Weekend Update: New interview with Emil at Gamasutra

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This weekend at Gamasutra, there’s a new interview with Fallout 3 Lead Designer Emil Pagliarulo. Here’s a peek at it:

And due to the nature of the world, there are times when you can inadvertently run into a clue or mission that most people probably won’t find until later in a quest line.

Emil: Oh god, yes. That was a decision we made. If the player wants to explore, you can actually cut out probably 10 to 15 percent of the main quest by finding stuff early, like the dad character. The first quest is geared toward finding him, but if you go off and explore, you can still run into him.

Read the rest of the four-page interview here.

Around the web: The one where Chandler returns edition

The weekend is almost here, but here’s some news and more from around the web.

DarkOne, the site administrator for TES Nexus and Fallout 3 Nexus, let me know about Nexus’ Millionth Member Modding Competition. The contest is in honor of, you guessed, the combined communities soon having their one millionth member, and to celebrate the occasion (congrats!), they’re having a modding competition. Head here for details, rules, and more.

New previews for Broken Steel continue to make their way online. Here’s a snippet from Will Tuttle’s preview for GameSpy:

“One of the first things I noticed about Broken Steel is the fact that it will feature a bunch of new enemies, provided your character is above level 18. The Feral Ghoul Reavers are similar to their creepy cousins, but they pack quite a bit more punch, tossing grenades with reckless abandon, safe in the knowledge that they’re covered with heavy body armor. Speaking of armor, the new Enclave Hellfire Troopers that you’ll encounter in the military base are wearing some stylish new gear, as well as sporting a badass new weapon that we’ll talk about later. Finally there are the new Supermutant Overlords, which I unfortunately didn’t get to see. I only pray they’re tougher than the Supermutant Behemoths that I was taking out with ease by the end of the main game. Those guys were wusses.”

For more previews, check out Game Informer, GameDaily, Videogamer, Inc Gamers, PC Format, Edge, Play.tm , GamePro, WorthPlaying, SPOnG, GamesRadar, G4TV, and UGO.

At yesterday’s MCV Awards for the game industry, Bethesda won the Sales Triumph Award for Fallout 3. To see all the winners, head here.

In the weird and wacky, Crispy Gamer has included  Fallout 3 in their on-going series, World’s Greatest Videogame Toilets. Meanwhile, IGN lists the Capital Wasteland as one of the Top Ten Worst Video Game Vacations.

And finally, we’ve got another Matthew Perry update. After talking up Fallout 3 on Jimmy Fallon and The View last week, our favorite “Friend” continued his discussion on the Ellen DeGeneres show. In the video above, head to the 8:45 mark.

Two more iPhone titles from Vir2L Studios

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Our sister studio, Vir2L Studios,  have released their latest iPhone/iPod touch games — Base Jumper and Vir2L Drums Taiko.

Base Jumper recreates the adrenaline rush of soaring through the skies and utilizes the tilt controls of the iPhone and iPod touch’s accelerometer. The levels within the game take you to the Grand Canyon, the Swiss Alps, and a downtown cityscape. On iTunes, you can purchase Base Jumper for $1.99.

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Vir2L Drums Taiko is a rhythm-action title with the zen-like experience of Taiko drums on your iPhone (or touch) — whether you’re on the couch, on the subway, or anywhere else your travels take you. The game offers a variety of drums, which you can use in Session, Training, and Freeplay modes. Like Base Jumper and Scram Sam, Vir2L Drums Taiko can be purchased on iTunes for $1.99.

For more updates, keep an eye on our pages set up on Twitter and Facebook.

Broken Steel gameplay on X-Play

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Tonight on G4TV, the X-Play crew premiered the first footage of Fallout 3’s third DLC, Broken Steel. On their site, see the extended edition of Adam Sessler’s interview with Todd and Emil. Keep in mind there’s some minor spoilers, especially if you haven’t completed the main quest.

Broken Steel hits Xbox LIVE and Games for Windows LIVE May 5th.

Inside the Vault: Jon Paul Duvall

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This week we chat with Designer Jon Paul Duvall.

What’s your job at Bethesda?
I’m privileged to be on the design team.  I create characters and quests, write dialog, script objects, enter data on a bagillion forms (NPCs, creatures, items, etc.), help balance game systems, run around poking programmers and artists in the eyes, etc. No day is the same. And I love it.

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Broken Steel arrives May 5th

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Fallout 3’s third DLC, Broken Steel, is coming to Xbox LIVE and Games for Windows LIVE on Tuesday, May 5th. As with the previous DLCs, Broken Steel will cost 800 Microsoft Points.

Following our press event in London yesterday, there’s plenty of new coverage on the DLC. Check the following sites for previews (caution: spoilers ahead)

As more coverage surfaces, we’ll keep you in the know. In the meantime, check out screenshots at the Fallout 3 Official Site.

Broken Steel interview/screenshots at Gamespot

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This evening on Gamespot, a new interview on Broken Steel went up — courtesy of Fallout 3 Designer Alan Nanes. Here’s a sample:

Gamespot: How do you account for the variety of endings in the original game with this continuation? Are there decisions that players have made that have to be cast aside for the sake of storytelling?

Alan Nanes: This was perhaps one of the toughest things for us to do when creating Broken Steel. We took great pains to make certain that the actions players made at the end of Fallout 3’s original story are not completely invalidated. In fact, we took what players did into careful account and wove it into some of the quests. For example, if players decided to follow President Eden’s advice and spiked the water with the Modified F.E.V., that decision will affect the Capital Wasteland and how the player interacts or perceives its inhabitants. We’ve also added some new decisions to the original storyline that players will be able to make to add some more variety and make the transition feel right.

Head to Gamespot to read the rest and check out the first screenshots for Broken Steel.

Fallout: New Vegas announced

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At a London press event today, we announced Obsidian is developing a new Fallout game, titled Fallout: New Vegas. To learn more about the title, check out press coverage at the following links:

When we have more details on the game, we’ll let you know.

Update: Shacknews has a new interview with Pete where he discusses, among other things, Fallout: New Vegas.

What we’re playing: Halo again edition

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It’s been awhile since I’ve seen devs playing Halo 3, but it looks like the release of the Mythic Map Pack has folks coming back for more. I might even give it a whirl myself — I need to get back in a groove before Halo 3: ODST gets released.

Below are the rest of the games we’re playing. Have a great weekend!

Bruce Nesmith: Halo 3.

Brent Krische, QA Tester: Final Fantasy IV (DS), Sam & Max Season Two, and a little bit of Halo 3 with my girlfriend’s little brother.

Sam Bernstein, QA: Left 4 Dead, Halo 3, and warming up my old copy of Warcraft 3 (thank goodness is OS X compatible).

Matt Ponton, QA: Street Fighter IV (360), Valkyria Chronicles, and Mirror’s Edge (360).

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