Watch the all-new debut trailer for Dishonored, our upcoming 2012 release from Arkane Studios.
Dishonored casts you as a supernatural assassin driven by revenge. You are the once-trusted bodyguard of the beloved Empress. Framed for her murder, you become an infamous assassin, known only by the disturbing mask that has become your calling card. In a time of uncertainty, when the city is being besieged by plague and ruled by an oppressive government armed with strange technologies, dark forces conspire to bestow upon you abilities beyond those of any common man.
In Dishonored, creatively eliminate your targets with the flexible combat system as you combine the numerous supernatural abilities, weapons and unusual gadgets at your disposal. Pursue your enemies under the cover of darkness or ruthlessly attack them head on with weapons drawn. The outcome of each mission plays out based on the choices you make.
Fully knowing that you can’t get enough of your favorite dragon shouts, we’re pleased to announce that Kinect for Xbox 360 support is coming to The Elder Scrolls V: Skyrim. Available for free as a title update slated for release this month, Skyrim Kinect for Xbox 360 Support will feature more than 200 Voice Commands… including the game’s dragon shouts.
In addition to Dragon Shouts, the Kinect for Xbox 360 integration offers voice commands throughout the game including Hotkey Equipping, Follower Commands, and all Menus (Items, Magic, Map, Barter, Container, Favorites, and Skills). With Voice Commands, quickly create and load saves during gameplay and access menus and inventories. Skyrim’s Kinect for Xbox 360 Support also adds new functionality including special map functions, additional hotkey options, and the ability to sort inventory items by name, weight, and value.
To get an early look at Kinect for Xbox 360 support, watch the video above featuring programmer Ricardo Gonzalez, who put together the preliminary concept for Kinect for Xbox 360 Support during the Skyrim Game Jam.
A full list of Voice Commands will be revealed in the coming weeks, and we’ve got more Skyrim news coming. Bethesda Game Studios has been hard at work on creating the first set of game add-ons that will be exclusive to the Xbox 360. This additional content will add new quests, locations, features, and much more to the world of Skyrim. Stay tuned for more details.
If you didn’t pick up an Xbox 360 at launch, it’s possible you might have missed out on one of the system’s best launch titles, QUAKE 4. With it becoming harder and harder to find a new copy of the game, we’re happy to announce we’re re-releasing to retail at a low price of $19.99.
360 players can unleash their inner Strogg on Tuesday, June 19th in North America. In Europe, the game will be arriving in the UK, France, Germany, Switzerland, Austria, and Benelux territories.
Playing on Steam? Quake 4 is already available here.
Update for PlayStation 3 users: Some PS3 players have reported crashing issues when entering water. If this is occurring for you, you’ll want to clear the game data for Skyrim.
Quick update for console players. Skyrim’s 1.5 update is now available on Xbox LIVE and for PS3.
We want to take this opportunity to thank everyone for their continued support of the game. This week Todd informed me that the average Skyrim play time (across all three platforms) is 85 hours, and 30% of you have played more than 100 hours of the game. These are truly astounding numbers!
In the comings weeks and months, we’ll have some exciting news to share on the game. Stay tuned.
After the break, check out the features and bug fixes that 1.5 introduces for console players.
Fixed issue with frequency of first person kill cameras
Underwater effects now display properly
Fixed crash when loading certain plugins (PC Only)
Fixed issue where sun would not appear properly after fast travel
As an update for folks playing on PlayStation 3 and Xbox 360, the 1.5 update you’ll receive has been submitted to the console manufacturers. Once we know the live dates for PSN and Xbox LIVE, we’ll share more information.