This week’s modding interview is with ElminsterEU. Originally from Germany, he now lives in Australia, and indicates he has no plans of leaving. When he’s not modding, he works as a Lead Architect for a relationship database management system. His hobbies include reading science fiction and fantasy novels, pen-and-paper RPGs, swimming, and scuba diving. I guess the scuba diving wasn’t that great in Germany.
Badman at Splash Damage let me know there’s a new “Things You Were Too Afraid to Ask” developer profile on Splash Damage’s website. This time around, Audio Programmer Simon ‘Bazee’ Price talks about his job, his favorite game, and his awesome haircut. Here’s an excerpt:
How did you end up at Splash Damage?
Simon: I’d heard that Splash Damage were the best. I’d played Quake Wars and I very much enjoyed the depth of game play and the focus on teamwork. So when my current job was up, I went straight to Splash Damage and found that what I’d heard wasn’t far off the mark. I was extremely happy when Splash Damage offered me a position.
To read the rest of the interview, head here. Stay tuned for more information on our project with Splash Damage.
With a long weekend, those that didn’t take a a vacation from their PCs and game consoles had plenty of time to catch up on games. I see a few folks checking out Punch-Out!! on Wii, the PS3 demo for inFamous, and office favorites like Dawn of War II, Team Fortress 2, and Plants vs. Zombies.
Hope you all had a great weekend. Let us know what you played.
Chris Esko, Gameplay Programmer: Red Faction: Guerilla multiplayer demo, Demigod, Team Fortres 2, Plants vs. Zombies.
Daryl Brigner, Level Designer: Mass Effect (PC), Team Fortress 2 (PC), and possibly some Shadow of the Colossus.
Cory Dornbusch, QA Medic: Dodging Jarate wielding Snipers in Team Fortress 2. Then get stuck in with the boyz in Dawn of War 2, after that try “little rocket man” for Half Life 2 Ep.2.
J3X, maker of the popular Enclave Commander Mod, recently introduced another great mod for Fallout 3 — J3Xified Driveable Motorcycle. As the name suggests (and this video demonstrates), the mod enables your character to ride a drivable motorcycle through the Capital Wasteland. As if that wasn’t cool enough, the bike comes equipped with miniguns, flamers, gatling lasers, and missile launchers!
J3X wasn’t alone in making this project. Props to VeliV who created the Drivable Motorcycle Beta mod, as well as other folks who have contributed to the project — Backsteppo, Odin_ml, Dragontamer, Rolandb, Skykappa, and DieHard335 — who created the trailer.
Looking to add some Fallout 3 decor to your gaming room? Gamer Graffix has new skins and wall graphics to make the room more “Game Shui.”
If you’ve got an Xbox 360 or PlayStation 3, they’ve got Brotherhood of Steel skins for your console. If you’re looking for something to put on your wall, they’ve got a Wall Graffix collection featuring the Brotherhood of Steel, Vault Boy, and a Fallout 3 logo. If you want to go all out, they even have a massive 33 x 60 Brotherhood of Steel Wall Graffix that’s 5-feet tall (shown above)
For more details on these, head to Gamer Graffix.
A few things worth checking out.
Following the announcement of Mothership Zeta and Point Lookout, Ctrl+Alt+Del has a new webcomic suggesting new ideas for Fallout 3 DLC. On my upcoming trip to Michigan, I’ll have to keep an eye out for any Vaults in Butterfield. Meanwhile, at AmazingSuperPowers, there’s another comic that appears to be Fallout inspired.
I’ve seen a couple amusing fan videos on YouTube this week. Pete sent me this first video, Oblivi-Watch, which is a fun spoof of Baywatch. Poor Adoring Fan — he takes so much abuse. The second video, Team Fallout, was recently uploaded by BGS forum member/modder TheTalkieToaster, successfully spoofs Team Fortress 2.
In other news, Kikizo’s staff has a new preview for WET on their site. In related news, there’s a new interview with WET’s Creative Director Patrick Fortier at NextGen Player. Here’s a snippet:
NGP: At this point in time, how much of the game is completed? Are there any recent or upcoming new developments for the game?
PF: We are currently putting the final touches to the game as we are quickly headed towards release. Most of our time is spent playing through all the levels, balancing different values and debugging the game!
Last year I posted about Morrowind Modding History, a site dedicated to preserving mods created for The Elder Scrolls III: Morrowind.
I got an update recently from site founder Fliggerty — letting me know that the site is accomplishing what it set out to do. With the help of some passionate members in the community, the site now hosts over 5000 mods from other now-defunct mod sites.
Cheers to all the members that have helped this site become a success!
It’s been a while since our last modding interview (don’t worry, more are on the way), but we return this week with an interview with Joel Klausen — better known as throttlekitty in the BGS forums. For a living, he works as an airport skycap at the local airport. He enjoys art and tinkering, so it’s no surprise to see hm modding games. When he’s not modding you might find him at a local diner or coffee shop, or hiking in the Black Hills during summertime.
Hit the jump to read the full interview…
This morning we put out a press release with some big announcements for Fallout 3.
Up first, we’re working on DLC for the PlayStation 3. We’ll be releasing Operation: Anchorage in late June, followed by the release of The Pitt and Broken Steel 4-6 weeks apart after. Later this year, PlayStation 3 users will also get…
…our next two DLCs, Point Lookout and Mothership Zeta. Coming first to Xbox LIVE and Games for Windows LIVE in June and July, respectively, here’s a brief synopis on both:
* Point Lookout â€“ Explore a massive new swampland area filled with new quests and content.
* Mothership Zeta â€“ The aliens have returned, and they’re pissed. Experience an alien abduction first hand and find out if you’re tough enough to survive.
Finally, we’ve got three more Fallout releases coming to retail this year:
- Fallout 3 Game Add-on Pack #1 includes The Pitt and Operation: Anchorage on a disc and will be available for Xbox 360 and PC on May 26.
- The Fallout 3 Game Add-on Pack #2 includes Broken Steel and Point Lookout on a disc and will be available for Xbox 360 and PC in August.
- A Fallout 3 Game of the Year edition will be available in October. It will include the original game plus all five add-ons for $59.99 for Xbox 360 and PS3, and $49.99 for PC.
It’s worth noting that retail versions of the game add-on packs for PS3 are not possible and the DLC will only be available for download online via PlayStation Network.
This morning I received an email from Todd asking that very question. By the time I had watched about 30 seconds this Fallout 3 video by YouTube user agoministrator, it seemed like an undeniable fact.