Fallout 3 coverage continues to make its way online as Pete’s travels around the globe continue.
We begin with a video interview Gamereactor TV did with Pete at the Ubidays event in Paris a few weeks back. To watch the video, head here.
Back in April, we shared information about a papercraft cutout of Vault Boy available in the “How To” issue of PC Gamer. If you weren’t able to get your hands on a copy of the magazine, now’s your chance to get it online. The folks at GamesRadar have made it available on their website.
If you want to check out some of the other papercraft cutouts (Bioshock’s Big Daddy, the Weighted Companion Cube from Portal, and Half-Life’s Gordon Freeman), head here.
Over on the official Fallout 3 site, we’ve added 3 more screenshots for your viewing pleasure. The screen above shows a glimpse of your character moving through the wasteland with your canine companion, Dogmeat. The second image features a Super Mutant firing a minigun on the National Mall (you’ll notice the Capitol Building in the background). Lastly there’s a screen showing the Charisma pages from the children’s book, “You’re SPECIAL,” a book that helps you understand the core stats of your character (Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck) early in the game.
To get a better look at these screenshots, head over to the official site.
This week’s mod interview is with Gez — who recently was named the Head of Concept Art for the mod project Tamriel Rebuilt. His nickname, which he uses on several sites, is a simple nickname from his initials (GaÃ«l Zimmermann). Gez lives in France where he studies English. He’s looking to head out to the University of Birmingham next year.
On with the interview…
Last week while I was downstairs, I found one of these flyers advertising Play!: A Video Game Symphony, which will be making its way to Baltimore this summer. About an hour from our office, the concert will be on July 18th at the Baltimore Symphony Orchestra.
As you might recall from this blog post, in the past, Play! has performed music from both Morrowind and Oblivion during their sets. I’m told by the show’s producer, Jason Paul, that this year’s program only features the Oblivion Suite (sorry Morrowind fans!).
If you’re interested in attending the Baltimore show, you might want to order tickets, or better yet, send us an email to be entered in a random draw to win a pair of tickets to the show of your choice (travel/accomodation not included). In addition to the Baltimore show, PLAY! has shows already planned for San Francisco (August 23rd) and Copenhagen (October 25th). If you enter, just be sure to put “Play!” in the subject line, and provide us with your name, email, and postal address. Thanks to Jason for donating these!
Who knows, if you end up going to the Baltimore show, you might run into some of the devs from the office.
Today at the office, we received the 1,000th issue of Entertainment Weekly (since it’s a double issue, it’s actually issue #999-1,000). To celebrate the occasion, EW has a lengthy feature about the “New Classics” — where they list off the top 1,000 films, books, and albums of the last 25 years. While not as robust as some of the other lists, there’s also a list of the top 50 videogames from the past 25 years, with Oblivion making the list at #47.
For more news, hit the jump below…
In last week’s edition of “What We’re Playing,” OrganicShadow commented, “Wow. ONE PERSON playing MGS4?”
Well, actually, there were two of us — both Craig Lafferty and myself, as I ended up getting a copy that night. And if you ask me, it’s definitely a must-play game. Looking through the run down of what the devs are playing this weekend, it looks like at least three of us are now playing it.
On the topic of MGS 4, my Google Alerts picked up an interesting blog post that notes the contrasting messages presented in Fallout and MGS 4’s introductions. I’m glad someone brought it up, as my friends and I were blown away when we heard Snake begin with “War has changed.” Personally, I think both introductions make compelling arguments supporting their claim.
Anyways, here’s this week’s rundown. Let us know what you’re playing.
Phil Glaser, QA: Playing Fallout 3, Battlefield BC Demo, MGS4 (In all honesty, I’m mostly watching this one. Best movie evar!!)
Matt Grandstaff, Community Manager: Metal Gear Solid 4, Ninja Gaiden II, NCAA Football 09 demo
Craig Lafferty, Producer: Fallout 3, Space Invaders Extreme, Metal Gear Solid 4.
In a continued effort to make our websites accessible to folks around the world, this week we launched the Japanese version of our official site.
As you may already know, ZeniMax Asia, is responsible for publishing/distributing Bethesda titles to Japan and other Asian territories — games like Fallout 3, Star Trek: Conquest and Star Trek: Legacy. ZeniMax Asia will also be publishing titles from other developers. As you’ll notice on the homepage, ZeniMax Asia is bringing Rockstar’s Bully to PS2 and Xbox 360.
For more details on ZeniMax Asia, check out the press release we put out back in April.
Interviews with Todd continue to roll in. Here’s two more for you to check out.
At IGN, Todd sat in their “Hot Seat” to answer burning questions — both gaming and non-gaming related. Here’s a sample:
IGN: Does your work say anything about you?
Todd Howard: That I’ve never really grown out of my love of the 100 hour adventures of my Apple 2 days. The ones I would go to bed dreaming about solving. I crave moments of discovery in games, the moments of “can I do this?” and the sense that I have found something no other player has. I want my games to have that. I want length and depth and hint books that can kill a child if dropped on them.
More stuff after the jump…
This week I asked the devs if they would be interested in sharing their favorite gaming moments here on the blog — whether it be from a game developed here at Bethesda or a game they played during their leisure. Cheers to Lead Interface Programmer Erik Deitrick for leading off…
Hit the jump to read his tale from Oblivion…