Broken Steel gameplay on X-Play

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Tonight on G4TV, the X-Play crew premiered the first footage of Fallout 3’s third DLC, Broken Steel. On their site, see the extended edition of Adam Sessler’s interview with Todd and Emil. Keep in mind there’s some minor spoilers, especially if you haven’t completed the main quest.

Broken Steel hits Xbox LIVE and Games for Windows LIVE May 5th.

Inside the Vault: Jon Paul Duvall

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This week we chat with Designer Jon Paul Duvall.

What’s your job at Bethesda?
I’m privileged to be on the design team.  I create characters and quests, write dialog, script objects, enter data on a bagillion forms (NPCs, creatures, items, etc.), help balance game systems, run around poking programmers and artists in the eyes, etc. No day is the same. And I love it.

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Broken Steel arrives May 5th

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Fallout 3’s third DLC, Broken Steel, is coming to Xbox LIVE and Games for Windows LIVE on Tuesday, May 5th. As with the previous DLCs, Broken Steel will cost 800 Microsoft Points.

Following our press event in London yesterday, there’s plenty of new coverage on the DLC. Check the following sites for previews (caution: spoilers ahead)

As more coverage surfaces, we’ll keep you in the know. In the meantime, check out screenshots at the Fallout 3 Official Site.

Broken Steel interview/screenshots at Gamespot

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This evening on Gamespot, a new interview on Broken Steel went up — courtesy of Fallout 3 Designer Alan Nanes. Here’s a sample:

Gamespot: How do you account for the variety of endings in the original game with this continuation? Are there decisions that players have made that have to be cast aside for the sake of storytelling?

Alan Nanes: This was perhaps one of the toughest things for us to do when creating Broken Steel. We took great pains to make certain that the actions players made at the end of Fallout 3’s original story are not completely invalidated. In fact, we took what players did into careful account and wove it into some of the quests. For example, if players decided to follow President Eden’s advice and spiked the water with the Modified F.E.V., that decision will affect the Capital Wasteland and how the player interacts or perceives its inhabitants. We’ve also added some new decisions to the original storyline that players will be able to make to add some more variety and make the transition feel right.

Head to Gamespot to read the rest and check out the first screenshots for Broken Steel.

Fallout: New Vegas announced

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At a London press event today, we announced Obsidian is developing a new Fallout game, titled Fallout: New Vegas. To learn more about the title, check out press coverage at the following links:

When we have more details on the game, we’ll let you know.

Update: Shacknews has a new interview with Pete where he discusses, among other things, Fallout: New Vegas.

What we’re playing: Halo again edition

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It’s been awhile since I’ve seen devs playing Halo 3, but it looks like the release of the Mythic Map Pack has folks coming back for more. I might even give it a whirl myself — I need to get back in a groove before Halo 3: ODST gets released.

Below are the rest of the games we’re playing. Have a great weekend!

Bruce Nesmith: Halo 3.

Brent Krische, QA Tester: Final Fantasy IV (DS), Sam & Max Season Two, and a little bit of Halo 3 with my girlfriend’s little brother.

Sam Bernstein, QA: Left 4 Dead, Halo 3, and warming up my old copy of Warcraft 3 (thank goodness is OS X compatible).

Matt Ponton, QA: Street Fighter IV (360), Valkyria Chronicles, and Mirror’s Edge (360).

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Community Scrapbook: Celebrity Lookalikes

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Awhile back, I suggested that the next Community Scrapbook center around sharing/creating characters that look like celebrities. Hmm, that didn’t seem to work out too well.  I only received a few emails and some of those have links that no longer work.  Thanks to Grayewolf for the one above (likeness: Adrianna Lima). I also saw this post in the forums today — I can’t tell if it’s Christian Bale, Jared Leto, or someone else.

Rather than coming up with a new Community Scrapbook on my own, send your suggestions to bethblog@bethsoft.com, or just post in the comments section below. Try to keep in mind themes that will work with both The Elder Scrolls and Fallout.