Creation Kit Hot Loading

The latest update to Skyrim’s Creation Kit now allows for Hot Plugin Loading. So what does that mean? Here’s BGS level designer Joel Burgess to explain…

As you know, we recently released version 1.6.89 of the Creation Kit. As previously mentioned, the CK is the same toolset the developers use – and that means that the latest version comes with an experimental new dev feature – Hot Plugin Loading.

Simply put, hot loading allows you to save and update your plugin from the Creation Kit, and immediately view those results in-game. No need to restart the game to see your changes! This has had a huge impact on iteration time around Bethesda Game Studios, and we hope modders will find it just as beneficial.

Note: As mentioned, this is an experimental feature. Not everything will work as expected, and there may be crashes or other hiccups. Many thanks to programmer Jay Woodward (aka RadHamster) for his work on this awesome new feature!

  • Load the Creation Kit as normal.  Load your plugin (or create a new one)
  • In this example, we’ll pretend our active plugin is “nifty.esp”
  • Launch Skyrim as normal.
  • Make some changes in the Creation Kit, such as moving or adding a static.
  • In-game, open the console (~) and enter the command: “FCF”
    • This step only applies if you loaded nifty.esp in the Data files section of the launcher
    • This only has to be done once per boot of the game.
    • FCF is shorthand for “force close files”, and allows the Creation Kit to save a loaded plugin
  • Return to the creation kit and save nifty.esp
  • Return to the game.  If possible, position yourself where you’ll notice your changes.
  • Open the console and enter: “HLP nifty” (or the name of your .esp file)
    • HLP is shorthand for “Hotload plugin”
  • The scene will re-load.  Your changes show now be visible in-game!

For more on the Creation Kit, visit our official Wiki and forums.

DOOM 3 BFG Edition Release Date Announced

We’re pleased to announce that

DOOM 3 BFG Edition is slated for release in North America on October 16, 2012 and throughout Europe on October 19, 2012. DOOM 3 BFG Edition will feature re-mastered versions of both DOOM 3 and the Resurrection of Evil add-on pack, as well seven new levels of content entitled ‘The Lost Mission.’ DOOM 3 BFG Edition will be available in North America on PC for $29.99 and on Xbox 360 and PlayStation 3 for $39.99.

Re-mastered for both Xbox 360 and PlayStation 3, DOOM 3 and it’s expansion pack offer enhanced visuals further immersing you in the demonic world like never before. DOOM 3, Resurrection of Evil, and ‘The Lost Mission’ have been optimized in 3D, featuring 5.1 surround sound, Xbox 360 Achievements, PlayStation 3 trophies, improved rendering and lighting, and a new check point save system allowing for smoother progression through the game. id Software has fine-tuned the controls to bring the intensity of the DOOM single and multiplayer experience to the consoles, and DOOM 3 now features the new armor-mounted flashlight, allowing players to illuminate dark corners and blast enemies at the same time.

DOOM 3 BFG Edition will also include the original DOOM and DOOM 2 games, making it the definitive collection of the genre-defining games developed by id Software, the pioneers of the first-person shooter genre.

E3 Wrap: The Elder Scrolls Online

We conclude our E3 wrap series with a look at The Elder Scrolls Online.

Leading off, watch Giant Bomb’s interview with ZeniMax Online monster designer, Maria Aliprando. For more interviews, head to RV3, The Yogscast, and GameTrailers.

Elsewhere, it’s not surprising that MMORPG.com has plenty to say about the game. Claiming their Most Anticipated Game at E3 award, you’ll want to read the site’s first preview and watch their interview with game director Matt Firor.

For more great coverage, hit the jump below.

Continue reading full article ›

E3 Wrap: Dishonored, Part 2

We’re back today with more Dishonored goodness from E3. Don’t miss Raphael Colantonio’s interview with GameTrailers (above), Harvey Smith’s G4TV interview, and a slew of interviews with Lead Designer Richard Bare up at JoystiqPC GamerGamespotGiant BombThe Yogscast, and Polygon.

After the break, check out new previews and screenshots from the game.

Continue reading full article ›

E3 Wrap: BGS showcases Dawnguard and more

Encore! BGS’ Todd Howard, Matt Carofano, and Ashley Cheng returned to E3 last week to showcase Skyrim’s first game add-on, Dawnguard.

Before getting to Dawnguard, I encourage you to watch Todd’s interview with Wil Wheaton. In it, he discusses games that inspired him, Skyrim’s amazing mod community, and plenty more. Speaking of the mod community, you’ll want to read Todd’s interview with Kotaku, too.

As for Dawnguard, learn about Dragonbone weapons, Vampire Lords, and much more in the highlights below…

For more on Dawnguard, read previews at OXMUSA TodayJust Push Start, and Eurogamer.

Finally, hit the jump below to watch Todd Howard’s GameTrailers.com interview with Geoff Keighley.

Continue reading full article ›

Cars in Skyrim?!?

Gamespot’s latest look Skyrim Mods brings the zany — squeaky toys, a tribute to Mortak Kombat’s Scorpion, and old clunkers to drive around. Watch the video above to learn about these mods…

E3 Wrap: Dishonored, Part 1

Prior to E3, fans got a taste of Dishonored’s unique first-person gameplay with the game’s E3 trailer. If you liked what you saw, you’ll love all the interviews, footage, and more that came out of last week’s event.

The gaming press certainly loved what they saw, as the game has already received more than 50 E3 Awards globally. Some of those awards include:

Want to see more for yourself, don’t miss these videos from the show…

  • Machinima – 20-minute gameplay demo
  • Gamespot – 18-minute walkthrough with Raphael Colantonio
  • IGN – 10-minute feature with Raphael
  • G4TV – Live demo with Harvey & Raph

There’s plenty more Dishonored coverage to take in — stayed tuned for part 2 of our E3 wrap in the near future.