Fallout 3 News update

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Happy Wednesday everyone (aka Cookie Day at the office)! Here’s some new Fallout 3 coverage for you to check out.

In yesterday’s USA Today, there’s a story on new downloadable games/content. Within the article, there’s a mention of Fallout 3’s second DLC, The Pitt. The Pitt will hit Xbox LIVE and Games for Windows this March.

Still haven’t downloaded Operation: Anchorage? Today, The Escapist put up their Fallout 3 Challenge, where you’ll have a chance to win a download code for either Xbox 360 or Games for Windows. To win, you’ll need to correctly answer 10 Fallout 3 trivia questions. I’m going to go out on a limb and say that anyone that frequents Bethesda Blog will have no trouble answering the questions. Keep in mind the challenge is a one day affair, and winners will be selected at random from those that correctly answer the questions. For more details, head to The Escapist.

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Around the web: Gaming tips and DLC giveaways

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Spoiler Alert! The video below, while helpful, might spoil some elements of Fallout 3.

This week’s “Around the web” begins at X-Play, where Mr. Sark shares advice on how to play through Fallout 3 and max out all of your stats.

In other hint-related news, if you’re connected to Xbox LIVE, there’s a new Inside Xbox feature hosted by IGN’s Jessica Chobot covering how you can find all 10 Intel briefcases in Operation: Anchorage. Prefer text? You can find the information you need here.

Still haven’t downloaded Fallout 3’s first DLC? Players over the age of 18 living in North America have a chance to win one of two DLC codes (Xbox 360). Head here for more details…and then head back to Bethesda Blog to find what you’re looking for. :)

More Fallout Papercraft

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Last summer, we shared a papercraft version of our Vault Boy bobblehead that was downloadable at GamesRadar. If you enjoyed putting that together, folks at the office pointed me towards a few more papercraft projects.

At Action Papercrafts, there’s a more complex version of the Charisma Bobblehead — which you can download here. Meanwhile, if you believe in the Power of Atom, Chamoo232’s Papercraft Archive has a papercraft version of Megaton’s nuke.

If you give either of these a try, you’ll have to let me know how it goes. I’m afraid arts and crafts aren’t my specialty. I think the best compliment I ever received was, “Oh, good try.”

Around the web: Up close and personal with Pete

Here’s the latest news I found on Fallout 3 around the web.

Reviews for Operation: Anchorage are showing up on a number of sites — including Blast Magazine, 360 Evolved, Worth Playing, Xbox360Achievements, GameFocus, Gaming-Age, and Destructoid. Here’s an excerpt from Destructoid’s review:

“I’m pleased overall with what has been released. The changes in gameplay are refreshing and the challenge level which results from them make it a satisfying experience. It is not painfully difficult, just pleasantly so, and its running time of roughly three hours is long enough to be enjoyable without becoming monotonous. And some of the gear you acquire for having completed it is pretty damn cool too. If you enjoyed Fallout 3, this is a worthwhile investment.”

The Chinese New Year began last week, and to celebrate the Year of the Ox, Game Daily has a feature on Ten of Video Games Most Lovable Lummoxes — with Fallout 3’s Fawkes making their list. By their definition, an Ox is a “big, lovable lummoxes who can take and give out punishment with the best of them.” I’m not sure that Fawkes would want to be put in this list. Sure he’s a Super Mutant, but he does like spending his time reading and visiting the Museum of History.

Finally, if you haven’t already, be sure to check out the video interview shown above that Pete did for HipHopGamer. Pete discusses his gaming roots, DLC, the possible of a “one console future” and more.

Around the web: Tasty wasteland treats edition

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Here’s more Fallout news/coverage we thought you’d be interested in…

We’ll start at Planet Fallout, where they’ve started State of Modding — a new interview series where they talk to modders within the community. The first two interviews, JaySuS and DarN are up, with more on the way.

Speaking of mods, if you’re looking for new stuff to experience in the game, Hellforge has a new feature on 50 Mods You Should Be Playing For Fallout 3. Topping the list is the Enclave Commander mod by that we featured earlier this year, followed by Weapon Mod Kits, which we just featured today.

