“For a game that’s coming near the end of this year, Hunted already looks very polished, with great animations, solid fighting situations, and interesting tactics as the two fighters take advantage of their strengths and minimize their weaknesses.”
The internet asked me to pass along this information on our games. I’m happy to comply.
GameStop.com is currently running their GameDays10 promotion, and one of their deals is that you can pick up Fallout 3 (PS3, 360) for a low price of $19.99. Head here for more details.
GamePro has a new interview with Brink’s Game Director Paul Wedgwood. It’s a good read with information about Splash Damage and their work on Brink. Here’s a snippet:
GamePro: How has the group’s history helped in the creation and building of a new IP?
Paul Wedgwood: The idea of setting a game inside a floating arcology was actually one of the first things I wanted to do even before we founded Splash Damage, but the technology to really pull that off wasn’t available at the time. When we were close to finishing up Enemy Territory: Quake Wars in 2007 and starting to think about our next game, that idea immediately popped back into my head, and I worked with Ed Stern, now our Lead Writer, to come up with a compelling narrative for it.
For more on Brink check out new interviews with Creative Director Richard Ham and NowGamer and IncGamers.
It’s been a busy week here at Bethesda. While we’re not following March Madness — both the basketball and The Escapist’s Developer Showdown — we’re announcing new games.
As you may be aware, we unveiled Hunted: The Demon’s Forge on Monday. A modern take on the classic dungeon-diving fantasy genre, Hunted is in development at inXile Entertainment, a studio founded and run by none other than industry veteran Brian Fargo.
The press certainly enjoyed their first glimpse. GameDaily described the game as “an old school concept combined with modern graphics,” saying Hunted “could be one of the year’s most exciting games.” Eurogamer called it “foreboding, atmospheric, detailed” in their detailed preview, while Game Informer gushed that it “looks fantastic.”
What do you guys think? Hearing good things? Let us know in the comments.
Outside of an excellent Brink interview over at Game Informer, this week’s roundup covers a diverse range of news pertaining to Sin City and Hell.
id Software’s DOOM II RPG hit the iPhone last week, and IGN Wireless and Touch Arcade both gave the portable dungeon romp great reviews. Head over to iTunes to pick it up. It’s only $3.99, after all; less than the price of your average fast food hamburger, and likely less hellish in the end.
On the id side of things, be sure to check out page 28 of the new Texas-specific Edge e-zine, which features a short-but-sweet interview with Todd Hollenshead.
As the severe headaches indicate, 2010 is finally upon us, and there is no going back. What we can do, however, is reflect.
What were your favorite games and mods of the year? The decade? And what cool gaming stuff are you looking forward to in the new year? Let us know in the comments.
Plenty of other sites are running their own series of reflections. GamePro took a lengthy look back at 2009’s biggest gaming news, including a highlight of ZeniMax’s “surprise” acquisition of id Software. Examining the entire decade, Gamestooge has finished up its Top 50 feature, adding Fallout 3 to a list that already included Oblivion and Morrowind.
With an eye toward the future, twoseparate G4 staffers have named Fallout: New Vegas as one of their most anticipated 2010 titles. Shacknews is getting fired up about Brink, while The Sixth Axis is excited for both New Vegas and Brink.
We’re certainly looking forward to sharing more about both games this year. For now, a very Happy New Year to everyone. Enjoy today’s various sporting events — I have a feeling that a significant portion of the team is currently doing the same.
The trees are coming down, the family has left town, and the big ball will soon be dropping. This probably means that many of you are finally getting some time to enjoy that hot holiday loot. Outside of red picky sweaters, what sorts of stuff did you guys haul in this year?
Of course, since family members can’t often be relied on to buy anything cool, some of you are probably looking to treat yourselves with a little gift card action. Toward that end, UGO recently put up its “Things Every Gamer Should Own” feature. In a teasing gesture, the list’s number one slot was occupied by the unobtainable Fallout 3 Brotherhood of Steel statue (pictured above). Unfortunately, the editors there have since outfitted the imposing soldier with a dainty fanny pack. Perhaps it’s time for the other brothers to stage a rescue op.
Great Scott! As one of the few creatures scurrying around the office, today already feels like the night before Christmas, even if it’s two nights before Christmas. Most everyone has left for the holidays, and I’ll be doing the same soon. But before I head out, I thought I’d round up some of the latest online coverage — this time dominated by coverage of the 2000s, 2009, and 2010.