Following our spring BFG press event, a flock of Skyrim previews have now come to roost on the internet. Journalists got a long look at many facets of the game, and were also handed some brand-new screenshots to check out.
Stretch your wings with articles from the following outlets — we’ll update the post as more swoop in.
Today we’re excited to announce that if you pre-order RAGE, you’ll automatically get upgraded to the Anarchy Edition, which adds four downloadable in-game items to your post-apocalyptic arsenal. The items include…
A Double Barrel Shotgun
Crimson Elite Armor
Fists of RAGE
Rat Rod Buggy
All four items are exclusive to the Anarchy Edition — available in the US and Canada with your pre-order from GameStop, Amazon.com, Steam, or Direct2Drive. For folks pre-ordering in Europe, we’ll have more details soon.
In case you’ve been under a meteor or sleeping in an ark, RAGE releases on PlayStation 3, Xbox 360, and PC on September 13th (September 16th for Europe).
Wanted to share details on this awesome opportunity for Brink fans in Europe.
Put together by our colleagues in our London office, between May 4th and May 6th, they’ll be running a community tournament at Splash Damage HQ — pairing gaming journalists with members of their respective online communities. Together they’ll form four-person teams (one journalist, three community members) competing against other community teams in Brink’s Stopwatch mode.
To find out how you can get involved (including rules), check out the sites participating:
Just watched this GameTrailers.com video highlighting the evolution of id Software games through the years — from Commander Keen to RAGE. More than anything, the video reminded me of how blown away I was by Wolfenstein. Buried in storage somewhere, there’s a a Wolfenstein “movie” I made when I was 13 — combining gameplay footage and live-action nonsense in my backyard (from an FPS viewpoint, of course).
Watch the video above and feel free to share your favorite id memories in the comments section.
If you’d like to share your work, email us at firstname.lastname@example.org. Likewise, if you see your contributions on the Flickr page already, feel free to send us updated information for the image(s). With the Flickr page, we’re now able to put titles and descriptions in for each piece.
While it’s been awhile since the last time we did one of these, I can assure that we not only love playing making games, we still use up our free time playing them. With a slew of awesome games now available (including Crysis 2, Total War: Shogun 2, and Marvel vs. Capcom 3), not to mention a new system (Nintendo 3DS), we’ve got plenty to keep us busy before and after work.
Below you’ll find all the games we’re playing this week that aren’t Portal 2 (it’s almost here!). Let us know the games you’re playing and what you think we’re missing out on.
Harvey Smith: I’m playing Superbrothers: Sword and Sworcery EP (shown above), which is by far the best adventure game I’ve played in many years. It has a sense of wonder and mystery that most games lack, delivered in parts by the minimal storytelling, by the very analogue touch gameplay controls and even activation UI, and by the distinct (and unusual personality) of the setting and fiction.
Shinji Mikami: F1 2010.
Matt Hooper @id_Hooper: Crysis 2, Torchlight, Dead Space 2, and Bullet Storm.
Cory Dornbusch: Total War: Shogun 2 and Team Fortress 2.
Aaron Mitschelen: Rift. Also playing Disgaea 4 in Japanese.
Let’s get one thing straight: Clavicus Vile (pictured above, kickin’ it) is the most outrageous and excellent Elder Scrolls god, and there’s really no arguing to be done. That said, if you somehow feel differently, IGN has their own opinion in a new “Top 10 Gods of The Elder Scrolls” article. Vile believers: don’t believe their lies.
A few more tidbits from around the web:
Edge takes a look at the process of balancing Brink with its appropriately titled interview “Balancing on the Brink,” featuring Splash Damage lead designer Neal Alphonsoand creative director Richard Ham.
NowGamer talks all about RAGE with John Carmack. The four-page interview contains discussion of the game’s storyline and technology.
Over the past few months, we’ve seen a surge of requests from the community asking about Brink’s PC system requirements. Today we’ve got those details PLUS information on how the game uses Steamworks. Lets start with the latter…
With the inclusion of Steamworks, players will have the following features…
VOIP (in addition to the already existing in-game chat)
VAC (Valve Anti Cheat)
Steam Cloud (for save data)
After the break, check out the game’s minimum and recommended system specs…