Kudos to Vice.com for an amazing feature last week. Fond of Fallout 3’s memorable Tranquility Lane questlines, writer Joe Donnelly decided to approach a therapist with the plotlines of well-known Vault 112 simulation.
Here’s the kicker. Donnelly didn’t just ask what it might have all meant to Bethesda Game Studios, but rather, he decided to share the plotlines as if it they were his actual dreams.
Describing Tranquility Lane, here’s Donnelly:
“For me, it’s the most chilling dream sequence of any video game, which is why I decided to have it analyzed. I had Christine, a holistic therapist and dream analysis specialist, believe that the Tranquility Lane segment was, in fact, a recurring dream of my own. I described the minutiae of the dream, before asking her professional opinion as to its possible meaning.”
Read the full feature at Vice.com. Now if someone could just help me explain why I keep losing teeth in my dreams.
Recently in our official forums, member Darkelfguy reached out to me to let me know about a new Morrowind modding interview project he’s begun — in a similar vein to the modding projects we’ve featured for Morrowind, Fallout, Oblivion, and Skyrim here on Bethesda Blog.
The most recent interview features MikeandIke. If you’d like to see more in-depth interviews like this one, subscribe to the Morrowind Modding Showcases on YouTube.
4/8: The Creation Kit update is now live for everyone and features the following additional updates:
Creation Kit 1.9.36 Update
Master Files can be uploaded to Steam Workshop.
Description fields properly support 8000 characters.
New categories added.
Loose scripts are now deployed as a single archive. After you un-rar the loose scripts to the appropriate directory, any active scripts you edit will not get overwritten the next time the Creation Kit gets updated.
Allow files with seq extension to be uploaded to Workshop.
New categories with multiple words now update properly on Workshop.
Fixed issue with version control not enabling properly if the INI setting was turned on.
Create Archive now allows you to select location to create new archive file.
Fixed a crash with having several categories selected for upload.
To upload master files, go to File -> Data. Highlight a loaded master file and select Upload to Steam Workshop. The prompts should work the same as uploading a plugin.
Hard to believe how fast times goes by, but today marks the first birthday for The Elder Scrolls Online!
The game has seen many improvements through regular updates and the introduction of Tamriel Unlimited, but one thing hasn’t changed: the amazing support from the game’s community. A shining example comes on the game’s first birthday — a touching community tribute put together by community member Elloa.
To the entire ZOS team and ESO fanbase, congrats on an amazing first year!
It always seemed like a cool idea to have metal detector to find hidden treasures in your neighborhood. Perhaps cooler (and cheaper, and not as weird) is April’s Vault Boy Tee of the Month celebrating the Fortune Finder perk.
The shirt is on sale starting today and will be available until next Friday. After that, you’ll need a special t-shirt detector to find it in the wasteland hundreds of years from now.
Okay, maybe not your t-shirt, but we need your idea. To all our design-savvy QuakeCon attendees: you still have until April 10th to submit your t-shirt design for the 20th Edition of QuakeCon!
After April 10th, we will be sharing our five finalists and then allowing all of you to help us vote for the best design. Our contest winner will receive The Ultimate QuakeCon® Fan Pack * featuring a spot in the BYOC, QuakeCon® Done Quick access, and a Swag Pack!