There’s a couple interesting articles elsewhere worth reading. At IGN, Rus McLaughlin has put together an  eight-page History of Fallout feature — that discusses the franchise all the way back to its Wasteland roots. Meanwhile, Clive Thompson reacts to post-apocalyptic atmosphere of Fallout 3 in a column for Wired. Here’s a snippet:

“The big difference with Fallout 3 is that it depicts — with remarkable fidelity — a city that actually exists, and that I’ve often visited. When I emerged from Tenleytown Station, I knew what it was supposed to look like: a bustling city scene of briefcase-toting wonks, trucks delivering packages, people buying coffee at corner stores. When I visited the location in Fallout 3, I saw nothing but the rusting hulk of a bombed-out blue car, with smoke billowing over the buckled asphalt and buildings as brittle as fall leaves”

On a lighter note, I suggest checking out 1Up Editor Kurtis Seid’s blog on entitled, “What I eat when I play Fallout 3.” Check out the brahmin feast above. Mmmm…..brahmin!

Around the web: Obama saves the wasteland edition

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Inauguration here in DC has come and gone, and now our new President is hard at work on making change — both in the real world and in the Capital Wasteland. I had a few community members send me messages about the painting made by Dan Lacy. Speaking for everyone here, we’re speechless.

Moving on, two interesting op/eds you might want to read. First, at NPR, writer Glenn McDonald revisits the often brought up argument of whether games can be considered art. In his piece, he argues in favor of games being art and uses Fallout 3 as apart of his argument. Here’s a snippet:

“The images of the decimated DC skyline are genuinely haunting, and console graphics have now evolved to the point where you’re having a very-near-cinematic experience. The game is scored musically, just as a film would be, and the various cut scenes and combat reenactments follow the tropes of action cinema in a knowing “wink-wink” kind of way.”

The other piece I found interesting is Duncan Fyfe’s column at GameSetWatch comparing Fallout 3 to James Joyce’s collection of short stories — called the Dubliners. Previously unfamilar with the stories, I’ll be checking them out soon.

Operation: Anchorage deploying next Tuesday on Xbox LIVE and Games for Windows LIVE, you can now find details of the achievements added to the game.

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A Post-Inauguration-Post-Apocalyptic Blog Post

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Yesterday our office was closed in celebration of (and to avoid a chaotic travels due to) President Obama’s Inauguration. While around 2 million people watched from the National Mall, MTV Multiplayer’s Stephen Totilo decided to visit what’s left of the Mall playing Fallout 3. A cool idea, but maybe he needed a modder to add a couple million Super Mutants.

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I wish I could find a good pic of the Mall after the two million people left. Might look closer to the image from Fallout 3.

Around the web: New DLC interview

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Today Eurogamer put up a new interview with Fallout 3 DLC producer Jeff Gardiner. In the interview, he reveals some new details about Operation: Anchorage, the first DLC for Fallout 3, as well as new details on future DLC. Here’s an excerpt:

Eurogamer: Finally, can you tell us anything else about The Pitt and Broken Steel?

Jeff Gardiner: The Pitt is a more ‘Traditional’ Fallout 3 quest – it’s full of morally grey choices, shady NPCs, and features another city ravaged by time, neglect, nuclear waste and moral degradation.

Broken Steel not only extends the game to level 30, it alters the core ending. It allows the player to continue exploring the ashen Wasteland and see the fruits that are born, or that die, from their decisions. It will reprise several main characters, and conclude some of the story threads left dangling.

Head to Eurogamer to read the rest. More news after the break.

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Fallout 3 awards

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Happy New Year from Bethblog! We look forward to sharing the latest news about our games and what we’re up to in 2009. It should be a fun year.

While we were away, here’s some new awards Fallout 3 earned. We begin at UGO, who gave the game their top honor saying, “Fallout 3 grabs you by the collar and doesn’t let go for about 50 hours. It is one of the most complete, satisfying and enjoyable games in years.”

The game has also taken GOTY awards at GamesRadar (image above), 411Mania, Philly.com, GayGaymer, Xbox360Achievements, Next Gen Player, and Voodoo Extreme.

At both Gamervision and SoftPedia, the game recently received honors as the top RPG of the 2008. TGR handed out two awards for the game — Best PC Game and Studio of the Year.

Last but not least, the game was also acknowledged as one of the top games of 2008 at ABC News, Variety, The New York Daily News, and Joystiq. Here’s a snippet from the latter:

“There are so many things you’ll miss if you don’t get out and explore. We’d never have gathered up parts and made a railway rifle that pinned enemies to walls, or a flaming sword from a lawnmower blade. Or become obsessed with tracking down every last Vault Boy bobblehead, pre-war book, human finger … or any of the myriad items that seem pointless, yet have a purpose.”

To see some of the other awards, head to the Fallout 3 Official Website.