As you enjoy your Saturday afternoon, here’s some highlights from around the web.
We start with The Elder Scrolls Online. This weekend, be sure to grab the all-new Ebonhart Pact wallpaper on the game’s official website. And if you want to learn more about the Alliance comprised of Nords, Dunmer, and Argonians, be sure to read up on ZeniMax Online’s first ‘Ask Us Anything’, which will focus specifically on this pact.
Want more ESO news? Check out these highlights from our recent press event:
Nearly a month has passed since Dishonored’s launch, but the web is still full of stories related to the game. Here’s some highlights worth checking out…
Definitely start with GameFront’s 1-On-1 feature with Dishonored’s Lead Designer, Ricardo Bare. The article examines his career — going full circle from Deus Ex to Dishonored. Here’s a quick tease from the article:
“A twelve-year gaming industry veteran, he made his bones as a junior designer on the original Deus Ex, a game he acknowledges is the spiritual predecessor to Dishonored. An impressive achievement in universe-building and gameplay, Dishonored is built around his view that interactivity, more than story, is key to making a great game. But Bare also writes fiction, with several published short stories and his debut novel due for release in spring, 2013.”
Elsewhere, check out these links:
In the embed above, Polygon’s Chris Plante and Russ Frushtick discuss really important aspects of Dishonored.</sarcasm>
Received a note this week that the Rice University Department of English is offering a one-time course titled, “Scandanavian Fantasy World: Old Norse Sagas and Skyrim.” Check out the course description below:
This course has two goals. First, it introduces students to fantasy as both psychological concept and driving force in gamer culture; and second, using these paradigms, it considers how and why medieval Scandinavia serves as a locus of modern Anglo-American fantasy. To these ends, students will read selections from Old Norse and Old Icelandic sagas (in translation) as they play different quests within Skyrim. While the course begins by identifying moments of intersection between the worlds of the sagas and of Skyrim (inclement environments, supernatural figures, mythologies), the course is not in any means meant to map the former onto the latter. The purpose of establishing these connections is to then consider how elements of medieval Scandinavian culture have been taken out of historical milieu and literary context, morphed into unfamiliar shape, and appropriated towards other fantastic pursuits. We’ll consider the political saga of Skyrim, with its emphasis on Empire and rebellion, as pursuits made possible by way of Scandinavia in order to think through what Scandinavian fantasy worlds are really about and why they resonate with contemporary Anglo-American culture.
Note: This course is only for enrolled students at Rice. Fast travelling to Houston to see if you can participate is not an option.
More Skyrim highlights from around the web after the break…
Here’s the latest on Dishonored from around the web and on newsstands…
UK mags PSM3 and sister mag Xbox World are so excited for Dishonored, they’re already predicting it will be their top game of the year. Anticipating the game’s release, both publications share new hands-on impressions and celebrate the game with four collectible magazine covers. Preview the covers in the Flickr slideshow below.
Looking for a digital version of the magazine? Download the enhanced iPad editions using the links below:
And to learn more on Dishonored, check out these links:
Official PlayStation Magazine UK - After playing the Boyle Mission, Phil Iwaniuk calls Dishonored an “instant classic”. PlayStation Blogcast – Sid Shuman interviews co-creative director, Raphael Colantonio. Interview starts at the 1 hour, 11 minute mark. IGN – Keza MacDonald explains why she thinks Dishonored could be the most interesting game of the year.
As we count down the days to Dishonored’s release (19!), be on the lookout for more news and updates.
Kotaku – Mark Serrels plays Dishonored, possesses a fish, and shares, “In Dishonored there are seemingly endless matrices of choice, multiple different ways to approach multiple different problems. Room to breathe, room to think, space to engage meaningfully with an environment.”
PC Powerplay – “Not only does Dishonored look set to be Arkane’s best title yet, but if Looking Glass were around today, it is undoubtedly the kind of game they would be making”.
CVG – Calls Dishonored “the most amazing new IP of the year.”
IGN – Executive Producer Julien Roby discusses why now is a good time to release a new IP like Dishonored.
Happy Friday, everyone! While we’re getting ready for the weekend, Gamescom 2012 is still going strong in Cologne, Germany.
Plenty to share on Dishonored, beginning with a trident of coverage at Gamespot:
Masquerade Murder - Watch a new interview with lead designer Ricardo Bare as he discusses the Lady Boyle mission.
New Preview from Peter Brown - “Side missions within the main quest are equally capable of affecting Corvo’s future. Upon approaching the entrance to the party, you’re presented with the option to hand a note from one of the corrupt Pendleton twins to an attendee of the ball.”