you’re haunting about, feel free to share your best Halloween creations and costumes using the hashtag #BethesdART or emailing us at email@example.com.
Update: Pete’s panel is complete. Tune back to the official PAX Twitch page tomorrow at 9am for the encore stream.
Put the soccer ball down and tune into Twitch.TV/PAX. It’s time to watch Pete Hines present his storytime keynote for PAX Australia. If you miss tonight’s live airing (7:30 pm edt), you can tune in for an encore at 9 am edt tomorrow.
Want more from BATTLECRY? Be sure to tune into Twitch tomorrow to catch the “Welcome to the WarZone” panel — streaming live at Twitch.TV/PAX tomorrow night at 11pm ET (that’s 2pm AEDT if you’re in Australia).
Good news for fans in Australia and New Zealand. Announced today at PAX Aus, you’ll be the first to play BATTLECRY in Beta!!!
BETHESDA SOFTWORKS ANNOUNCES BATTLECRY BETA TO DEBUT IN AUSTRALIA AND NEW ZEALAND IN 2015
Sign Up for Beta Now for BattleCry Studios’ Free-to-Play Online Team Action Game
October 31, 2014 (Melbourne, Australia) — Bethesda Softworks®, a ZeniMax® Media company, today announced that the first beta tests for BATTLECRY™, the all-new online multiplayer action combat game from BattleCry Studios, will begin exclusively in Australia and New Zealand starting in early 2015. Featuring 32-player battles, BATTLECRY’s team-based combat combines visceral brutality and competitive multiplayer action to create a new gameplay experience that’s free to play.
Led by long-time industry veteran Rich Vogel (Star Wars: The Old Republic, Ultima Online), the team at BattleCry Studios is comprised of seasoned developers with decades of experience working on critically-acclaimed action and competitive multiplayer franchises. BATTLECRY is the first project for the Austin-based studio since it was formed in 2012 with one goal: to create fun, high-quality online experiences for a connected world.
In BATTLECRY, step into a bold, expressive world envisioned by Viktor Antonov (Half-Life 2, Dishonored) where gun powder has been banned following a cataclysmic world war at the dawn of the 20th century. Traditional warfare is now a relic of the past and all conflicts are settled head-on by elite teams of chosen warriors in sanctioned WarZones. Choose your warrior – each with a meaningfully distinct suite of attacks and abilities – from one of several factions from diverse parts of the world. With strategy, brutal attacks, and unique weapons, fight for power and glory across the WarZones.
“It will be extremely exciting to see people from Australia and New Zealand jump in and play the game when beta begins in 2015,” said Rich Vogel, president and executive producer at BattleCry Studios. “Everyone at the studio is looking forward to working with players in these two countries as we begin testing the game. They are paving the way for the rest of the world and will have a hand in helping us shape the future of BATTLECRY.”
Australians will have the chance to experience BATTLECRY for the very first time during PAX Aus 2014 at the Melbourne Convention and Exhibition Centre from October 31 to November 2.
Players in Australia and New Zealand can now sign up for beta at: www.battlecrythegame.com.au.
For more information on the game or to view the first gameplay video, visit the official BATTLECRY website: www.battlecrythegame.com.au.
About ZeniMax Media Inc.
ZeniMax Media is a privately owned media organization headquartered outside Washington, DC with international publishing offices in London, Paris, Frankfurt, Eindhoven, Sydney, Hong Kong, and Tokyo. Through its subsidiaries, ZeniMax Media creates and publishes original interactive entertainment content for consoles, the PC, and handheld/wireless devices. ZeniMax Media divisions include Bethesda Softworks, Bethesda Game Studios, id Software, Arkane Studios, Tango Gameworks, MachineGames, BattleCry Studios, ZeniMax Europe Ltd., ZeniMax Asia K.K., ZeniMax Asia Pacific Limited and ZeniMax Online Studios. For more information on ZeniMax Media, visit www.zenimax.com.
About Bethesda Softworks
Bethesda Softworks, part of the ZeniMax Media Inc. family of companies, is a worldwide publisher of interactive entertainment software. Titles featured under the Bethesda label include such blockbuster franchises as The Elder Scrolls®, DOOM®, QUAKE®, Fallout®, Wolfenstein®, Dishonored®, Prey® and RAGE®. For more information on Bethesda Softworks’ products, visit www.bethsoft.com.
About BattleCry Studios
BattleCry Studios, located in Austin, TX, brings together a group of seasoned developers with one goal: to create fun, AAA online global experiences for the connected world. Drawing on decades of experience from places like BioWare, Valve, 343 Studios, Treyarch, and more, BattleCry isn’t just a place where great games are created. It’s where designers, engineers, and artists work side by side to redefine a genre.
BATTLECRY, BattleCry Studios, The Elder Scrolls, Bethesda Game Studios, Dishonored, Arkane, The Evil Within, PsychoBreak, Tango, Tango Gameworks, MachineGames, Prey, Bethesda Softworks, Bethesda, ZeniMax and their related logos are registered trademarks or trademarks of ZeniMax Media Inc. in the United States and/or in other countries. Fallout is a registered trademark or trademark of Bethesda Softworks LLC in the United States and/or in other countries. id, id Software, id Tech, DOOM, QUAKE, Wolfenstein and RAGE are registered trademarks or trademarks of id Software LLC in the United States and/or in other countries. Other product and company names referenced herein may be trademarks of their respective owners. All Rights Reserved.
In time for Halloween, you can scream on Steam – free (!!) – through three chapters of The Evil Within!
