Live presentations! Interviews! New Screenshots! SO… MUCH… MORE!!! Why do I sound like used car salesman on TV?!? Because we’re headed to LA tomorrow, and that means things are going to get craaaaaazy!!
When we get there, we’ll be greeted by our pal Dovahkiin — as he graces the famous Figueora Hotel (more on that soon).
But before we head to the airport, let’s share some pre-E3 news.
Don’t miss the first look at Skyrim gameplay tomorrow on GTTV Presents: E3 All Access Live. After Microsoft’s E3 briefing, Todd will be presenting the game on Spike TV. Talking with Mr. Keighley, he says the show will also be livestreaming in HD worldwide on Gametrailers.com, Kotaku, MTV.com and Yahoo!
CVG revealed that Skyrim was voted the #1 most anticipated game of E3. Thanks for voting!
While our BFG event was more than two weeks ago, there’s plenty of new coverage to share for RAGE, Skyrim, Prey 2, and Hunted.
Don’t miss last Friday’s GTTV episode, which featured a new Skyrim interview with Todd Howard, as well as a first look at RAGE’s Subway Town. Catch both segments at GameTrailers.com.
If podcasts are your thing, Giant Bomb has 40 minutes of discussion on Skyrim, RAGE, and Prey 2. While I highly recommend the entire podcast, the BFG coverage starts just before the 50-minute mark. Elsewhere, Shacknews’ Garnett Lee shares his Skyrim impressions in episode 57 of Weekend Confirmed (scan ahead to the 33:25 mark of the podcast), and also divulges on why he’s so excited for RAGE in episode 58. Head to iTunes to download all three podcasts.
Let’s get one thing straight: Clavicus Vile (pictured above, kickin’ it) is the most outrageous and excellent Elder Scrolls god, and there’s really no arguing to be done. That said, if you somehow feel differently, IGN has their own opinion in a new “Top 10 Gods of The Elder Scrolls” article. Vile believers: don’t believe their lies.
A few more tidbits from around the web:
Edge takes a look at the process of balancing Brink with its appropriately titled interview “Balancing on the Brink,” featuring Splash Damage lead designer Neal Alphonsoand creative director Richard Ham.
NowGamer talks all about RAGE with John Carmack. The four-page interview contains discussion of the game’s storyline and technology.
Vote for the the games to be featured next year for the Smithsonian’s ‘Art of Video Games’ exhibit. Among the games (spanning five eras), you can vote for DOOM II, Oblivion, and Fallout 3. Deadline: Extended to April 17th
Speaking of Brink, if you’re wondering about the Ark image above, it was sent to our blog inbox from fan Tsenttachi,who created it in Minecraft. If you’ve made any Bethesda-themed creations in the game, feel free to email them to us at email@example.com.
That about does it for this round. See ya next time.
Last week USA Today’s Game Hunters ran a feature titled Five Things you didn’t know about ‘RAGE’. The article includes details on driving, the game’s story, and even a Hollywood actor that voices one of the game’s characters. Learn who it is here.
Senior Producer Jason Kim and Design Director Matt Hooper recently appeared on several episodes of the Jace Hall Show. In Episode 16, the pair discuss id’s storied history and also includes a hilarious clip of John Carmack beating down Jace. Episode 17 focuses more on RAGE — featuring gameplay footage starting at the 50-second mark and more at the 4:30 mark. Word has it Kim and Hooper will return to show more of the game in the next episode, which premieres this Friday.
Finally, Game Informer subscribers can turn to pg. 66 of the latest issue (April) for a two-page spread that discusses five ways the game separates itself from other FPS titles.
We’ll have more news on RAGE very soon… stay tuned!
Brink made a huge splash (pun intended) at recent stops in LA, NY, and parts of Europe. We already covered off on some coverage last week (as has Splash Damage on their site), but there’s plenty more to share. To get started, watch the GameTrailers video (above) with the game’s creative director, Richard Ham.
Elsewhere, Lee Bradley of Play.tm recently played the game, and it sounds like Splash Damage’s goals for the game spoke directly to him. Here’s a snippet of his preview:
“Because the truth is, an FPS hasn’t had me that intrigued for a long time. Perhaps it’s timing, perhaps its design or maybe it’s just the infectious energy of the development team. They know they’re onto something good. Brink could be very special indeed.”
We’ve only scratched the surface on the new coverage. After the break, find out why Destructoid claims the game “truly looks to have something for everyone” and more.