E3 Roundup: Point Lookout previews

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We conclude our E3 Roundups for the week with a look at previews for Fallout 3′s latest DLC, Point Lookout.

We’ll begin at Planet Fallout, who sent one of their members, Ixon, to E3. Here’s an excerpt from his preview:

“The locale was also visually stunning. I would relate it to a darker version of Coney Island after lapsing into disuse for about eighty years. As you pull up, you get an overlook of the dock area of the main landing for Point Lookout and can easily see the mansion in the distance. The rustic look permeates everything about it and though I didn’t get a chance to see it, the swamp areas are supposedly to be incredibly creepy.”

Ixon also has an interview with DLC Producer Jeff Gardiner. Read it here.

Speaking of interviews, Revision3 chatted with Todd Howard at E3. The clip starts around the 19-minute mark.

More previews for Point Lookout can be found at the following sites:

Point Lookout comes to Xbox LIVE and Games for Windows LIVE on June 23rd, and later this year on PlayStation Network. If you haven’t checked out the trailer yet, you can view it on the Fallout 3 Official Site.

E3 Roundup: Brink

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Behind closed doors at our E3 booth, Splash Damage’s Paul Wedgwood demoed the recently announced Brink. There’s been plenty of coverage on the game — here’s the rundown…

We begin at GameStooge, where after seeing the demonstration, it was declared their Best Game of Show. Here’s an excerpt from their preview:

“Finally, the look of the game is amazing, even in its pre-alpha state, using a proprietary engine Splash Damage dubbed “Virtual Texturing”. The Xbox 360 version featured detailed character models that looked like something Pixar or Dreamworks would release these days; CGI modelling with detailed features such as wrinkles and hairs, but stylistic and smooth.”

Several more accolades have already been announced for the game following E3.  Like WET, Brink was named as one of the Top 15 Original IPs to Debut at the Show by Crave Online. Additionally, PC Pro declared Brink one of the 10 Biggest PC Stories from E3 2009, Xbox 360 Achievements named it their Surprise of the Show, and NowGamer included the game in their Best of E3 list.

Like what you’ve heard about Brink? You can vote for it in the Best Shooter category in Voodoo Extreme’s E3 2009 Reader’s Choice Awards.

If you’d like to learn more about the game straight from the developers, Senior Game Designer Ed “BongoBoy” Stern has interviews up at both Gaming Nexus and the HipHopGamerShow.

Elsewhere, there’s plenty of new preview coverage from our theater presentations. At 1uP, Eric Neigher wrote:

“Brink looks like the next logical evolution of Splash Damage’s Quake Wars, with a bit of Mirror’s Edge thrown in. While the version we saw was pre-alpha, if the final version stays the course with its aesthetic and gameplay elements, Brink looks to be an innovative and exciting addition to the multiplayer combat-game genre.”

Additional previews links are listed after the break.

Continue reading full article ›

E3 Roundup: Rogue Warrior

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While I didn’t get a chance to attend E3 this year, folks at the office were abuzz about Mickey Rourke’s visit to the booth to promote Rogue Warrior. If you missed it, Rourke stars as the voice of the game’s lead character, Richard “Demo Dick” Marcinko.

In addition to Rourke, the real Demo Dick was at our booth. Check out G4TV’s interview with him (which also includes Todd discussing Point Lookout).

At Game Trailers, there’s a new video interview with Project Lead Aeron Guy. Additionally, Digital Trends has a podcast interview with Producer Charles Harribey.

Preview coverage from E3 is making its way online too. Check out impressions of the game at Big Download, Neoseeker, Gaming Angels, and IGN.

Rogue Warrior ships on PC, Xbox 360, and PlayStation 3 this fall. Head to the game’s Official Site for more details.

Update: In Blast Magazine’s Best of E3 2009, Rogue Warrior was named Best Multiplatform game. You can also read their preview here.

E3 Roundup: WET

At E3, we showed several titles (including Fallout 3′s latest DLC, Point Lookout). Rather than lumping all the coverage into one blog post, I’ll make it easier on you guys and separate them out by title.

Up first, here’s a look back at E3 coverage for WET.

Crave Online has a new on the Top 15 Original IPs to Debut at E3.” WET kicks off their list. Here’s an excerpt:

“This may be one of the coolest, most stylish games I have ever seen. But then, I am a huge fan of grindhouse cinema, so I’m biased. Written by the head writer of the first season of 24 and modeled after vintage 70s action flicks, Wet looks and plays like a video game version of Kill Bill.”

