Shout out to *DrFaustusAU on DeviantArt for this Dr. Seuss-inspired fan art!
Developers from Arkane Studios return with new answers to your burning questions.
Q: I would like to know if you can take out a target while controlling someone? I was also wondering if you take over the target can’t you make him jump from the balcony then blink out of him to avoid the fall ? or is the only way to push him over with the other ability? (Exocd)
Arkane: When possessing humans, control is rudimentary. You can walk, open doors and collect things, but not fight. Note that your speed is dependent on what you possessed (i.e possessing a wolfhound will let you move around pretty fast)
Q: Does anybody know, if PC version will have normal FOV? (Kethoth)
Arkane: On PC, you can adjust FOV options in the menus from 65 – 85 degrees. For more PC settings, check out this Bethesda Blog post.
Q:Will the game have subtitles or it will be in other language? (Charlie Pacheco)
Arkane: You can always turn on subtitles. And, the game will also be fully voiced in multiple languages.
Q: Will the game be separated by “levels” you will be able to choose from once you’ve completed them, like a campaign mode in FPS games? (Will Y.)
Arkane: Yes, the game is divided into missions, made up of multiple levels. After completing a mission, you can choose it from the main menu. It uses the very first save game from your play-through as a starting point.
Q: When performing your abilities, it looks like the blue bar on the top right corner is depleted. How do you regain your ‘mana/powers’ abilities – is it a time thing, is it by defeating enemies non-lethally (like earning marks in splinter cell conviction) or is it through collectibles in the world? (Matt)
Arkane: A small portion of the mana bar recharges, making Blink and Dark Vision effectively free to use (if you wait for the recharges). You refill the mana bar with a potion called Piero’s Spiritual Remedy, one of the elixirs that people in the world use to prevent the plague.
Sunday! Sunday! Sunday!
There’s big, one-day savings today on Steam, including the following titles:
Looking for more deals? Between now and July 23rd, you can save 72% on the Bethesda Collection. For $49.99, you’ll get:
- The Elder Scrolls V: Skryim
- Brink + all DLC
- Fallout: New Vegas + all DLC
- Hunted: The Demon’s Forge
Other notable Summer Sale items include:
Dishonored is often referred to as an “immersive” game, and that can imply a lot of things — everything from a first-person perspective to, say, dynamic sound design. For Arkane, it means a commitment to all aspects of the word, and that involves the user interface.
While Dishonored features a robust interface to support its rich mechanics, it also affords you the option to tweak the UI for a fully immersive experience. In addition to the general gameplay options — which you can take a look at here — we wanted to reveal the full slate of interface options you’ll be able to enable and disable individually in all versions of the game, as well as some PC-specific features. Click through for the second page of the options, as well as some comparison screenshots.
Details on this year’s tournament just went out in a press release. Highlights below…
July 13, 2012 (Rockville, MD) – The world’s most competitive QUAKE LIVE® players will come together to go head-to-head at QuakeCon® 2012, being held August 2-5 at the Hilton Anatole in Dallas, Texas. Vying for their share of over $30,000 in prize money, top professionals will compete in the QUAKE LIVE Duel Invitational Masters Championship as well as the Intel-sponsored QUAKE LIVE Capture the Flag Open, QUAKE LIVE Amateur Duel and QUAKE LIVE Random Draw Free For All tournaments.
QuakeCon, which is free and open to the public, brings together some of the the greatest players in the world to participate in highly-competitive tournaments. Matches will also be broadcast live each day of the competitions on large screens with play-by-play commentary from this year’s shoutcasters who will be unveiling the excitement, energy, and behind-the-scenes chaos that unfolds, with live match coverage, player interviews and expert analysis.
Rocket jump below to learn this year’s tourney lineup.
In Dishonored, using the Bend Time ability allows Corvo to slow down the action and take a more tactical approach to various scenarios. Inspired by the game, tmdoodleschannel’s video on YouTube demonstrates a bizarro version of Bend Time — letting viewers see his fan art created in a matter of minutes.
This week Xbox LIVE Gold users can save 50% on the following Oblivion and Fallout 3 DLC items:
The Elder Scrolls IV: Oblivion
Co-creators Raphael Colantonio and Harvey Smith return to answer more of your Dishonored questions.
Q: Are there ways to distract enemies or lure them? (Anthony T.)
A: Enemies respond to sound, so firing a crossbow bolt into the wall or throwing a bottle will cause an enemy to come investigate.
Q: How will climbing/parkour work in the game? (Angela E.)
A: We’re not a parkour game (in the sense of wall running) so much as a supernatural jump/blink-teleport/climb up game. We do also have lean and slide, which feel good and support stealth. Our climb is more like a pull up, allowing you to grab ledges or the top of small structures. Vertical space and exploration are important in the game, for sure.
Q: Will Corvo’s opponents have supernatural abilities? (Carcharoth)
A: A few. The Outsider shows up to people who are potentially pivotal in some way, marking them and granting access to supernatural powers. Each person marked has access to different powers.
Q: Are Corvo’s powers available 100% at the beginning? If not, how are they made available? (Carcharoth)
A: Not at the start; developments through the game make the supernatural powers available. And the way they work is through a Rune economy. During gameplay, you’ll search for runes that allow you to obtain or upgrade powers.
Q: How many discs will Dishonored be on Xbox 360? (Luis A.)
A: Dishonored’s content fits on one Xbox 360 DVD.
QuakeCon 2011 had faster-than-ever streaming and networked gameplay thanks to services provided by AT&T. In a press release that went out this morning, we’re excited to announce you’ll get the same great experience at QuakeCon 2012!
QUAKECON AND AT&T REUNITE TO PROVIDE ULTIMATE GAMING EXPERIENCE
AT&T Network Returns for 2012 to Provide Blazingly Fast Content Streamingand Greater Fan Interactivity
July 9, 2012 (Rockville, MD) — id® Software and Bethesda Softworks® are pleased to announce that AT&T is returning for the second consecutive year as an official sponsor of QuakeCon® 2012, North America’s largest Bring-Your-Own-Computer (BYOC) LAN party and gaming festival. AT&T’s powerful network and U-verse® High Speed Internet will once again provide optimal bandwidth speed and connectivity to bring together thousands of gamers for an unmatched gaming experience.
In addition to providing attendees with the best possible networked gaming experience, AT&T’s presence helps open up the event to gamers around the world by providing the opportunity for increased live and on-demand video streams.
“AT&T was invaluable for us at QuakeCon 2011 thanks to the speed and accessibility their network resources bring to QuakeCon attendees and fans watching from home,” said Todd Hollenshead, president of id Software. “Their dedication and enthusiasm for the event is great, and we couldn’t be happier to join forces again to make QuakeCon 2012 the best, most connected QuakeCon yet.”
The latest episode of the Bethesda Podcast goes behind the scenes with the team at Bethesda Game Studios to learn more about the latest DLC for Skyrim, Dawnguard.
Warning: minor story beats are discussed, so if you haven’t played Dawnguard and like to remain 100% fresh, bookmark for later listening.
Grab this episode via any of the following methods: