Meet the Creative Director for Elder Scrolls Online

They said we’re making Elder Scrolls Online. And I said, “Yes we are!”

The latest update to Game Informer’s month-long coverage for The Elder Scrolls Online introduces fans to the game’s creative director, Paul Sage. In a 20-minute interview, Paul shares his long-standing love for the series, Elder Scrolls touchstones you’ll see in the game, PvP gameplay, and reasons why those unlikely alliances mentioned in the trailer form.

Watch the video here

Game Informer announces The Elder Scrolls Online

Since opening its doors in August of 2007, we haven’t been able to say much about happenings at ZeniMax Online Studios – until today. Announced just minutes ago, Game Informer’s June 2012 cover story is… The Elder Scrolls Online!

The magazine will be available to subscribers early next week and should arrive at GameStop stores shortly after that. You’ll also want to keep your eyes on GameInformer.com/ElderScrollsOnline. Today they put up the magazine cover, and you can expect more updates throughout the month.

The Elder Scrolls Online is planned for a 2013 release on both PC and Mac. To keep up on the latest news for the game, check out our official Twitter and Facebook accounts for the game, and also visit the game’s discussion forums.

More to come!

Happy 10th Anniversary, Morrowind!

Time sure flies.

10 years ago this week, we released the PC version of the The Elder Scrolls III: Morrowind. While I was still a senior in college at the time, I remember it being a monumental release, and I was envious of PC gamers playing it before it released on Xbox. In the five years I’ve been working at Bethesda, I’ve learned to appreciate the game even more. The game was vital our company, and allowed us to continue the series with Oblivion and Skyrim.

It never ceases to amaze me how strong Morrowind’s community remains. The modding community continues to push the game to its limits and Morrowind will always be the sentimental favorite for longtime fans.

Want to go back and play the game? Grab it on sale on Steam and GameFly.

Feel free to share your favorite memories in the comments section.

QUAKE LIVE Premium Pack 12

We’re pleased to announce a content update for Pro and Premium subscribers to QUAKE LIVE, id Software’s browser-based free-to-play first person shooter, with the addition of the Premium Pak 12. With this update, Pro Start-a-Match players get five new game modes, a new Start-a-Match interface that offers in-depth match customization options, more than 200 customization settings, and four new premium arenas. The Premium Pak 12 update is available at quakelive.com.

In addition, all QUAKE LIVE premium content will be free beginning today through Sunday, May 6th. During this Free Premium Week, new Premium and Pro subscribers will receive one or two free two-week Pro Subscription Tokens which can be redeemed to extend their subscription or gifted to a friend.

The Free Premium Week content includes: