E3 Wrap: The Elder Scrolls Online

We conclude our E3 wrap series with a look at The Elder Scrolls Online.

Leading off, watch Giant Bomb’s interview with ZeniMax Online monster designer, Maria Aliprando. For more interviews, head to RV3, The Yogscast, and GameTrailers.

Elsewhere, it’s not surprising that MMORPG.com has plenty to say about the game. Claiming their Most Anticipated Game at E3 award, you’ll want to read the site’s first preview and watch their interview with game director Matt Firor.

For more great coverage, hit the jump below.

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E3 Wrap: Dishonored, Part 2

We’re back today with more Dishonored goodness from E3. Don’t miss Raphael Colantonio’s interview with GameTrailers (above), Harvey Smith’s G4TV interview, and a slew of interviews with Lead Designer Richard Bare up at JoystiqPC GamerGamespotGiant BombThe Yogscast, and Polygon.

After the break, check out new previews and screenshots from the game.

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E3 Wrap: BGS showcases Dawnguard and more

Encore! BGS’ Todd Howard, Matt Carofano, and Ashley Cheng returned to E3 last week to showcase Skyrim’s first game add-on, Dawnguard.

Before getting to Dawnguard, I encourage you to watch Todd’s interview with Wil Wheaton. In it, he discusses games that inspired him, Skyrim’s amazing mod community, and plenty more. Speaking of the mod community, you’ll want to read Todd’s interview with Kotaku, too.

As for Dawnguard, learn about Dragonbone weapons, Vampire Lords, and much more in the highlights below…

For more on Dawnguard, read previews at OXMUSA TodayJust Push Start, and Eurogamer.

Finally, hit the jump below to watch Todd Howard’s GameTrailers.com interview with Geoff Keighley.

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Cars in Skyrim?!?

Gamespot’s latest look Skyrim Mods brings the zany — squeaky toys, a tribute to Mortak Kombat’s Scorpion, and old clunkers to drive around. Watch the video above to learn about these mods…

E3 Wrap: Dishonored, Part 1

Prior to E3, fans got a taste of Dishonored’s unique first-person gameplay with the game’s E3 trailer. If you liked what you saw, you’ll love all the interviews, footage, and more that came out of last week’s event.

The gaming press certainly loved what they saw, as the game has already received more than 50 E3 Awards globally. Some of those awards include:

Want to see more for yourself, don’t miss these videos from the show…

  • Machinima - 20-minute gameplay demo
  • Gamespot – 18-minute walkthrough with Raphael Colantonio
  • IGN – 10-minute feature with Raphael
  • G4TV – Live demo with Harvey & Raph

There’s plenty more Dishonored coverage to take in — stayed tuned for part 2 of our E3 wrap in the near future.

Weekly Dishonored Q&A

Update: Regarding the question about how long Dishonored will be, co-creative director Harvey Smith added the following in a tweet today:

Regarding play-time in #Dishonored: Very direct players finish in ~12 hours and explorers who eavesdrop finish in ~24.

Over the last week, we’ve collected your Dishonored questions both here on the blog and on our Facebook pages. To answer the first batch of questions we have  co-creative directors, Harvey Smith and Raphael Colantonio.

Q: How does mana work in Dishonored?

A: A small portion of the mana bar regens; just enough to use powers like Blink and Dark Vision, making them basically free. Beyond that, for the expensive powers like Possession or Bend Time, the player must rely on Piero’s Spiritual Remedy (mana potions).

Q: How many different powers will there be?

A: There are six major active powers and four enhancements (passive powers), in addition to weapons and gadgets; plus there are 40 bone charms in the game that grant small supernatural perks. But no one can have all of these things in one playthrough.

Q: How long will the game be?

A: Play-style matters a lot. Very direct players will probably get through the game in 12 or 14 hours. Explorers who eavesdrop a lot will take twice as long.

Thanks for the great questions. If there’s something you’d like to know about Dishonored, post your question here on the blog or at https://facebook.com/dishonored

E3 Wrap: DOOM 3 BFG Edition

Hard to believe it’s been about a week since E3 wrapped up. This week we’ve been catching up with all the coverage out of the event and there’s plenty to share! Before covering The Elder Scrolls Online, Dawnguard, and Dishonored, here’s a look at the highlights for DOOM 3 BFG Edition.

We start with a preview at PCGamesN, who declared John Carmack’s VR presentation the winner of E3. Here’s an excerpt…

“Bethesda turned up with a pair of goggles, spare rocket parts, a hacked copy of Doom 3, Ph.D level genius and duct tape. Lots of duct tape. Designed by Palmer Lucky, and optimised by Carmack, the HMD provides full, true 3D virtual reality immersion with zero latency. I played with it at the show, behind closed doors at Bethesda’s booth; it was easily the highlight of my life as a gamer. Next-generation doesn’t cut it; as I took the goggles off I was left reeling. It was fluid, fast, and mind-bending. Doom 3: BFG edition might be an updated version of an eight year old game; but after playing it in 3D-O-Vision, it became the most exciting game on the planet.”

We wish we could show everyone how cool the Oculus Rift VR Headset-powered presentation is in person, but these videos and interviews featuring John Carmack should not be missed.
  • Giant Bomb - Watch a 17+ minute interview with John Carmack.
  • PC Gamer – Catch three video with John Carmack showing off DOOM 3 BFG.
  • USA Today – Mike Snider comes away impressed by the VR setup.
  • Kotaku – Stephen Totilo spends time with “One of Video Games’ Smartest People”.
  • G4TV – In their E3 awards, they nominate the DOOM 3 goggles for Best Hardware.
  • GamesRadar - Learn why John Carmack is ready for virtual reality.
  • CNN – Find out why DOOM 3 BFG was Larry Frum’s ‘Most Amazing Experience’.
  • T3.com -  John Carmack unveils virtual reality gaming headset.