Mod Interview: Razorwing of Silgrad Tower

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This week’s mod interview is with Razorwing (or Gloomwing over at the BGS forums). In “reality”, Razorwing is known as Patrik Jonasson. Patrick lives with his wife and kids, and during the day, works as a fork lift driver. In regards to the Elder Scrolls, Patrik heads the Silgrad Tower mod team that has been working from scratch to recreate the visual look of Morrowind within Oblivion.

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A Bethesda Holiday Wish List

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‘Twas the night before Christmas, when all through the development house,

Not a creature was stirring, not even Fred

The stockings were hung, by the chimney with care

In hopes that Rock Band, Mario Galaxy, and Bioshock would soon be there…

My apologies…that’s pretty terrible. Nevertheless, it’s Christmas Eve and folks at the office wanted to share what they’re hoping for this holiday season….whether they were naughty or nice…

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Holiday T-Shirt Giveaway Winner #1: Andy Barnes…come on down!

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A couple of weeks ago, we mentioned that we would be giving away our new Vault Boy shirts to folks that came up with creative Fallout/Holiday “stuff.” We’ve received quite a few entries, and we’ll continue to accept them through the end of the year. That said, we thought we’d start sharing some of the winners.

The first winner (and actually, the first entry we received) is from Andy Barnes, who sent this post-apocalyptic gingerbread house and giant-sized Vault Boy.

Congrats to Andy.

What we’re playing: Home for the Holidays edition

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With Christmas being early next week, folks at the office have a little extra time to play some games. For those with plenty of vacation time (including folks who already left for the remainder of the year….BTW, I’m jealous), it’s the perfect time to catch up on all the year’s best games.

Since I’m heading out to Las Vegas tonight, I’ll be playing Phantom Hourglass on the plane. After that, I’ll be playing plenty of games, but not ones that require a console. C’mon big money!

Here’s what other folks will be playing…

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Bring Vault Boy home for the holidays!

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Today we will be releasing our final Bethesda Softworks Newsletter for the year of 2007. It’s been an exciting 2007 for us — releasing Shivering Isles, Oblivion GOTY, and Star Trek: Conquest, as well as finally unveiling Fallout 3.

To celebrate the holidays, the newsletter will give access to a couple of Vault Boy-themed wallpapers for your desktop. The first is the image you see above. Be sure to check out the latest newsletter to see the other one, which is currently on my desktop. Hope you enjoy them!

To sign up for the Bethesda Softworks Newsletter, click here.

Inside the Vault: Gavin Carter

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This week’s Inside the Vault is about Gavin Carter, our lead producer on Fallout 3. Gavin is responsible for one of my favorite Elder Scrolls quests – Tribunal’s A Star is Born, which involved the player acting in a play. We tried to reprise the concept of the “play” quest for Oblivion, but unfortunately, it ended up on the cutting room floor. Gavin has been involved with Fallout 3′s development from the very start, and he will be responsible for getting it to the finish line, as well (No pressure, Gav).

This will be our last Inside the Vault for 2007. I believe these interviews are a great way to learn more about the passionate, fascinating people working here at the studio. I hope you’ve enjoyed reading about them as much as I have.

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PCGZine Interviews Pete

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Fallout 3 coverage continues to trickle in. The latest coverage comes from the online magazine, PCGZine, who recently spoke with Pete about the game. Here’s a sample of the interview:

Fallout 3 looks to be a very dark game. Where will the glimmers of hope come from? The plot? The gameplay? Twisted moments of black humour? How would you describe the game’s personality?

Pete: The glimmers of hope come from the people you meet. Where there’s humanity, there’s hope – people have dreams and aspirations. And you can squash those dreams, or help people fulfill them. Definitely plenty of dark humor, but I don’t’ know if that’s where I’d look for glimmers of hope.

Is Fallout 3 an action game, or a strategy game? And if it’s both can you tell us about passages of play that typify each element. Actually, why not tell us anyway…

Pete: It’s a role-playing game. First. Last. Always. Any role-playing game always absorbs bits of other genres in terms of how it presents combat or what the player is doing, but it is a post nuclear role-playing game to its core.

To read the rest, download PCGZine’s latest issue (#13) here.

Mod Interview: TES Nexus’ DarkOne

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In a bit of a twist, this week’s mod interview is with Robin Scott (aka DarkOne), the site administrator over at The Elder Scrolls Nexus. Before working on TES Nexus, he was also the brains behind The Elder Scrolls Source. Currently, Robin in a university student living in Exeter, a small city in southwest England.

On to the interview…

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