At Gamingvice.net, this sentiment was echoed by Gary Francis who stated, “… I think we’ve got a great game on our hands.”

At Gamespot’s E3 Booth, Patrick Fortier (Creative Director) and Ash Ismail (Lead Game Designer) participated in a live demo of the game — showing off gameplay and revealing new details on the game. Check out the video above. For more video footage, check out this video at G4TV — featuring Eliza Dushku — the voice behind Rubi Malone. Oh, umm, Patrick’s in this video too.

During her time at our E3 booth, Eliza answered some questions for Blast Magazine. Here’s a snippet:

Do you see yourself doing more video game roles now that you’ve got this one done?

Eliza Dushku: I was sort of holding off after the first two and then this one came to me. I like the idea of seeing this one sort of go farther and go deeper. I definitely feel a real identification with [the character].

With E3, there’s plenty of new hands-on coverage for the game. Check out the following…

WET is coming to Xbox 360 and PlayStation 3 this fall. As more details on the game emerge, we’ll keep you posted here and on the game’s website.

Around the web: Catching up edition

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It’s been a while since the last blog post — Pete and Ash were off at E3 while I was getting hitched and enjoying Costa Rica. With E3 in the rear view mirror, there’s plenty to catch up on. Shall we get started?

Last week on Late Night with Jimmy Fallon, SNL vet Jason Sudeikis reported on the events taking place at E3. The clip is pretty hilarious, and actually includes Eliza Dushku and Mickey Rourke, who were on hand signing posters and meeting fans for WET and Rogue Warrior, respectively. There’s even outtakes for both Eliza and Mickey.

Want more video coverage of E3? Revision 3′s Matt Chandronait discusses Brink and chats with Todd Howard about Fallout 3 DLC in one of their E3 specials.  Brink discussion starts at the 17:10 mark and is followed by Todd’s interview.

Elsewhere, Todd appeared on 1Up’s ListenUp podcast on the final day of E3 — joining a roundtable discussion about the show. Todd literally walks onto the podcast around the 24:10 mark — head there to get his thoughts on the show. In non-E3 news, a few weeks back Todd shared one of his laws of Gaming AI at Kotaku.

In other news, at the start of E3, Pete wrote a blog post for Edge discussing our plans for the show. Here’s a snippet:

“I guess key to that message is the reveal of a title we have been working on with the folks at Splash Damage for some time now, called Brink. We felt it was the right time to announce this game and start talking about some of the new and different things this game is bringing to the shooter space. I think folks will be impressed with what Paul Wedgewood and his team have come up with.”

Speaking of Pete, yesterday he sent me this fan video on YouTube, titled Oblivion in real life. Props to Wiggler for a hilarious video. If you enjoyed this video, you may also want to check out these posts: The Real World: Oblivion and Getting Dressed with Oblivion.

Finally, my Google Alerts brought me to some great a fan art — a papercraft version of the Fallout 3 Alien Blaster. I wonder if they’ve got plenty of papercraft ammo to share. :)

Around the Web: Comics and Videos edition

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A few things worth checking out.

Following the announcement of Mothership Zeta and Point Lookout, Ctrl+Alt+Del has a new webcomic suggesting new ideas for Fallout 3 DLC. On my upcoming trip to Michigan, I’ll have to keep an eye out for any Vaults in Butterfield. Meanwhile, at AmazingSuperPowers, there’s another comic that appears to be Fallout inspired.

I’ve seen a couple amusing fan videos on YouTube this week. Pete sent me this first video, Oblivi-Watch, which is a fun spoof of Baywatch. Poor Adoring Fan — he takes so much abuse. The second video, Team Fallout, was recently uploaded by BGS forum member/modder TheTalkieToaster, successfully spoofs Team Fortress 2.

In other news, Kikizo’s staff has a new preview for WET on their site. In related news, there’s a new interview with WET’s Creative Director Patrick Fortier at NextGen Player. Here’s a snippet:

NGP: At this point in time, how much of the game is completed? Are there any recent or upcoming new developments for the game?

PF: We are currently putting the final touches to the game as we are quickly headed towards release. Most of our time is spent playing through all the levels, balancing different values and debugging the game!

Lastly, Rejected Gamer, GameBanshee, Boomtown, and Worth Playing all have their reviews for Broken Steel up on their sites.

