Outside of an excellent Brink interview over at Game Informer, this week’s roundup covers a diverse range of news pertaining to Sin City and Hell.
id Software’s DOOM II RPG hit the iPhone last week, and IGN Wireless and Touch Arcade both gave the portable dungeon romp great reviews. Head over to iTunes to pick it up. It’s only $3.99, after all; less than the price of your average fast food hamburger, and likely less hellish in the end.
On the id side of things, be sure to check out page 28 of the new Texas-specific Edge e-zine, which features a short-but-sweet interview with Todd Hollenshead.
As the severe headaches indicate, 2010 is finally upon us, and there is no going back. What we can do, however, is reflect.
What were your favorite games and mods of the year? The decade? And what cool gaming stuff are you looking forward to in the new year? Let us know in the comments.
Plenty of other sites are running their own series of reflections. GamePro took a lengthy look back at 2009’s biggest gaming news, including a highlight of ZeniMax’s “surprise” acquisition of id Software. Examining the entire decade, Gamestooge has finished up its Top 50 feature, adding Fallout 3 to a list that already included Oblivion and Morrowind.
With an eye toward the future, twoseparate G4 staffers have named Fallout: New Vegas as one of their most anticipated 2010 titles. Shacknews is getting fired up about Brink, while The Sixth Axis is excited for both New Vegas and Brink.
We’re certainly looking forward to sharing more about both games this year. For now, a very Happy New Year to everyone. Enjoy today’s various sporting events — I have a feeling that a significant portion of the team is currently doing the same.
The trees are coming down, the family has left town, and the big ball will soon be dropping. This probably means that many of you are finally getting some time to enjoy that hot holiday loot. Outside of red picky sweaters, what sorts of stuff did you guys haul in this year?
Of course, since family members can’t often be relied on to buy anything cool, some of you are probably looking to treat yourselves with a little gift card action. Toward that end, UGO recently put up its “Things Every Gamer Should Own” feature. In a teasing gesture, the list’s number one slot was occupied by the unobtainable Fallout 3 Brotherhood of Steel statue (pictured above). Unfortunately, the editors there have since outfitted the imposing soldier with a dainty fanny pack. Perhaps it’s time for the other brothers to stage a rescue op.
Great Scott! As one of the few creatures scurrying around the office, today already feels like the night before Christmas, even if it’s two nights before Christmas. Most everyone has left for the holidays, and I’ll be doing the same soon. But before I head out, I thought I’d round up some of the latest online coverage — this time dominated by coverage of the 2000s, 2009, and 2010.
I found this video in our mailbag and thought I’d share it with you (and the Fallout 3 dev team). Titled Fallout 3 – Wanderers Edition (FWE), this amazing mod trailer had producer Craig Lafferty saying, “It’s Call of Duty Fallout 3!”
Once the video wraps, stick around for the credits to see what mods were used. FWE can be downloaded at Fallout 3 Nexus.
Thanks to Kai Hohiro for sending the link. When you see cool stuff like this on the web, let us know.
In addition to handing out awards, the end of the year is always a good time to look ahead. Kotaku has a photo tour of 40 titles they’re looking forward to on Xbox 360 next year — a list that includes both Brink and Fallout: New Vegas. As we have more details on both games, we’ll let you know.
Finally in print, the January 2010 issue of OXM has a feature titled “How The World Ends.” The article is a bit an “apocalypse how?” — discussing games that tackle possible ways Earth could reach its demise (and the possibility of that actually happening). Among the grim futures they discuss are atomic warfare (Fallout 3), Meteor Impact (RAGE), and the inconvenient possibility of global warming (Brink). Look for the issue on newsstands to find out more.
The downloadable content for Fallout 3 may have earned you a few digital trophies, but now it’s earning the team that made it some real metal. That’s Todd up there above, graciously accepting Machinima.com’s Inside Gaming Award for Bethesda’s post-release support of the game.
G4’s X-Play also saw fit to bestow its award for “Best DLC” to Fallout 3’s Broken Steel add-on, specifically. Check out the full presentation here.
As the end of the decade draws near, more sites are rolling out their “Game of the Decade” selections. The Guardian is the latest; Morrowind and Oblivion made the top 30, while Fallout 3 cracked the top 10.
Looking ahead to 2010, MSN UK reminds you that Brink is one of the games to look out for, saying: “If immediately accessible and flowing movement weren’t enough of a draw, Brink uses state-of-the-art graphics and physics.”
On a ridiculous note, Bethesda environment artist Megan Sawyer passed along this video of someone controlling their Christmas lights with a Guitar Hero peripheral. What?
Coverage of the recent Brink blast is still coming in, with OXM UK, Britxbox and Games.on all publishing previews of the Splash Damage shooter.
If you’re still not sure what to make of this Brink game, don’t forget to check out the bevy of new gameplay videos. G4’s Adam Sessler was “pleasantly surprised” after viewing them, reporting: “It wasn’t until we received the videos that I fully appreciated how ambitious [Brink] is with campaign-based multiplayer.”
Sarcastic Gamer took a look at the art of the Ark, highlighting Brink concepts in the first SG Artview. The site is also collecting questions that it plans to pose to Brink developers, so head over to the SG forums to suggest a few.
In listy news, the Fallout 3 DLC expansions have been nominated for Machinima.com’s Inside Gaming Awards 2009. Speaking to that content, Telegraph named Fallout 3: Game of the Year Edition as one of the top 10 time-stealing games of 2009. Platform Nation also included Brink in its list of “10 Original IPs for 2010.”
Lastly, GameSpot spoke to Fallout 3 lead designer Emil Pagliarulo for its examination of moral quandaries in video games. Here’s an excerpt from the interview:
“I think players simply get tired of experiencing the same things over and over and over in games. Frankly, it gets boring. When morality’s involved, the simple act of shooting a bad guy isn’t so simple anymore.”
As more news hits the interwebs, we’ll keep you posted.