A few things worth checking out.
Following the announcement of Mothership Zeta and Point Lookout, Ctrl+Alt+Del has a new webcomic suggesting new ideas for Fallout 3 DLC. On my upcoming trip to Michigan, I’ll have to keep an eye out for any Vaults in Butterfield. Meanwhile, at AmazingSuperPowers, there’s another comic that appears to be Fallout inspired.
I’ve seen a couple amusing fan videos on YouTube this week. Pete sent me this first video, Oblivi-Watch, which is a fun spoof of Baywatch. Poor Adoring Fan — he takes so much abuse. The second video, Team Fallout, was recently uploaded by BGS forum member/modder TheTalkieToaster, successfully spoofs Team Fortress 2.
In other news, Kikizo’s staff has a new preview for WET on their site. In related news, there’s a new interview with WET’s Creative Director Patrick Fortier at NextGen Player. Here’s a snippet:
NGP: At this point in time, how much of the game is completed? Are there any recent or upcoming new developments for the game?
PF: We are currently putting the final touches to the game as we are quickly headed towards release. Most of our time is spent playing through all the levels, balancing different values and debugging the game!
Lastly, Rejected Gamer, GameBanshee, Boomtown, and Worth Playing all have their reviews for Broken Steel up on their sites.
Last year I posted about Morrowind Modding History, a site dedicated to preserving mods created for The Elder Scrolls III: Morrowind.
I got an update recently from site founder Fliggerty — letting me know that the site is accomplishing what it set out to do. With the help of some passionate members in the community, the site now hosts over 5000 mods from other now-defunct mod sites.
Cheers to all the members that have helped this site become a success!
It’s been a while since our last modding interview (don’t worry, more are on the way), but we return this week with an interview with Joel Klausen — better known as throttlekitty in the BGS forums. For a living, he works as an airport skycap at the local airport. He enjoys art and tinkering, so it’s no surprise to see hm modding games. When he’s not modding you might find him at a local diner or coffee shop, or hiking in the Black Hills during summertime.
Hit the jump to read the full interview…
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This morning we put out a press release with some big announcements for Fallout 3.
Up first, we’re working on DLC for the PlayStation 3. We’ll be releasing Operation: Anchorage in late June, followed by the release of The Pitt and Broken Steel 4-6 weeks apart after. Later this year, PlayStation 3 users will also get…
…our next two DLCs, Point Lookout and Mothership Zeta. Coming first to Xbox LIVE and Games for Windows LIVE in June and July, respectively, here’s a brief synopis on both:
* Point Lookout â€“ Explore a massive new swampland area filled with new quests and content.
* Mothership Zeta â€“ The aliens have returned, and they’re pissed. Experience an alien abduction first hand and find out if you’re tough enough to survive.
Finally, we’ve got three more Fallout releases coming to retail this year:
- Fallout 3 Game Add-on Pack #1 includes The Pitt and Operation: Anchorage on a disc and will be available for Xbox 360 and PC on May 26.
- The Fallout 3 Game Add-on Pack #2 includes Broken Steel and Point Lookout on a disc and will be available for Xbox 360 and PC in August.
- A Fallout 3 Game of the Year edition will be available in October. It will include the original game plus all five add-ons for $59.99 for Xbox 360 and PS3, and $49.99 for PC.
It’s worth noting that retail versions of the game add-on packs for PS3 are not possible and the DLC will only be available for download online via PlayStation Network.
We’ll have more details on all of these releases soon. In the meantime, you can read the press release here, as well as a new interview with Todd at IGN.
This morning I received an email from Todd asking that very question. By the time I had watched about 30 seconds this Fallout 3 video by YouTube user agoministrator, it seemed like an undeniable fact.
Don’t waste anymore time…watch the video for yourself. You can discuss the video in our forums here.
Happy Monday everyone! Here’s the latest web coverage for you to check out.
Fallout 3 is nominated in three categories (Game of the Year, Favorite Weapon, and Favorite Environment) in the Guy’s Choice Awards at Spike. Head to Gametrailers to vote.
New reviews for Broken Steel have popped up online. Here’s a snippet from Gaming Age’s review:
“All in all, Broken Steel winds up being a great diversion and a good excuse to re-visit the Capitol Wastelands. Between the continuation of the storyline, the tougher enemies, and the great amount of action given, it’s well worth the $10 to take a ride with the Brotherhood of Steel one more time.”
More reviews can be found at Stick Skills, The Onion AV Club, Wonderwallweb, Noktral Gaming Discussion, and TechCetera.
Finally, if you’re getting stuck in Broken Steel, there’s new walkthroughs up at Gameshark and IGN.
The weekend’s nearly over — for many of us, it’s been full of games. Popular games at the office this week include Resident Evil 5, Killzone 2, Dawn of War 2, and Peggle — which has found it’s way onto many of our iPhones. Having just purchased it on DS, I’m trying to show some restraint.
Jay Woodward, Pink Deathclaw Rustler: F.E.A.R. 2: Project Origin and misc. board games (Amun Re, Dominion, Space Dealer, and/or Race for the Galaxy).
Andrew Scharf: Resident Evil 5, Peggle for iPhone.
Craig Lafferty, Senior Producer: Sacred 2, Zen Pinball, and Tiger Woods 2009.
Mike Dulany, Programmer: Peggle (iPhone), RE:5, Killzone 2.
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As many of you know, Cormac McCarthy’s award-winning novel, The Road, was a major influence for our development team while working on Fallout 3. Originally slated for release last Fall, the movie is now releasing this year on October 16th.
A new trailer for the film is up — check it out here. I smell a movie night for the office.
Splash Damage’s community guy, Steve ‘Badman’ Hessel, gave me a head’s up on three new developer profiles up on the Splash Damage site. In their latest “Things You Were Too Afraid to Ask Feature,” we get to learn more about Online Services Programmer Ed ‘MrEd’ Reid, Programmer Diogo ‘fozi’ Teixeira, and Technical Environment Artist Radek ‘ElDonaldo’ Szczepanczyk.
We continue to work with Splash Damage on a new project, and we’ll be sharing more details on the game soon.
This morning Todd passed along this YouTube video from GrimReaper019. Using console commands, you get to see a mess of Garys go off like fireworks, courtesy of the Fat Man.
No Garys were harmed in the making of this video.