This morning we’re excited to announce what our friends and colleagues at MachineGames are up to: an all-new standalone prequel to everyone’s favorite Nazi-blasting first-person shooter of 2014, Wolfenstein: The New Order!
Arriving digitally on May 5th for $19.99/£14.99 /€19.99/$39.95 AUS on PC, PlayStation 4, and Xbox One, Wolfenstein: The Old Blood takes our hero BJ Blazkowicz back to the year 1946 in an adventure that spans eight chapters and two interconnected stories (released together) that will lead into the events you know and love from The New Order.
Part one of Wolfenstein:The Old Blood – Rudi Jäger and the Den of Wolves — pits BJ Blazkowicz against a maniacal prison warden as he breaks into Castle Wolfenstein in an attempt to steal the coordinates to General Deathshead’s compound. In part two – The Dark Secrets of Helga Von Schabbs – our hero’s search for the coordinates leads him to the city of Wulfburg where an obsessed Nazi archaeologist is exhuming mysterious artifacts that threaten to unleash a dark and ancient power.
For a first look, watch our announcement trailer in the embed above, and this weekend at PAX East, look for our two-part livestream happening on Twitch.TV/Twitch at 10:30 am est on both Friday, March 6th and Saturday, March 7th.
With The Evil Within’s first DLC releasing next week, you might notice a new title update deploying this week on Steam, PSN, Xbox LIVE. The update will ready the game for DLC compatibility and a detectives-to-be might notice the reveal of The Assignment’s trophies & achievements.
And in case you missed it, The Assignment releases on Tuesday, March 10th on Xbox 360, Xbox One, PS3, and PS4 (Note: PlayStation players in Europe will be able to play on Wednesday, March 11th). For a first look at gameplay, follow Twitch.TV/Bethesda and tune in on Monday, March 9th at 4pm est.
For many that have completed The Evil Within, the mysteries surrounding Sebastian’s partner, Juli Kidman, are among the most discussed plotlines in the game. These questions (and new questions… hehe) will arise in Part 1 of Kidman’s DLC adventure, The Assignment.
Taking the role of Kidman, The Assignment features an increased focus on stealth gameplay mechanics as you untangle the secrets of what happened to her and untangle the truth behind her connection with Mobius. Introducing new enemies and gameplay tactics, The Assignment sets the stage for the concluding chapter of Kidman’s Adventure, The Consequence, releasing later this Spring.
To save on all three DLCs planned for The Evil Within – you can purchase the game’s Season Pass on your preferred platform of choice! In addition to The Assignment and The Consequence, this package will also feature content surrounding the safe pick for everyone’s favorite villain, The Keeper.
The Evil Within: The Assignment is part of The Evil Within’s Season Pass package and can also be purchased separately for $9.99/£6.99/€9.99 releases on Tuesday, March 10th on Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and Steam. Note for PlayStation users in Europe: The content will release on PS3 and PS4 on March 11. For an extended look at gameplay, subcribe to Twitch.TV/Bethesda and be ready to tune in on Monday, March 9th at 1pm est. In the meantime, keep your eyes peeled for new and terrifying content on our social media pages, including:
If you’re looking to upgrade your living room console setup, this week is a great time. Between now and Sunday, Amazon is offering a killer deal* on the Xbox One. For $349.99, you’ll score the console, a second controller, and three games — including Wolfenstein: The New Order.
QuakeCon’s BYOC has thrived for 20 years because of the personalities and culture you have brought to it. The case mods, “wooooops”, and skyscrapers built from BAWLs cans are what make the BYOC memorable. YOU KNOW IT!!!
So when it came time to figure out the design for this year’s Official shirt, we decided no one could do a better job than… you! So today we’re happy to announce the QuakeCon® 2015: 20th Anniversary Shirt Design Contest!
Between today and April 10th, you’ll be able to submit your shirt designs on our contest page. From there, our judging panel will determine five finalists and then it will be up to all of you to vote for a winner. Our contest winner will receive The Ultimate QuakeCon® Fan Pack * featuring a spot in the BYOC, QuakeCon® Done Quick access, and a Swag Pack!
