Five years ago today, Fallout 3 released in North America. To celebrate the occasion, share your favorite #Fallout3Memories with our official Twitter account for Bethesda Game Studios – @BGS_Devs.
Related, Eurogamer recently put up a new feature highlighting the game as one of the best games of this generation. Elsewhere, GamesTM ranked the game #1 in their list of 50 Defining Games of This Console Generation, and Todd Howard commented on the honor here.
If you’re up on your Fallout lore, you know that October 23, 2077 is the date the Great War began… and ended.
Commemorating the date , err, anticipating (?) the date, we’re having a 23% off sale on purchases of $50 or more on store.bethsoft.com.
Additionally, fans can order the special edition tee shown above. Click here to order.
As we near Halloween, we thought we’d share new screens and concept art from The Evil Within. We have a new concept piece and screenshot of the butcher shown in our recent gameplay video, as well as the first in-game screenshot Boxman.
For more Boxman, check out our 3D model we released as part of our “Thinking Outside of the Boxman” Halloween Sweepstakes with Wikia. If you missed the models, check them out after the break.
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Dishonored items for Team Fortress 2 — previously available with a pre-order of Dishonored — are now available for purchase within the game’s store. Outfit any character with the Whale Bone Charm, or mask your Spy with the Lacking Moral Fiber hat.
Read answers to ESO questions sent in from TESO Junkies and Tamriel Foundry at elderscrollsonline.com. Here’s a snippet of this week’s feature:
How do you intend to make each Alliance War campaign feel persistent? Will campaigns last forever, or will they change from time to time, and will the enemies rotate?
Campaigns last for three months at a time, so you’ll find yourself running into familiar faces during them. Also note that you won’t get rotated out or switched to other campaigns unless you choose to; you’ll be able to stay in the same campaign for the entire time your character exists if you want! When a campaign ends, the only things that reset are its leaderboards and the score. Keeps, Scroll ownership, emperor status, and where you are in the world don’t get reset. It gives a great sense of persistence when only the scoring mechanics “reset.”
When Fliggerty is not ruling over his Great House, he is working as a Software Engineer for the UK2 Group in Hyrum, Utah. He took time out of his schedule to give us the inside details on what its like reigning over the Great House Fliggerty.
It’s been a long time since we last talked, what’s new for you?
It has been a long time, and a lot has changed. The biggest and most important part for me is that I’ve spent a lot of time and effort modding my family, and as a result it has doubled in size. We now have two gorgeous little girls (which, unfortunately, has seriously cut into my gaming/modding time.) Aside from that there is my career; during our last talk I was making garbage bags for a semi-living, but now I get to write code professionally. The great thing is that I got a job with the company that hosts Great House Fliggerty, and basically used my site and mods as my portfolio and resume. So if anyone ever tells you that modding is a waste of time, just point them towards me and I’ll set them straight. (Even my wife has finally conceded that point!)
More after the break…
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Watch our new Elder Scrolls Online video to get a taste of the diverse customization options you’ll have at your fingertips in the game.
Even though creating your character is just the first step on your adventure, it’s an important one. We want to give you the tools you need to realize the hero you’re already envisioning, and we’re excited to give you a peek at some of the options you’ll use to create the character you want to play in ESO. Take a look at our new video and share your thoughts on The Elder Scrolls Online Facebook page.
In the spirit of Halloween, we have partnered with Wikia for a new sweepstakes centering around Tango Gameworks’ 2014 survival-horror game, The Evil Within.
Entry into the sweepstakes is simple. On Wikia’s blog post for the sweeps, share your The Evil Within-inspired Halloween costume or fan art. To get you started, the embed above features a web-friendly 3D model (uploaded on Sketchfab) of one of the game’s most iconic creatures, Boxman. Go crazy trying to recreate the look… or throw a box on your head.
Entries into the sweepstakes will give you a chance to win prizes like an NVIDIA GeForce GTX 760 graphics card and a The Evil Within poster signed by the father of survival horror, Shinji Mikami!
Looking for more inspiration? Check out official and fan-created contributions on TheEvilWithin.com, as well as the game’s Twitter, Facebook, and Tumblr pages. Additionally, you can check out an additional 3D model of Boxman below.
Note: The embed might take a minute to fully load and is best viewed using Chrome or Firefox.
The sweepstakes runs between today and the most hallowed of evenings (October 31st). For official sweepstakes rules, visit Wikia.com.
Recently I revisited CRITICAL//PATH, a site devoted to learning more about game development from the industry’s brightest minds, and noticed that it’s been updated with new videos featuring Dishonored’s co-creative directors, Arkane’s Raphael Colantonio and Harvey Smith.
Check out the links to learn more from Raf & Harvey.
Raphael Colantonio: A Gaming President, Working in QA, Interactivity
Harvey Smith: Game Systems, Gamification and Gameplay, Need More Systems
For more on CRITICAL//PATH, visit our post from last year.
Happy Morndas, TES fans! Today we have two notable updates from ElderScrollsOnline.com to share.
First, be sure to download the newest wallpaper for the game — showcasing art from The Crow’s Wood. As one of the more dangerous locales you’ll visit in the game, the foreboding image provides the perfect Halloween makeover for your desktop.
Elsewhere on the official site, the ESO team has announced the winner of the the ESO Emote Creation Contest. Congratulations to Trevor Baggett, whose Honor/Dishonor concept was selected as the grand prize winner. As the winner, his concept will now be adapted and used in game. Watch his submission below, and see more submissions here.