First Look: Wolfenstein: The Old Blood’s Perks & Achievements

MarkOne_v2_scrubbed_wLegalComing soon to a weapon wheel near you!

If you played through Wolfenstein: The New Order, you know that the game’s replayability is strengthened by the gameplay-based, goal-oriented perk system. The standalone Wolfenstein: The Old Blood (out on May 5 digitally, and physically in EU on May 15) shares this in common with last year’s release.

This week on our official Wolfenstein Facebook page, we’ll be previewing some of these perks, which also unlock achievements on Xbox One/Steam and trophies on PlayStation 4.

For a preview of how this system will work in The Old Blood, we’ll be sharing details on some of our favorites this week on the official Wolfenstein Facebook page. Here’s a sneak peek at today’s unveil of the “Can Carry Machine Guns” Perk:

“Can Carry Heavy Machine Gun” Perk

achievement_carry_mg46_240The Trophy You’ll Unlock

How to Get It:  Pull off 200 kills using MG46.

What It Does: You no longer need to leave heavy machine guns behind. Can carry a heavy machinegun in your inventory/weapon wheel.

Be sure to tune in every day this week on Facebook.com/Wolfenstein to see other new perks and Trophies/Achievements revealed.

QuakeCon 2015 Shirt Design Contest — And then there were 4! (Updated)

CaptureUpdate: Due to technical issues, we’re pulling our voting process for the time being. Stay tuned for exciting updates.

The QuakeCon 2015 20th Anniversary Shirt Design Contest is down to the four finalists. To everyone that submitted their entries… thanks for participating!

Between now and April 26th, we encourage you to visit the contest page to vote for the finalists shown above. We’ll be announcing the final winner on or around April 29th!

Please view the updated contest rules here.

On the Eve of The Consequence

tumblr_nmuoxu5WkT1soa4pro1_500

If you haven’t been following our Instagram, Facebook, Tumblr, and Twitter accounts for The Evil Within, you might have missed some of terrifying first-look screenshots and animated gifs for part two of Juli Kidman’s quest, The Consequence.

Because we’re more forgiving than Mobius, we’ve got some of the recent highlights — including last week’s TwitchWorks stream — available today on the eve of The Consequence’s release.


The Evil Within – The Consequence

Your Hollywood Moment at the #BE3 Showcase

e3showcase_invite_FINAL2

Back in February we announced our plans for our first-ever E3 Showcase, and now it’s time to find out how you can attend the event!

If you’re planning to be in the Los Angeles area on June 14th, we’ve set up a registration process for you here. We will select a lucky group of registered fans to receive official invites for themselves and one guest to the E3 Showcase. If you are selected, you’ll receive an invite to the event on May 14th via [email protected] Please add this email address to your email contact list to help ensure you receive your official invite should you be selected.

The deadline to register for a chance to attend Bethesda’s E3 Showcase is May 4th, 2015. Questions? Check out our E3 Showcase FAQ here.

Make sure you subscribe/follow these channels so you’re ready to go. The pre-show begins on Twitch and YouTube on Sunday, June 14 at 6:30 PM PT, and the showcase begins at 7 PM PT!

Be there or be squared … err… be cubed… or how about just #BE3. Yeah, that’s it.

ESO Update – Welcome Back Weekend, Contests, and more!

245ad5446c99c0b61f140477a0b9c744

Been away from Tamriel for awhile? Now’s a great time to jump back into the action of The Elder Scrolls Online: Tamriel Unlimited.

Beginning today at 10:00 AM EDT and running  through Monday, April 20th  at 10:00 AM EDT, we’re hosting a “Welcome Back Weekend” for beta participants that haven’t yet purchased ESO. The free weekend includes all the major updates to the game introduced before and with the launch of Tamriel Unlimited, including no longer requiring a monthly subscription.

What else is new in the ESO community? Check out highlights below…

  • Learn how your fan art could score you a Wacom Intuos Medium Tablet or and plenty of other amazing ESO prizes in the Collectible Creatures Fan Art Contest. Full details here.
  • The ESO team has archived their 15th episode of ESO Live. Follow the channel on Twitch and catch up on all the archived episodes on YouTube.
  • Having recently celebrated the game’s first year, members of ZeniMax Online Studios have reflected on their favorite memories of Year One. Devs include Game Director Matt Firor, Creative Director Paul Sage, and Art Director Jared Carr.

Not on PC/Mac? We’ll be sharing more details on the Xbox One/PlayStation 4 release — coming June 9th — in the near future.

The Elder Scrolls’ Music Returns to the Classic FM Hall of Fame

skyrim

For the fourth year in a row, Jeremy Soule’s music to The Elder Scrolls series has made the Classic FM Hall of Fame top 300 – the world’s biggest poll of classical music tastes. Ranked 11th overall (just behind Beethoven’s Symphony No.6 in F major Op.68), it’s a huge honor for The Elder Scrolls franchise and a testament of the amazing fans of the series.

Thanks to all the fans that voted!

Worth Reading: I Made Timmy Neusbaum Cry

i-had-fallout-3s-tranquility-lane-dream-sequence-interpreted-by-a-holistic-therapist-559-body-image-1428507386

Kudos to Vice.com for an amazing feature last week. Fond of Fallout 3’s memorable Tranquility Lane questlines, writer Joe Donnelly decided to approach a therapist with the plotlines of well-known Vault 112 simulation.

Here’s the kicker. Donnelly didn’t just ask what it might have all meant to Bethesda Game Studios, but rather, he decided to share the plotlines as if it they were his actual dreams.

Describing Tranquility Lane, here’s Donnelly:

“For me, it’s the most chilling dream sequence of any video game, which is why I decided to have it analyzed. I had Christine, a holistic therapist and dream analysis specialist, believe that the Tranquility Lane segment was, in fact, a recurring dream of my own. I described the minutiae of the dream, before asking her professional opinion as to its possible meaning.”

Read the full feature at Vice.com. Now if someone could just help me explain why I keep losing teeth in my dreams.

Morrowind Modding Showcases

Recently in our official forums, member Darkelfguy reached out to me to let me know about a new Morrowind modding interview project he’s begun — in a similar vein to the modding projects we’ve featured for Morrowind, Fallout, Oblivion, and Skyrim here on Bethesda Blog.

The most recent interview features MikeandIke. If you’d like to see more in-depth interviews like this one, subscribe to the Morrowind Modding Showcases on YouTube.

BY(OC) The People. For The People.

Capture

In case you missed it, T-Dawg and others have begun work on a new community portal — appropriately called QuakeCon 2015 Community and hosted at community.quakecon.org.

Be sure to stop by for community updates from your favorite Con people. We’ll be watching and sharing highlights here on the official site.

Visit community.quakecon.org