The Knife of Dunwall arrives April 16th

Those that have played Dishonored vividly can recall the actions of Daud – the legendary assassin that puts the game’s plot into motion. Beginning April 16th, you’ll return to this fateful moment and play the role of Daud in the story-driven add-on, The Knife of Dunwall.

Features of the new DLC include:

New Powers, Weapons and Gadgets — The mark of the Outsider empowers you with unique supernatural abilities. Call upon the Whalers to assist in combat with ‘Summon Assassin’, track down hidden Runes and Bone Charms with ‘Void Gaze’ and learn to use new variations to powers, including ‘Blink’. To aid in your dangerous exploits your customized arsenal of weapons and gadgets will include Chokedust to daze your enemies, whale oil powered Stun Mines to shock your targets, and a concealed Wristbow to launch sleep darts and explosive bolts.

Explore More of Dunwall –Make your way through the Legal District and infiltrate the Rothwild Slaughterhouse, a steaming factory filled with colossal whale carcasses and their hulking butchers. Revisit the decaying Flooded District, the location of Daud’s hidden base, first seen in the original game. Return to the scenes of key events in Dishonored with a new perspective, including the fateful moment that sets off Corvo’s journey.

Choose Your Path — On your search for answers, approach each mission with your own style. Your redemption – or your turn towards darkness – depends on your skills and the decisions you make. Discover the mystery behind Delilah in this stand-alone chapter, and then conclude Daud’s story in the upcoming final add-on, The Brigmore Witches.

The Knife of Dunwall will be available on April 16th on PlayStation 3 and Steam ($9.99), as well as on Xbox 360 for 800 Microsoft points. Stay tuned for new information on the content.

Dragonborn statue available for pre-order

Today we’re excited to announce new (and very limited) Dragonborn statues available for purchase at GamingHeads.com. Here are the details…

Inspired by official artwork, Dragonborn stands powerfully upon his rock base, surrounded by the tail of a mighty dragon. At 1/6 scale, he measures approximately 16 inches tall, including the base – creating an extremely awe-inspiring presence for your collection.

Cast in high quality poly-stone, the statue is hand finished and hand painted. The Dragonborn comes dressed in incredibly detailed and authentic hand-tailored fabrics for unparalleled realism. Working with the official in-game assets has allowed Gaming Heads to accurately recreate the distinct armor style depicted in The Elder Scrolls V: Skyrim.

The Dragonborn statue is available in two versions – a Standard Edition and the GamingHeads.com Exclusive Edition. The Standard Edition ($299.99, limited to 1,000 pieces worldwide) is perfect for any two-handed combat expert. Mages that want to show off their destruction skills will want to check out the Exclusive Edition ($329.99, limited to 500 pieces worldwide), as it adds an alternate arm that holds a fireball spell that illuminates and pulses like real fire. The collector can exchange the fireball for the short sword depending on preference.

Both editions include deluxe, full-color packaging, a hand numbered base (low numbers will be provided on a first come first served basis), and a certificate of authenticity which allows you to purchase the same model number in future releases in The Elder Scrolls V: Skyrim collection.

For more details and images, visit GamingHeads.com. The statues are expected to deliver in Q4 of this year (just in time for the holidays), but because of limited quantities, you’ll want to pre-order as soon as possible. Note: Prices are in US dollars, but the product is shipping worldwide.

Pre-Order the Exclusive Edition

Pre-Order the Standard Edition

Answering ESO Combat Questions

Today’s update to ElderScrollsOnline.com includes an ‘Ask Us Anything’ focusing on the game’s combat. Keyboard controls, soft targeting, and whether or not dedicated tanks and healers are required for an raids are discussed.

Below is but a sampling of the extensive Q&A:

In the introduction video you say that you can start with PvP at an early level. Will you be able to level up through PvP? – By Jan Schuh

Yes, currently you can start leveling via PvP in Cyrodiil at level 10.

Visit ElderScrollsOnline.com to learn more.

The Elder Scrolls Online Descends on Boston for PAX East (Updated)

Update: In addition to the panels listed below, Arkane Studios’ own Ricardo Bare will be participating in a panel titled “Narrative Design – telling stories without words” on Saturday, March 23rd from 8:00-9:00 pm in the Wyvern theater.

Kicking off this year’s convention season, The Elder Scrolls Online will be at PAX East (March 22-24) in Boston, Massachusetts. Visit us at the Bethesda booth to chat with members of the Dev Team, play The Elder Scrolls Online, and get your hands on some unique ESO items, including a free ourboros t-shirt and three purchasable Alliance t-shirts.

In addition, Matt Firor, Pete Hines, and I will be appearing on panels during the event.

‘Future of Online Games’ feat. Matt Firor — Friday, March 22nd from 5:30-6:30 p.m. in the Naga Theater

‘Community: The Most Important Bullet Point Not on the Box’ feat. Matt Grandstaff — Friday, March 22nd from 5:00-6:00 p.m. in the Wyvern Theater

‘Get Hired in Video Games Marketing’ feat. Pete Hines — Friday, March 22nd from 1:00-2:00 pm in the Arachnid Theater

We’ll be sharing more (awesome) details about our plans for PAX East — stay tuned, and we hope to see you there!

Now on Steam: Skyrim 1.9 (Update)

Update (3/18): Beginning today, Steam users can download the Skyrim 1.9 title update – featuring Legendary new features (see below) and new bug fixes. For console players out there, we’re hoping to release 1.9 later this month — we’ll keep you updated when we have specific dates.

So what’s in the update? Check the changelog below…

Skyrim 1.9 

NEW FEATURES

  • Legendary difficulty setting
  • Legendary Skills – Skills of 100 can be made Legendary. This will reset the skill to 15, return its Perks and allow the skill to affect leveling again. This effectively removes the overall level cap.

Bug fixes after the break…