PlayStation users can re-create and expand upon Skyrim’s world like never before with the Skyrim Mashup pack — now available for PlayStation 3, PlayStation 4, and PlayStation Vita.
Developed by our friends at 4J Studios, the mash-up features an exclusive Skyrim-themed texture set, 40 character skins, themed menus and user interface, craftable items, and more than 20 iconic selections from the original Skyrim soundtrack. On top of these features, the pre-set world recreates memorable areas including Whiterun, Riverwood, and Bleak Falls Barrow.
More details below…
Skyrim Mash-up — Content Breakdown
Skyrim themed texture set to apply to any existing or newly created Minecraft world.
Skyrim themed Menu, UI and Inventory including integrated Skyrim logo.
Skyrim music score featuring the following original tracks: Watch the Skies, Dragonborn, Awake, From Past To Present, The City Gates, Dragonsreach, Distant Horizons, Dawn, The Jerall Mountains, Secunda, Frostfall, Unbound, Far Horizons, The Streets of Whiterun, The White River, Standing Stones, Tundra, Journey’s End, Aurora, Solitude, Wind Guide You, Tooth and Claw, Into Darkness, Shadows and Echoes, Towers and Shadows, Death in the Darkness
Pre-made World recreating the area of Whiterun, Riverwood and Bleak fallsBarrow (on a smaller scale in order to fit with technical constraints of the games map size limits)
In addition to being available on PlayStation platforms, you can download the Skyrim Mashup on both Xbox One and Xbox 360.
Big thanks to the retro game-collecting crew at n0w.co for sending a special Christmas gift — a mint 1996 Bethesda Christmas card highlighting the release of The Elder Scrolls Chapter 2: Daggerfall.
Nearly 20 years old, only a select few folks (including Todd) were around when these cards went out. Almost as scarce is finding people that recall the use of Bad Dog — the unofficially official mascot of Bethesda back then. Maybe I can talk to Pete about bringing him back.
See our cards from this millennium in the slideshow below.
As outlined in December’s edition of The Road Ahead, there’s plenty of to look forward w/ The Elder Scrolls Online in 2015, including the game’s launch on Xbox One and PlayStation 4! Until then, here’s a quick guide to some of ESO’s newest web content.
The roundup starts with a look at Undaunted Pledges, which allow players at or over Level 45 to receive special quests and loot. Here’s a quick excerpt of the full article:
“There are two types of pledges: Non-Veteran and Veteran. Non-Veteran Pledges are available right away at level 45, and Veteran Pledges open up at Veteran Rank 1. You can have both a Veteran and Non-Veteran Pledge in your quest log at the same time, but you can only complete each kind of pledge once a day—even the mightiest heroes need to rest sometimes!”
Want to play your Nightblade character as a tank? European Floki Iceblade plays as a Nord with a very unique set of skills. Read the latest Battlemaster’s Quarter, titled The Bastion of the Night, to learn more.
The most recent edition of Loremaster’s Archive features the story of Turuk Redclaws as only Mr. Redclaw can tell it. Read his tale here.
Beginning today on GamingHeads.com & the Official Bethesda Store, you can purchase the newest collectible statue from The Elder Scrolls — The Shrine of Malacath. The third statue in our Elder Scrolls ‘Shrine Series’, the statue can be summoned to your home next year in exchange for 25 lbs of troll fat. for $209.99 (exclusive faux bronze finish) or $199.99 (regular edition).
A video posted by Bethesda Softworks (@bethesdasoftworks) on
If you’ve already completed The Evil Within, you probably have a number of questions about the ending. If you haven’t finished yet – hurry up, as part 1 of the game’s three-part Season Pass , The Assignment, will release in early 2015. The Assignment is the first of two DLCs centering on Detective Castellanos’ mysterious partner, Juli Kidman.
In 2015, we will reveal more information on Part II of her story, The Consequence, as well as our final DLC featuring The Keeper. Stay tuned, and consider yourself teased with the short video above.
Dying for a little more information? This week we caught up with the game director for both The Assignment & The Consequence, Tango Gameworks’ John Johanas (a.k.a., The American)
Some of the main game’s biggest questions surround Juli Kidman? How do you balance answering some of those questions with keeping parts of the game’s story open-ended/mysterious?
That was a tough one! We approached the DLC from the perspective that, while Juli is enigmatic during the main game, there were additionally lots of other mysteries about the world and the characters that could be cleared up or hinted at by playing as her. She is a character who seems rather “aware” of her situation, after all.
Early on, we listed the things that we wanted to answer and ones we wanted to keep open and worked around that. We definitely leave some of the mysteries open, but I feel we shed a lot of light on the lore of Ruvik, STEM, and the characters while asking (and answering) a whole new set of questions regarding Juli and her mission. Continue reading full article ›
Update: The latest Steam Update (1.03) for The Evil Within is now live. It features minor bug fixes and performance enhancements, including:
Performance optimizations on Higher end GPU systems
Fix for “The Power of Three” achievement unlocking incorrectly after upgrading the same weapon three times
Count-based achievement progress persists when loading earlier saves for some trophies.
Original Post: If you boot up The Evil Within tonight on your PlayStation 4 or Xbox One, you’ll notice that a new title update for the game has been released. The 1 GB update covers minor bug fixes and optimizations.
Our fingers are crossed for Wolfenstein: The New Order and MachineGames, who are nominated for Best Shooter and Best Narrative at tonight’s The Game Awards in Las Vegas. Watch live tonight on Twitch, YouTube, or your gaming console. The show starts at 9 pm est.
Related, Wolfenstein, The Elder Scrolls Online, and The Evil Within are already getting end-of-year award attention elsewhere, including:
In the latest edition of ESO’s monthly feature, “The Road Ahead”, Game Director Matt Firor first looks back at all the ways The Elder Scrolls Online has evolved since it’s April launch. With the help of the game’s amazing community feedback and efforts of ZeniMax Online Studios, the game continues to add new features, areas, and more that have improved the overall gameplay experience.
Of course, it wouldn’t be called “The Road Ahead” if Firor didn’t get into what’s coming next. With the article, he details what’s coming in Update 6. Both the Champion and Justice systems will have a huge impact on the game, and add long sought after features that will enhance the game. In the excerpt below, Firor gives more context to how the Justice System will change the game…
“To put this into perspective, the Justice System will include huge updates to the very fundamentals of the game. Townspeople will be considered neutral and be attackable, and many items that you could take freely before will be considered owned and must be stolen. There are fences who’ll buy stolen goods—if you can get past the guards while you have a bounty on your head. These are large changes to the game, and go hand-in-hand with our vision to add more freedom and sandbox-style elements to the world. It’s going to be a lot of fun, and we just need to make sure that we phase it in carefully to ensure the best experience for everyone.”
Visit www.elderscrollsonline.com to read the full feature, which also includes the latest information on the game’s arrival on Xbox One and PlayStation 4 in 2015.