It’s crazy to think, but we’re only 148 days away from QuakeCon – and this year’s a big one. We’ll be celebrating the event’s 20th anniversary, which means 1) we’re all getting old and 2) we’re planning to make this the biggest and most exciting QuakeCon ever!
For everyone planning to spend 4 days in the BYOC, the information below is important:
Attendees wishing to participate in the QuakeCon 2015 BYOC must pre-purchase one of the ‘BYOC Select-a-Seat’ packages through our online registration site to guarantee a seat. As all seats will be accounted for prior to the show, we won’t have seats available on-site or on a first-come-first serve basis. Once the packages sell out, we’ll be giving people the opportunity to win a limited number of BYOC seats via social media giveaways, contests, and via our event partners leading up to the show.
Make sense? If you were at QuakeCon 2014, it should. Our pre-registration should be familiar, with one exception: This year we’re doing five tiers instead of four, and we’re kicking it off on March 4th with our new, super, duper, uber‘BYOC Select-a-Seat withUAC Command Center VIP Seating Package’ – a very-limited package (only 32 available) that will include VIP BYOC seating in the Network Operations Center (NOC)!
To find out how you can snag a spot in the NOC, as well as full details on what each package includes, be sure to check out the info below. As the dates creep up in the coming weeks, we’ll be sharing reminders here on the blog, as well as on our official Facebook and Twitter account.
Oh yeah, and see those “Your Design Here” shirts below? Learn how you can design the 20th Anniversary QuakeCon shirt in this blog post.
Then this is your chance to join hosts Seb and Cam and star Kevin VanNord for Top 5 Skyrim Mods of the Week… Live! Taking place in London’s videogame-themed Loading Bar on March 7th, attendees can look forward to drinks and spot-prizes, but hurry as there are only an extremely limited number of tickets for sale here (note, you must be 18 or over to attend).
And if you can’t make it, take heart, because Gamespot wants you to choose Kevin VanNord’s companion for the special show. So do you think Kevin should adventure with:
Chatty, opinionated Khajiit Inigo?
The mighty force of nature that is Dovahbear?
Fiery mount and danger to stables everywhere, the Blaze of Evantide?
This week’s TwitchWorks will focus on a dark secret that I’ve rarely shared — that I’ve never actually played Oblivion’s Dark Brotherhood questline. Tune in at 4 pm est tomorrow to see the adventures, struggles (I’m not a mouse/keyboard guy), and raw emotions of finally playing Oblivion’s most talked about questline. Follow Twitch.TV/Bethesda to get alerted when we start broadcasting.
Oh yeah — you’ll also have a chance to win a few prizes, including a copy of The Elder Scrolls Anthology signed BGS’ Emil Pagliarulo — the man in charge of the Dark Brotherhood questline.
As we put the final wraps on our trailer for The Evil Within’s first add-on, The Assignment, we wanted to give a little tease of what to expect when the content releases this March. Stay tuned for updates!
This week we’re talking to Johannes and Nicolas of the Sure AI modding team. Serving as the project lead and creative director, respectively, the duo from Munich are currently hard at work on their Skyrim total conversion mod, Enderal — one that last year captured ModDB.com’s Best Upcoming Mod award.
The Creation Kit toolset released back nearly three years ago (Feb 2012). How much “kicking the tires” did SureAI do before planning Enderal?
Johannes: Pretty much no kicking at all – we started planning Enderal — the scope, drafts of story and gameplay, a rough production plan, as good as it was possible without knowing the capacities of the CK — in October 2011, a month before Skyrim was released. Of course, the first results we got in the new engine weren’t that presentable and had to be reworked, but the actual development of Enderal started as soon as the Creation Kit was released.
How many folks are working on Enderal?
Nicolas: Altogether, we’re 14 people on the core team, of which around eight spend a lot of time on the development. Then, there are a lot of external contributors, mainly 3d artists, and, of course, voice actors and a German recording studio, 2day Productions, who help us with the localization.