Around the web

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Happy Monday everyone! Here’s the latest web coverage for you to check out.

Fallout 3 is nominated in three categories (Game of the Year, Favorite Weapon, and Favorite Environment) in the Guy’s Choice Awards at Spike. Head to Gametrailers to vote.

New reviews for Broken Steel have popped up online. Here’s a snippet from Gaming Age’s review:

“All in all, Broken Steel winds up being a great diversion and a good excuse to re-visit the Capitol Wastelands. Between the continuation of the storyline, the tougher enemies, and the great amount of action given, it’s well worth the $10 to take a ride with the Brotherhood of Steel one more time.”

More reviews can be found at Stick Skills, The Onion AV Club, Wonderwallweb, Noktral Gaming Discussion, and TechCetera.

Finally, if you’re getting stuck in Broken Steel, there’s new walkthroughs up at Gameshark and IGN.

Around the web: Another Broken Steel review roundup

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With more than a dozen new reviews for Broken Steel, I thought I’d share some of the latest links. At Gamer 2.0, Joshua Schwartzmann wrote the following:

With a solid new campaign, an improved level cap, dozens of new perks and tons of powerful weapons at your disposal, Broken Steel is hands down some of the best content Fallout 3 has to offer. With two previous add-ons already giving fans plenty to explore, Broken Steel really pushes the boundaries of what you can come to expect from future downloadable additions. This is the most complete and well-rounded addition to Fallout 3 yet, and anyone can expect to spend hours relishing in what it has to offer.

Additional reviews can be found at the following sites:

To read more reviews, head to our reviews page on the Fallout 3 Official Site.

In other news, there’s a new Fallout 3 interview with Pete Hines at OXM (UK). Here’s a snippet where Pete discusses the upcoming novels for The Elder Scrolls:

Bethesda is also doing Oblivion books. Will this be a continuation of the Oblivion story, or will it lead into another game or product?

Pete: It’s not a continuation of Oblivion but it does fit into… so it’s not like “well, Martin sacrificed himself and Tamriel was saved and next day what happened…” It takes place years or some period of time after that.

As we’ve got more news to share, we’ll let you know.

Around the web

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Here’s some news that’s popped up since the weekend.

To begin, Develop 100 has ranked the Top 100 developers in the game industry and placed Bethesda Softworks #10 on their list. Check out the full list here. Elsewhere in the world of rankings, VG Chartz has begun their countdown of the Top 100 Best Games of All Time. The list isn’t complete, but they’ve ranked Morrowind #92. Here’s a snippet:

“The third entry in the Elder Scrolls saga has established itself firmly as the preeminent open world sandbox role-playing game, wherein you may go anywhere and do anything. It’s true that there is a primary quest to be undertaken, and the beginning and end for many adventurers will ring alike, but the entire point of this game is in how you can establish the path by which you traverse the world.”

Broken Steel reviews continue to make their way online. Check out the latest reviews at Kotaku, Gaming Nexus, Gamespy, VG-Reloaded, and Evolved Gaming. Haven’t played the DLC yet? Head to the AVault forums for a chance to win a DLC code.

Around the Web: Interviews edition

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To celebrate GamePro’s 20th Anniversary (congrats guys!), they’re putting together a list of their top 20  most influential people in gaming from 1989 to 2009. Making the list at #18 was our very own Todd Howard. For the occasion, GamePro has a video chat with him where he talks about what made him get into the industry, his favorite games, and more.

Planet Fallout has a new interview with Broken Steel’s Lead Designer Alan Nanes. Here’s a snippet:

Was it difficult to make the decision to completely change the game’s original ending? And why did you choose that path?

Alan: This was the decision that we spent the longest time pondering when we all sat down to work out the details. We had to decide how much we were going to alter the ending and at the same time, make sure we didn’t invalidate the decisions that the player had made previously. It was a challenge to present everything to the player in a seamless manner, so the new content wouldn’t feel simply tacked on.

Over at NowGamer, there’s a five-page retrospective on Fallout 3 featuring Emil and Todd, and a comparison to Dark Side of the Moon.

Finally, there’s a new interview with yours truly up at Gamasutra. Thinking back now… I’m pretty sure Todd said I was one of the guys holding a shield in Counter Strike — not a “meat shield.” It’s been abbreviated to Meat Shield since — easier to say. :)