Starting October 30th, you’ll be able to enjoy the first three chapters for free. If you choose to purchase the game after the first three chapters, you’ll be able to continue your save progress, and as an added bonus, we’ll throw more evil your way with a free copy of Call of Cthulhu. Finally, and for a limited time only, we are offering 50% off The Evil Within’s Season Pass!
Already purchased The Evil Within and its Season Pass? Fear not. Those that already have the main game will have Cthulhu added to your library, and purchasers of the Season Pass will receive special offers on other Bethesda titles.
In time for Halloween, our very own Lindsay Westcott put together some very evil jack-o-lantern templates. Below you can print out any of our designs. If you’d like to share your carving skills with these templates or your own Bethesda creations, tweet us with the hashtag #BethesdART or email us at firstname.lastname@example.org.
Who says you only need to celebrate all things horror in October. Between now and Friday, you can enter our The Evil Within™ Custom Xbox One Halloween Giveaway Contest for a chance to win a The Evil Within-themed Xbox One console!
There’s two ways to win. On Twitter, follow @bethblog and retweet this post and you might end up winning our “Piercing Eye” custom console. Meanwhile, you simply need to share this Facebook post to have a chance at winning winning the “Asylum”-themed console (shown above).
For both contests, you must be 18 to enter and be a US resident (stay tuned for similar contests in other territories). For the contest’s official rules, visit here.
This weekend BattleCry Studios descends upon Melbourne, Australia to give folks down under a first chance to play BATTLECRY. Joining the team for the long journey is the studio’s brand-new community manager, Shahin Kanafchian.
Today he’s here to introduce himself, and you can expect to hear plenty more from Shahin in the future…..
My name is Shahin Kanafchian, and I’m really excited to introduce myself as the Community Manager for BATTLECRY. As a lifelong gamer, I love engaging with players and I understand how important it is to put you at the heart of everything we do. It’s still early days, but that’s why I’m excited – it gives me the chance to work with you to build things from the ground up. So, here’s a rundown of where I think we’re at so far, and what you can expect in the future.
I’m a huge believer in transparency, and as a studio, we want to foster a real relationship with you by communicating openly and honestly. This game is for our players, and so your feedback will be incredibly important! The team and I will be doing our best to listen, communicate and collaborate with you to make it awesome. For me, nothing is more satisfying than seeing the crazy ways you’ve managed to min/max your way to victory.
Right now, you can find us on Twitter and Facebook – so expect plenty of information through those channels. You’ll also be able to find news, videos and content through our friends at Bethesda – such as their blog, forums, YouTube and Twitch channels. There may come a time when we outgrow these pages as this pre-alpha game becomes a real boy, but you’ll definitely be in the loop along the way.
I also want to bring the discussion to players wherever we can. For example, a few amazing people have already set up a BATTLECRY subreddit and we love them for it! I’ll do what I can to chip in and hang out wherever possible. Word of warning, , I’ve even been known to frequent IRC in the past. Yes… it’s that bad.
This weekend we will be in Melbourne for Bethesda’s first-ever showing at PAX Aus!
Attending? In addition to being able to play BATTLECRY at our booth (#2100), we have a full docket of panels that we’re participating in — highlighted by Pete Hines storytime keynote and our BATTLECRY: Welcome to the WarZone” developer panel — both which will be streaming globally on Twitch.TV/PAX.
But there’s much more. Get the full rundown below (all times listed in AEDT)
Friday, October 31st
Storytime with Pete Hines
10:30am – 11.30am | Main Theatre | Streaming live via Twitch.tv/PAX
The Customised Is Always Right: Pre-gen vs Custom Characters
16:30 – 17:30 | Galah Theatre
Panelists Include: Rich Vogel, Executive Producer, BattleCry Studios | Jessica McDonell, Video Journalist, GameSpot | Jeffrey Yohalem, Lead Writer, Ubisoft | Aidan Scanlan, Assistant Director of Design, Bioware | Moderated by Nic Healey, senior editor at CNET.
Halloween Horror Games Panel
19:30 – 20:30 | Dropbear Theatre
Panelists Include: Pete Hines, VP of PR & Marketing, Bethesda | Robert Dowling, Game Developer, Pixelpickle Games | Drew Hobbs, Writer and Game Director, IRL Shooter | Brian Hicks, Lead Producer, Bohemia Interactive | Moderated by Zorine Te, Associate Editor, GameSpot
Saturday, November 1st
BATTLECRY: Welcome to the WarZone
14:00 – 15:00 | Wombat Theatre | Streaming live via Twitch.tv/PAX
BattleCry Studios Panelists Include: Rich Vogel, Executive Producer | Lucas David, Design Director | Mark Tucker, Senior Systems Designer | Shahin Kanafchian, Community Manager | Moderated by Rae Johnston, Presenter, Tech Space
Building New IP- Pixel by Pixel
18:30 – 19:30 | Wombat Theatre | Streaming Live via Twitch.tv/PAX
Panelists Include: Pete Hines, VP of PR & Marketing, Bethesda | Siobhan Reddy, Studio Manager, Media Molecule | Randy Pitchford, President, Gearbox Software | Ken Wong, Lead Designer, UsTwo Games | Barry Meade, CEO, Fireproof Moderated by Bajo, Presenter, Good Game.
Sunday, November 2nd
The Importance of Diverse Skillsets When Making Games
14:00 – 15:00 | Fruitbat Theatre
Panelists Include: Lucas Davis, Design Director, BattleCry Studios | Randy Pitchford, President, Gearbox Software | Ken Wong, Lead Designer and Artist, UsTwo Games | John Nesky, Feel Engineer, thatgamecompany | Michael Hampden, Lead Game Designer, Ubisoft Singapore | Moderated by Jessica Citizen, Editor, Player Attack.